Use Object<Foo, Bar> instead of Object.<Foo, Bar>
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@@ -214,7 +214,7 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
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gl.uniform1i(this.locations_.u_texture, 0);
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/**
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* @type {Object.<number, Object.<string, module:ol/Tile>>}
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* @type {Object<number, Object<string, module:ol/Tile>>}
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*/
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const tilesToDrawByZ = {};
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tilesToDrawByZ[z] = {};
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