Draw interaction
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examples/draw-features.html
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50
examples/draw-features.html
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="chrome=1">
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<meta name="viewport" content="initial-scale=1.0, user-scalable=no, width=device-width">
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<link rel="stylesheet" href="../css/ol.css" type="text/css">
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<link rel="stylesheet" href="../resources/bootstrap/css/bootstrap.min.css" type="text/css">
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<link rel="stylesheet" href="../resources/layout.css" type="text/css">
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<link rel="stylesheet" href="../resources/bootstrap/css/bootstrap-responsive.min.css" type="text/css">
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<title>Draw features example</title>
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</head>
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<body>
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<div class="navbar navbar-inverse navbar-fixed-top">
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<div class="navbar-inner">
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<div class="container">
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<a class="brand" href="./"><img src="../resources/logo.png"> OpenLayers 3 Examples</a>
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</div>
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</div>
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</div>
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<div class="container-fluid">
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<div class="row-fluid">
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<div class="span12">
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<div id="map" class="map"></div>
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</div>
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</div>
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<div class="row-fluid">
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<div class="span12">
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<h4 id="title">Draw features example</h4>
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<p id="shortdesc">Example of using the Draw interaction.</p>
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<div id="docs">
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<p>See the <a href="draw-features.js" target="_blank">draw-features.js source</a> to see how this is done.</p>
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</div>
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<div id="tags">draw, edit, vector</div>
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</div>
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</div>
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</div>
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<script src="loader.js?id=draw-features" type="text/javascript"></script>
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<script src="../resources/example-behaviour.js" type="text/javascript"></script>
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</body>
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</html>
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92
examples/draw-features.js
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examples/draw-features.js
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goog.require('ol.Map');
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goog.require('ol.RendererHint');
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goog.require('ol.View2D');
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goog.require('ol.interaction');
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goog.require('ol.interaction.Draw');
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goog.require('ol.layer.Tile');
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goog.require('ol.layer.Vector');
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goog.require('ol.source.MapQuestOpenAerial');
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goog.require('ol.source.Vector');
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goog.require('ol.style.Fill');
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goog.require('ol.style.Rule');
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goog.require('ol.style.Shape');
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goog.require('ol.style.Stroke');
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goog.require('ol.style.Style');
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var raster = new ol.layer.Tile({
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source: new ol.source.MapQuestOpenAerial()
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});
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var vector = new ol.layer.Vector({
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source: new ol.source.Vector({parser: null}),
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style: new ol.style.Style({
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rules: [
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new ol.style.Rule({
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filter: 'renderIntent("selected")',
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symbolizers: [
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new ol.style.Shape({
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fill: new ol.style.Fill({
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color: '#0099ff',
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opacity: 1
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}),
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size: 16
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}),
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new ol.style.Fill({
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color: '#ffffff',
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opacity: 0.5
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}),
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new ol.style.Stroke({
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color: '#0099ff',
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width: 3
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})
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]
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}),
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new ol.style.Rule({
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filter: 'renderIntent("temporary")',
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symbolizers: [
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new ol.style.Shape({
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fill: new ol.style.Fill({
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color: '#0033ff',
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opacity: 1
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}),
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size: 16,
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zIndex: 1
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})
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]
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})
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],
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symbolizers: [
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new ol.style.Shape({
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fill: new ol.style.Fill({
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color: '#0033ff',
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opacity: 1
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}),
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size: 16
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}),
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new ol.style.Fill({
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color: '#ffffff',
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opacity: 0.2
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}),
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new ol.style.Stroke({
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color: '#ffcc33',
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width: 1.5
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})
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]
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})
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});
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var draw = new ol.interaction.Draw({
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layer: vector,
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mode: /** @type {ol.interaction.DrawMode} */ ('polygon')
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});
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var map = new ol.Map({
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interactions: ol.interaction.defaults().extend([draw]),
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layers: [raster, vector],
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renderer: ol.RendererHint.CANVAS,
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target: 'map',
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view: new ol.View2D({
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center: [-11000000, 4600000],
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zoom: 4
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})
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});
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