Merge pull request #7120 from ahocevar/fix-overzoom-hitdetect

Fix hit detection for overzoomed vector tiles
This commit is contained in:
Andreas Hocevar
2017-08-14 09:21:04 -04:00
committed by GitHub
2 changed files with 44 additions and 6 deletions

View File

@@ -298,6 +298,42 @@ describe('ol.renderer.canvas.VectorTileLayer', function() {
expect(spy.callCount).to.be(1);
expect(spy.getCall(0).args[1]).to.equal(layer);
});
});
it('does not give false positives when overzoomed', function(done) {
var target = document.createElement('div');
target.style.width = '100px';
target.style.height = '100px';
document.body.appendChild(target);
var extent = [1824704.739223726, 6141868.096770482, 1827150.7241288517, 6144314.081675608];
var source = new ol.source.VectorTile({
format: new ol.format.MVT(),
url: 'spec/ol/data/14-8938-5680.vector.pbf',
minZoom: 14,
maxZoom: 14
});
var map = new ol.Map({
target: target,
layers: [
new ol.layer.VectorTile({
extent: extent,
source: source
})
],
view: new ol.View({
center: ol.extent.getCenter(extent),
zoom: 19
})
});
source.on('tileloadend', function() {
setTimeout(function() {
var features = map.getFeaturesAtPixel([96, 96]);
document.body.removeChild(target);
map.dispose();
expect(features).to.be(null);
done();
}, 200);
});
});
});
});