From b152f06973655fa235cb45a0338d89d0a2996342 Mon Sep 17 00:00:00 2001 From: Jan Klaas Kollhof Date: Mon, 13 Feb 2017 13:50:09 +1100 Subject: [PATCH] Fix rendered.canvas.TileLayer to calculate correct canvas height for drawing. --- src/ol/renderer/canvas/tilelayer.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ol/renderer/canvas/tilelayer.js b/src/ol/renderer/canvas/tilelayer.js index 2e1da77895..160a0f9609 100644 --- a/src/ol/renderer/canvas/tilelayer.js +++ b/src/ol/renderer/canvas/tilelayer.js @@ -180,7 +180,7 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(frameState, layer var tilePixelSize = tileSource.getTilePixelSize(z, pixelRatio, projection); var width = Math.round(tileRange.getWidth() * tilePixelSize[0] / oversampling); - var height = Math.round(tileRange.getHeight() * tilePixelSize[0] / oversampling); + var height = Math.round(tileRange.getHeight() * tilePixelSize[1] / oversampling); var context = this.context; var canvas = context.canvas; var opaque = tileSource.getOpaque(projection);