Fix type check errors in ol/render/webgl/Immediate

This commit is contained in:
Kevin Schmidt
2018-10-02 12:54:27 -06:00
parent 023ad3c531
commit b4fced865d

View File

@@ -96,6 +96,7 @@ class WebGLImmediateRenderer extends VectorContext {
replay.finish(context);
// default colors
const opacity = 1;
/** @type {Object<string, boolean>} */
const skippedFeatures = {};
let featureCallback;
const oneByOne = false;
@@ -196,6 +197,7 @@ class WebGLImmediateRenderer extends VectorContext {
replay.finish(context);
// default colors
const opacity = 1;
/** @type {Object<string, boolean>} */
const skippedFeatures = {};
let featureCallback;
const oneByOne = false;
@@ -221,6 +223,7 @@ class WebGLImmediateRenderer extends VectorContext {
replay.drawMultiPoint(geometry, data);
replay.finish(context);
const opacity = 1;
/** @type {Object<string, boolean>} */
const skippedFeatures = {};
let featureCallback;
const oneByOne = false;
@@ -246,6 +249,7 @@ class WebGLImmediateRenderer extends VectorContext {
replay.drawLineString(geometry, data);
replay.finish(context);
const opacity = 1;
/** @type {Object<string, boolean>} */
const skippedFeatures = {};
let featureCallback;
const oneByOne = false;
@@ -271,6 +275,7 @@ class WebGLImmediateRenderer extends VectorContext {
replay.drawMultiLineString(geometry, data);
replay.finish(context);
const opacity = 1;
/** @type {Object<string, boolean>} */
const skippedFeatures = {};
let featureCallback;
const oneByOne = false;
@@ -296,6 +301,7 @@ class WebGLImmediateRenderer extends VectorContext {
replay.drawPolygon(geometry, data);
replay.finish(context);
const opacity = 1;
/** @type {Object<string, boolean>} */
const skippedFeatures = {};
let featureCallback;
const oneByOne = false;
@@ -321,6 +327,7 @@ class WebGLImmediateRenderer extends VectorContext {
replay.drawMultiPolygon(geometry, data);
replay.finish(context);
const opacity = 1;
/** @type {Object<string, boolean>} */
const skippedFeatures = {};
let featureCallback;
const oneByOne = false;
@@ -346,6 +353,7 @@ class WebGLImmediateRenderer extends VectorContext {
replay.drawCircle(geometry, data);
replay.finish(context);
const opacity = 1;
/** @type {Object<string, boolean>} */
const skippedFeatures = {};
let featureCallback;
const oneByOne = false;