Merge pull request #13823 from ahocevar/reduce-canvas-footprint

Reduce canvas memory footprint for better iOS stability
This commit is contained in:
Andreas Hocevar
2022-07-15 20:35:09 +02:00
committed by GitHub
17 changed files with 213 additions and 110 deletions

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@@ -2,7 +2,7 @@
* @module ol/VectorRenderTile
*/
import Tile from './Tile.js';
import {createCanvasContext2D} from './dom.js';
import {createCanvasContext2D, releaseCanvas} from './dom.js';
import {getUid} from './util.js';
/**
@@ -154,7 +154,9 @@ class VectorRenderTile extends Tile {
*/
release() {
for (const key in this.context_) {
canvasPool.push(this.context_[key].canvas);
const context = this.context_[key];
releaseCanvas(context);
canvasPool.push(context.canvas);
delete this.context_[key];
}
super.release();

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@@ -114,11 +114,3 @@ export const getFontParameters = function (fontSpec) {
style.families = style.family.split(/,\s?/);
return style;
};
/**
* @param {number} opacity Opacity (0..1).
* @return {string} CSS opacity.
*/
export function cssOpacity(opacity) {
return opacity === 1 ? '' : String(Math.round(opacity * 100) / 100);
}

View File

@@ -40,6 +40,18 @@ export function createCanvasContext2D(
);
}
/**
* Releases canvas memory to avoid exceeding memory limits in Safari.
* See https://pqina.nl/blog/total-canvas-memory-use-exceeds-the-maximum-limit/
* @param {CanvasRenderingContext2D} context Context.
*/
export function releaseCanvas(context) {
const canvas = context.canvas;
canvas.width = 1;
canvas.height = 1;
context.clearRect(0, 0, 1, 1);
}
/**
* Get the current computed width for the given element including margin,
* padding and border.

View File

@@ -535,6 +535,29 @@ export function getForViewAndSize(
size,
opt_extent
) {
const [x0, y0, x1, y1, x2, y2, x3, y3] = getRotatedViewport(
center,
resolution,
rotation,
size
);
return createOrUpdate(
Math.min(x0, x1, x2, x3),
Math.min(y0, y1, y2, y3),
Math.max(x0, x1, x2, x3),
Math.max(y0, y1, y2, y3),
opt_extent
);
}
/**
* @param {import("./coordinate.js").Coordinate} center Center.
* @param {number} resolution Resolution.
* @param {number} rotation Rotation.
* @param {import("./size.js").Size} size Size.
* @return {Array<number>} Linear ring representing the viewport.
*/
export function getRotatedViewport(center, resolution, rotation, size) {
const dx = (resolution * size[0]) / 2;
const dy = (resolution * size[1]) / 2;
const cosRotation = Math.cos(rotation);
@@ -545,21 +568,18 @@ export function getForViewAndSize(
const ySin = dy * sinRotation;
const x = center[0];
const y = center[1];
const x0 = x - xCos + ySin;
const x1 = x - xCos - ySin;
const x2 = x + xCos - ySin;
const x3 = x + xCos + ySin;
const y0 = y - xSin - yCos;
const y1 = y - xSin + yCos;
const y2 = y + xSin + yCos;
const y3 = y + xSin - yCos;
return createOrUpdate(
Math.min(x0, x1, x2, x3),
Math.min(y0, y1, y2, y3),
Math.max(x0, x1, x2, x3),
Math.max(y0, y1, y2, y3),
opt_extent
);
return [
x - xCos + ySin,
y - xSin - yCos,
x - xCos - ySin,
y - xSin + yCos,
x + xCos - ySin,
y + xSin + yCos,
x + xCos + ySin,
y + xSin - yCos,
x - xCos + ySin,
y - xSin - yCos,
];
}
/**

