fix linting
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@@ -27,7 +27,7 @@ import LayerGroup from './layer/Group.js';
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import {hasArea} from './size.js';
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import {DROP} from './structs/PriorityQueue.js';
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import {create as createTransform, apply as applyTransform} from './transform.js';
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import { toUserCoordinate } from './proj.js';
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import {toUserCoordinate} from './proj.js';
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/**
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@@ -702,7 +702,7 @@ class PluggableMap extends BaseObject {
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* @api
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*/
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getCoordinateFromPixelExternal(pixel) {
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return toUserCoordinate(this.getCoordinateFromPixelInternal(pixel), this.getView().getProjection())
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return toUserCoordinate(this.getCoordinateFromPixelInternal(pixel), this.getView().getProjection());
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}
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/**
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@@ -719,7 +719,7 @@ class PluggableMap extends BaseObject {
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return applyTransform(frameState.pixelToCoordinateTransform, pixel.slice());
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}
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}
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/**
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* Get the map controls. Modifying this collection changes the controls
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* associated with the map.
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@@ -220,7 +220,7 @@ class MousePosition extends Control {
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const map = this.getMap();
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const coordinate = map.getCoordinateFromPixelInternal(pixel);
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if (coordinate) {
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const userProjection = getUserProjection()
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const userProjection = getUserProjection();
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if (userProjection) {
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this.transform_ = getTransformFromProjections(
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this.mapProjection_, userProjection);
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@@ -13,7 +13,7 @@ import PointerInteraction from './Pointer.js';
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import VectorLayer from '../layer/Vector.js';
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import VectorSource from '../source/Vector.js';
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import {createEditingStyle} from '../style/Style.js';
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import { toUserExtent } from '../proj.js';
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import {toUserExtent} from '../proj.js';
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/**
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