Use Object<Foo, Bar> instead of Object.<Foo, Bar>
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@@ -235,7 +235,7 @@ class WebGLTextureReplay extends WebGLReplay {
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* @protected
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* @param {Array<WebGLTexture>} textures Textures.
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* @param {Array<HTMLCanvasElement|HTMLImageElement|HTMLVideoElement>} images Images.
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* @param {!Object.<string, WebGLTexture>} texturePerImage Texture cache.
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* @param {!Object<string, WebGLTexture>} texturePerImage Texture cache.
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* @param {WebGLRenderingContext} gl Gl.
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*/
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createTextures(textures, images, texturePerImage, gl) {
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@@ -351,7 +351,7 @@ class WebGLTextureReplay extends WebGLReplay {
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* @protected
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* @param {WebGLRenderingContext} gl gl.
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* @param {module:ol/webgl/Context} context Context.
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* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
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* @param {Object<string, boolean>} skippedFeaturesHash Ids of features
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* to skip.
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* @param {Array<WebGLTexture>} textures Textures.
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* @param {Array<number>} groupIndices Texture group indices.
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