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@@ -168,18 +168,15 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
const viewState = frameState.viewState;
const viewCenter = viewState.center;
const viewResolution = viewState.resolution;
const size = frameState.size;
const scale =
(pixelRatio * imageResolution) / (viewResolution * imagePixelRatio);
let width = Math.round(size[0] * pixelRatio);
let height = Math.round(size[1] * pixelRatio);
const extent = frameState.extent;
const resolution = viewState.resolution;
const rotation = viewState.rotation;
if (rotation) {
const size = Math.round(Math.sqrt(width * width + height * height));
width = size;
height = size;
}
// desired dimensions of the canvas in pixels
const width = Math.round((getWidth(extent) / resolution) * pixelRatio);
const height = Math.round((getHeight(extent) / resolution) * pixelRatio);
// set forward and inverse pixel transforms
composeTransform(
@@ -196,12 +193,7 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
const canvasTransform = toTransformString(this.pixelTransform);
this.useContainer(
target,
canvasTransform,
layerState.opacity,
this.getBackground(frameState)
);
this.useContainer(target, canvasTransform, this.getBackground(frameState));
const context = this.context;
const canvas = context.canvas;
@@ -260,17 +252,7 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
previousAlpha = context.globalAlpha;
context.globalAlpha = opacity;
}
context.drawImage(
img,
0,
0,
+img.width,
+img.height,
Math.round(dx),
Math.round(dy),
Math.round(dw),
Math.round(dh)
);
context.drawImage(img, 0, 0, +img.width, +img.height, dx, dy, dw, dh);
if (opacity !== 1) {
context.globalAlpha = previousAlpha;
}

View File

@@ -20,6 +20,11 @@ import {
import {createCanvasContext2D} from '../../dom.js';
import {equals} from '../../array.js';
/**
* @type {Array<HTMLCanvasElement>}
*/
export const canvasPool = [];
/**
* @type {CanvasRenderingContext2D}
*/
@@ -143,17 +148,14 @@ class CanvasLayerRenderer extends LayerRenderer {
* Get a rendering container from an existing target, if compatible.
* @param {HTMLElement} target Potential render target.
* @param {string} transform CSS Transform.
* @param {number} opacity Opacity.
* @param {string} [opt_backgroundColor] Background color.
*/
useContainer(target, transform, opacity, opt_backgroundColor) {
useContainer(target, transform, opt_backgroundColor) {
const layerClassName = this.getLayer().getClassName();
let container, context;
if (
target &&
target.className === layerClassName &&
target.style.opacity === '' &&
opacity === 1 &&
(!opt_backgroundColor ||
(target &&
target.style.backgroundColor &&

