Use Object<Foo, Bar> instead of Object.<Foo, Bar>
This commit is contained in:
@@ -45,19 +45,19 @@ class WebGLContext extends Disposable {
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {!Object.<string, module:ol/webgl/Context~BufferCacheEntry>}
|
||||
* @type {!Object<string, module:ol/webgl/Context~BufferCacheEntry>}
|
||||
*/
|
||||
this.bufferCache_ = {};
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {!Object.<string, WebGLShader>}
|
||||
* @type {!Object<string, WebGLShader>}
|
||||
*/
|
||||
this.shaderCache_ = {};
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {!Object.<string, WebGLProgram>}
|
||||
* @type {!Object<string, WebGLProgram>}
|
||||
*/
|
||||
this.programCache_ = {};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user