Use Object<Foo, Bar> instead of Object.<Foo, Bar>

This commit is contained in:
Tim Schaub
2018-07-25 18:33:49 -07:00
parent d12ef20b12
commit affbf59b77
92 changed files with 334 additions and 334 deletions

View File

@@ -33,7 +33,7 @@ class VectorImageTile extends Tile {
* @param {module:ol/Tile~UrlFunction} tileUrlFunction Tile url function.
* @param {module:ol/tilegrid/TileGrid} sourceTileGrid Tile grid of the source.
* @param {module:ol/tilegrid/TileGrid} tileGrid Tile grid of the renderer.
* @param {Object.<string, module:ol/VectorTile>} sourceTiles Source tiles.
* @param {Object<string, module:ol/VectorTile>} sourceTiles Source tiles.
* @param {number} pixelRatio Pixel ratio.
* @param {module:ol/proj/Projection} projection Projection.
* @param {function(new: module:ol/VectorTile, module:ol/tilecoord~TileCoord, module:ol/TileState, string,
@@ -51,7 +51,7 @@ class VectorImageTile extends Tile {
/**
* @private
* @type {!Object.<string, CanvasRenderingContext2D>}
* @type {!Object<string, CanvasRenderingContext2D>}
*/
this.context_ = {};
@@ -63,13 +63,13 @@ class VectorImageTile extends Tile {
/**
* @private
* @type {!Object.<string, module:ol/VectorImageTile~ReplayState>}
* @type {!Object<string, module:ol/VectorImageTile~ReplayState>}
*/
this.replayState_ = {};
/**
* @private
* @type {Object.<string, module:ol/VectorTile>}
* @type {Object<string, module:ol/VectorTile>}
*/
this.sourceTiles_ = sourceTiles;