Create the R-Tree in the Modify constructor
In this way features can be added/removed to/from the R-Tree even when the interaction does not have a map.
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@@ -80,7 +80,7 @@ ol.interaction.Modify = function(options) {
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* @type {Object.<*, ol.structs.RBush>}
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* @type {Object.<*, ol.structs.RBush>}
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* @private
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* @private
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*/
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*/
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this.rBush_ = null;
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this.rBush_ = new ol.structs.RBush();
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/**
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/**
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* @type {number}
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* @type {number}
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@@ -140,15 +140,6 @@ goog.inherits(ol.interaction.Modify, ol.interaction.Pointer);
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* @inheritDoc
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* @inheritDoc
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*/
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*/
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ol.interaction.Modify.prototype.setMap = function(map) {
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ol.interaction.Modify.prototype.setMap = function(map) {
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if (!goog.isNull(map)) {
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if (goog.isNull(this.rBush_)) {
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this.rBush_ = new ol.structs.RBush();
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}
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} else {
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// removing from a map, clean up
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this.rBush_ = null;
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}
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this.overlay_.setMap(map);
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this.overlay_.setMap(map);
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goog.base(this, 'setMap', map);
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goog.base(this, 'setMap', map);
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};
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};
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