View File

@@ -18,11 +18,13 @@ import {
containsCoordinate,
createEmpty,
equals,
getHeight,
getIntersection,
getRotatedViewport,
getTopLeft,
getWidth,
intersects,
} from '../../extent.js';
import {cssOpacity} from '../../css.js';
import {fromUserExtent} from '../../proj.js';
import {getUid} from '../../util.js';
import {numberSafeCompareFunction} from '../../array.js';
@@ -263,6 +265,12 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
const tileResolution = tileGrid.getResolution(z);
let extent = frameState.extent;
const resolution = frameState.viewState.resolution;
const tilePixelRatio = tileSource.getTilePixelRatio(pixelRatio);
// desired dimensions of the canvas in pixels
const width = Math.round((getWidth(extent) / resolution) * pixelRatio);
const height = Math.round((getHeight(extent) / resolution) * pixelRatio);
const layerExtent =
layerState.extent && fromUserExtent(layerState.extent, projection);
if (layerExtent) {
@@ -272,18 +280,6 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
);
}
const tilePixelRatio = tileSource.getTilePixelRatio(pixelRatio);
// desired dimensions of the canvas in pixels
let width = Math.round(frameState.size[0] * tilePixelRatio);
let height = Math.round(frameState.size[1] * tilePixelRatio);
if (rotation) {
const size = Math.round(Math.sqrt(width * width + height * height));
width = size;
height = size;
}
const dx = (tileResolution * width) / 2 / tilePixelRatio;
const dy = (tileResolution * height) / 2 / tilePixelRatio;
const canvasExtent = [
@@ -310,14 +306,33 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
const tmpExtent = this.tmpExtent;
const tmpTileRange = this.tmpTileRange_;
this.newTiles_ = false;
const viewport = rotation
? getRotatedViewport(
viewState.center,
resolution,
rotation,
frameState.size
)
: undefined;
for (let x = tileRange.minX; x <= tileRange.maxX; ++x) {
for (let y = tileRange.minY; y <= tileRange.maxY; ++y) {
if (
rotation &&
!tileGrid.tileCoordIntersectsViewport([z, x, y], viewport)
) {
continue;
}
const tile = this.getTile(z, x, y, frameState);
if (this.isDrawableTile(tile)) {
const uid = getUid(this);
if (tile.getState() == TileState.LOADED) {
tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;
const inTransition = tile.inTransition(uid);
let inTransition = tile.inTransition(uid);
if (inTransition && layerState.opacity !== 1) {
// Skipping transition when layer is not fully opaque avoids visual artifacts.
tile.endTransition(uid);
inTransition = false;
}
if (
!this.newTiles_ &&
(inTransition || this.renderedTiles.indexOf(tile) === -1)
@@ -352,15 +367,16 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
}
}
const canvasScale = tileResolution / viewResolution;
const canvasScale =
((tileResolution / viewResolution) * pixelRatio) / tilePixelRatio;
// set forward and inverse pixel transforms
composeTransform(
this.pixelTransform,
frameState.size[0] / 2,
frameState.size[1] / 2,
1 / tilePixelRatio,
1 / tilePixelRatio,
1 / pixelRatio,
1 / pixelRatio,
rotation,
-width / 2,
-height / 2
@@ -368,12 +384,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
const canvasTransform = toTransformString(this.pixelTransform);
this.useContainer(
target,
canvasTransform,
layerState.opacity,
this.getBackground(frameState)
);
this.useContainer(target, canvasTransform, this.getBackground(frameState));
const context = this.context;
const canvas = context.canvas;
@@ -559,11 +570,6 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
if (canvasTransform !== canvas.style.transform) {
canvas.style.transform = canvasTransform;
}
const opacity = cssOpacity(layerState.opacity);
const container = this.container;
if (opacity !== container.style.opacity) {
container.style.opacity = opacity;
}
return this.container;
}
@@ -584,7 +590,10 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
return;
}
const uid = getUid(this);
const alpha = transition ? tile.getAlpha(uid, frameState.time) : 1;
const layerState = frameState.layerStatesArray[frameState.layerIndex];
const alpha =
layerState.opacity *
(transition ? tile.getAlpha(uid, frameState.time) : 1);
const alphaChanged = alpha !== this.context.globalAlpha;
if (alphaChanged) {
this.context.save();
@@ -605,7 +614,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
if (alphaChanged) {
this.context.restore();
}
if (alpha !== 1) {
if (alpha !== layerState.opacity) {
frameState.animate = true;
} else if (transition) {
tile.endTransition(uid);
@@ -711,6 +720,15 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
const wantedTiles = frameState.wantedTiles[tileSourceKey];
const tileQueue = frameState.tileQueue;
const minZoom = tileGrid.getMinZoom();
const rotation = frameState.viewState.rotation;
const viewport = rotation
? getRotatedViewport(
frameState.viewState.center,
frameState.viewState.resolution,
rotation,
frameState.size
)
: undefined;
let tileCount = 0;
let tile, tileRange, tileResolution, x, y, z;
for (z = minZoom; z <= currentZ; ++z) {
@@ -718,6 +736,12 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
tileResolution = tileGrid.getResolution(z);
for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
if (
rotation &&
!tileGrid.tileCoordIntersectsViewport([z, x, y], viewport)
) {
continue;
}
if (currentZ - z <= preload) {
++tileCount;
tile = tileSource.getTile(z, x, y, pixelRatio, projection);

