diff --git a/src/ol/webgl/tilelayerrenderer.js b/src/ol/webgl/tilelayerrenderer.js index 0929c9563c..a93ac9f8ce 100644 --- a/src/ol/webgl/tilelayerrenderer.js +++ b/src/ol/webgl/tilelayerrenderer.js @@ -374,8 +374,8 @@ ol.webgl.TileLayerRenderer.prototype.render = function() { var zs = goog.object.getKeys(tilesToDrawByZ); goog.array.sort(zs); var uTileOffset = goog.vec.Vec4.createFloat32(); - goog.array.forEach(zs, function(tileZ) { - goog.object.forEach(tilesToDrawByZ[tileZ], function(tile) { + goog.array.forEach(zs, function(z) { + goog.object.forEach(tilesToDrawByZ[z], function(tile) { var tileExtent = tileGrid.getTileCoordExtent(tile.tileCoord); var sx = 2 * tileExtent.getWidth() / framebufferExtentSize.width; var sy = 2 * tileExtent.getHeight() / framebufferExtentSize.height; @@ -383,17 +383,10 @@ ol.webgl.TileLayerRenderer.prototype.render = function() { framebufferExtentSize.width - 1; var ty = 2 * (tileExtent.minY - framebufferExtent.minY) / framebufferExtentSize.height - 1; - var filter; - if (tileZ == z) { - tx += 0.5 * sx / tileSize.width; - ty += 0.5 * sy / tileSize.height; - filter = goog.webgl.NEAREST; - } else { - filter = goog.webgl.LINEAR; - } goog.vec.Vec4.setFromValues(uTileOffset, sx, sy, tx, ty); gl.uniform4fv(this.locations_.uTileOffset, uTileOffset); - map.bindImageTexture(tile.getImage(), filter, filter); + map.bindImageTexture( + tile.getImage(), goog.webgl.LINEAR, goog.webgl.LINEAR); gl.drawArrays(goog.webgl.TRIANGLE_STRIP, 0, 4); }, this); }, this); @@ -419,8 +412,8 @@ ol.webgl.TileLayerRenderer.prototype.render = function() { 1); } goog.vec.Mat4.translate(this.matrix_, - -0.5 - 0.5 / framebufferDimension, - -0.5 - 0.5 / framebufferDimension, + -0.5, + -0.5, 0); };