Fix WebGLPoints layer scope issue
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@@ -113,7 +113,7 @@ class WebGLPointsLayer extends Layer {
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* Clean up.
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* Clean up.
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*/
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*/
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disposeInternal() {
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disposeInternal() {
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this.renderer_.dispose();
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this.getRenderer().disposeInternal();
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super.disposeInternal();
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super.disposeInternal();
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}
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}
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}
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}
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