Link to class instead of module pages
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@@ -66,7 +66,7 @@ import {listen, unlistenByKey} from '../../events.js';
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* every time the vector source changes.
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*
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* You need to provide vertex and fragment shaders for rendering. This can be done using
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* {@link module:ol/webgl/ShaderBuilder} utilities. These shaders shall expect a `a_position` attribute
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* {@link module:ol/webgl/ShaderBuilder~ShaderBuilder} utilities. These shaders shall expect a `a_position` attribute
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* containing the screen-space projected center of the quad, as well as a `a_index` attribute
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* whose value (0, 1, 2 or 3) indicates which quad vertex is currently getting processed (see structure below).
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*
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