View File

@@ -105,8 +105,11 @@ class CanvasVectorImageLayerRenderer extends CanvasImageLayerRenderer {
!hints[ViewHint.INTERACTING] &&
!isEmpty(renderedExtent)
) {
vectorRenderer.useContainer(null, null, 1);
vectorRenderer.useContainer(null, null);
const context = vectorRenderer.context;
const layerState = frameState.layerStatesArray[frameState.layerIndex];
context.globalAlpha = layerState.opacity;
const imageLayerState = assign({}, layerState, {opacity: 1});
const imageFrameState =
/** @type {import("../../PluggableMap.js").FrameState} */ (
assign({}, frameState, {
@@ -118,6 +121,8 @@ class CanvasVectorImageLayerRenderer extends CanvasImageLayerRenderer {
rotation: 0,
})
),
layerStatesArray: [imageLayerState],
layerIndex: 0,
})
);
let emptyImage = true;

View File

@@ -2,7 +2,7 @@
* @module ol/renderer/canvas/VectorLayer
*/
import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';
import CanvasLayerRenderer from './Layer.js';
import CanvasLayerRenderer, {canvasPool} from './Layer.js';
import ExecutorGroup from '../../render/canvas/ExecutorGroup.js';
import ViewHint from '../../ViewHint.js';
import {
@@ -24,7 +24,7 @@ import {
intersects as intersectsExtent,
wrapX as wrapExtentX,
} from '../../extent.js';
import {cssOpacity} from '../../css.js';
import {createCanvasContext2D, releaseCanvas} from '../../dom.js';
import {
defaultOrder as defaultRenderOrder,
getTolerance as getRenderTolerance,
@@ -142,6 +142,18 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
* @type {boolean}
*/
this.clipping = true;
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.compositionContext_ = null;
/**
* @private
* @type {number}
*/
this.opacity_ = 1;
}
/**
@@ -163,7 +175,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const snapToPixel = !(
viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]
);
const context = this.context;
const context = this.compositionContext_;
const width = Math.round(frameState.size[0] * pixelRatio);
const height = Math.round(frameState.size[1] * pixelRatio);
@@ -197,17 +209,44 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
} while (++world < endWorld);
}
setupCompositionContext_() {
if (this.opacity_ !== 1) {
const compositionContext = createCanvasContext2D(
this.context.canvas.width,
this.context.canvas.height,
canvasPool
);
this.compositionContext_ = compositionContext;
} else {
this.compositionContext_ = this.context;
}
}
releaseCompositionContext_() {
if (this.opacity_ !== 1) {
const alpha = this.context.globalAlpha;
this.context.globalAlpha = this.opacity_;
this.context.drawImage(this.compositionContext_.canvas, 0, 0);
this.context.globalAlpha = alpha;
releaseCanvas(this.compositionContext_);
canvasPool.push(this.compositionContext_.canvas);
this.compositionContext_ = null;
}
}
/**
* Render declutter items for this layer
* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
*/
renderDeclutter(frameState) {
if (this.declutterExecutorGroup) {
this.setupCompositionContext_();
this.renderWorlds(
this.declutterExecutorGroup,
frameState,
frameState.declutterTree
);
this.releaseCompositionContext_();
}
}
@@ -227,12 +266,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const canvasTransform = transformToString(this.pixelTransform);
this.useContainer(
target,
canvasTransform,
layerState.opacity,
this.getBackground(frameState)
);
this.useContainer(target, canvasTransform, this.getBackground(frameState));
const context = this.context;
const canvas = context.canvas;
@@ -263,6 +297,9 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const viewState = frameState.viewState;
const projection = viewState.projection;
this.opacity_ = layerState.opacity;
this.setupCompositionContext_();
// clipped rendering if layer extent is set
let clipped = false;
let render = true;
@@ -271,7 +308,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
render = intersectsExtent(layerExtent, frameState.extent);
clipped = render && !containsExtent(layerExtent, frameState.extent);
if (clipped) {
this.clipUnrotated(context, frameState, layerExtent);
this.clipUnrotated(this.compositionContext_, frameState, layerExtent);
}
}
@@ -280,17 +317,13 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
}
if (clipped) {
context.restore();
this.compositionContext_.restore();
}
this.releaseCompositionContext_();
this.postRender(context, frameState);
const opacity = cssOpacity(layerState.opacity);
const container = this.container;
if (opacity !== container.style.opacity) {
container.style.opacity = opacity;
}
if (this.renderedRotation_ !== viewState.rotation) {
this.renderedRotation_ = viewState.rotation;
this.hitDetectionImageData_ = null;

