move Event.stop function into deprecated.js
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@@ -376,14 +376,6 @@ OpenLayers.Event = {
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/* prevent memory leaks in IE */
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/* prevent memory leaks in IE */
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OpenLayers.Event.observe(window, 'unload', OpenLayers.Event.unloadCache, false);
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OpenLayers.Event.observe(window, 'unload', OpenLayers.Event.unloadCache, false);
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// FIXME: Remove this in 3.0. In 3.0, Event.stop will no longer be provided
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// by OpenLayers.
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if (window.Event) {
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OpenLayers.Util.applyDefaults(window.Event, OpenLayers.Event);
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} else {
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var Event = OpenLayers.Event;
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}
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/**
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/**
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* Class: OpenLayers.Events
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* Class: OpenLayers.Events
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*/
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*/
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@@ -1041,6 +1041,14 @@ if (!Function.prototype.bindAsEventListener) {
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};
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};
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}
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}
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// FIXME: Remove this in 3.0. In 3.0, Event.stop will no longer be provided
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// by OpenLayers.
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if (window.Event) {
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OpenLayers.Util.applyDefaults(window.Event, OpenLayers.Event);
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} else {
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var Event = OpenLayers.Event;
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}
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/**
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/**
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* Class: OpenLayers.Control.MouseDefaults
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* Class: OpenLayers.Control.MouseDefaults
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* This class is DEPRECATED in 2.4 and will be removed by 3.0.
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* This class is DEPRECATED in 2.4 and will be removed by 3.0.
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@@ -409,13 +409,6 @@
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}
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}
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/** HACK HACK HACK Deprecated This test should be removed in 3.0 **/
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function test_Events_globalEventObject(t) {
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t.plan(1);
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t.ok(Event.stop, "a stop() function exists on the global JS Event object, if indeed it exists. This is legacy deprecated and will be gone in 3.0");
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}
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</script>
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</script>
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</head>
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</head>
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<body>
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<body>
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