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@@ -19,6 +19,11 @@ import {solveLinearSystem} from './math.js';
let brokenDiagonalRendering_;
/**
* @type {Array<HTMLCanvasElement>}
*/
export const canvasPool = [];
/**
* This draws a small triangle into a canvas by setting the triangle as the clip region
* and then drawing a (too large) rectangle
@@ -217,7 +222,8 @@ export function render(
) {
const context = createCanvasContext2D(
Math.round(pixelRatio * width),
Math.round(pixelRatio * height)
Math.round(pixelRatio * height),
canvasPool
);
if (!opt_interpolate) {

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@@ -9,11 +9,13 @@ import TileState from '../TileState.js';
import Triangulation from './Triangulation.js';
import {
calculateSourceExtentResolution,
canvasPool,
render as renderReprojected,
} from '../reproj.js';
import {clamp} from '../math.js';
import {getArea, getIntersection} from '../extent.js';
import {listen, unlistenByKey} from '../events.js';
import {releaseCanvas} from '../dom.js';
/**
* @typedef {function(number, number, number, number) : import("../Tile.js").default} FunctionType
@@ -349,6 +351,18 @@ class ReprojTile extends Tile {
this.sourcesListenerKeys_.forEach(unlistenByKey);
this.sourcesListenerKeys_ = null;
}
/**
* Remove from the cache due to expiry
*/
release() {
if (this.canvas_) {
releaseCanvas(this.canvas_.getContext('2d'));
canvasPool.push(this.canvas_);
this.canvas_ = null;
}
super.release();
}
}
export default ReprojTile;

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@@ -9,6 +9,7 @@ import {assert} from '../asserts.js';
import {ceil, clamp, floor} from '../math.js';
import {createOrUpdate, getTopLeft} from '../extent.js';
import {createOrUpdate as createOrUpdateTileCoord} from '../tilecoord.js';
import {intersectsLinearRing} from '../geom/flat/intersectsextent.js';
import {isSorted, linearFindNearest} from '../array.js';
import {toSize} from '../size.js';
@@ -656,6 +657,22 @@ class TileGrid {
return clamp(z, this.minZoom, this.maxZoom);
}
/**
* The tile with the provided tile coordinate intersects the given viewport.
* @param {import('../tilecoord.js').TileCoord} tileCoord Tile coordinate.
* @param {Array<number>} viewport Viewport as returned from {@link module:ol/extent.getRotatedViewport}.
* @return {boolean} The tile with the provided tile coordinate intersects the given viewport.
*/
tileCoordIntersectsViewport(tileCoord, viewport) {
return intersectsLinearRing(
viewport,
0,
viewport.length,
2,
this.getTileCoordExtent(tileCoord)
);
}
/**
* @param {!import("../extent.js").Extent} extent Extent for this tile grid.
* @private

View File

@@ -1,13 +1,7 @@
import expect from '../expect.js';
import {cssOpacity, getFontParameters} from '../../../src/ol/css.js';
import {getFontParameters} from '../../../src/ol/css.js';
describe('ol.css', function () {
describe('cssOpacity()', function () {
it('converts number to string, 1 to ""', function () {
expect(cssOpacity(0.5)).to.eql('0.5');
expect(cssOpacity(1)).to.eql('');
});
});
describe('getFontParameters()', function () {
const cases = [
{

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