Use the inverse pixel transform in pre/post render events

This commit is contained in:
Tim Schaub
2018-11-17 14:49:02 +01:00
parent 686847f491
commit af10f6a75c
5 changed files with 19 additions and 36 deletions

View File

@@ -132,46 +132,32 @@ class CanvasLayerRenderer extends LayerRenderer {
* @param {import("../../render/EventType.js").default} type Event type.
* @param {CanvasRenderingContext2D} context Context.
* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
* @param {import("../../transform.js").Transform} pixelTransform Transform.
* @private
*/
dispatchComposeEvent_(type, context, frameState, pixelTransform) {
dispatchRenderEvent_(type, context, frameState) {
const layer = this.getLayer();
if (layer.hasListener(type)) {
const composeEvent = new RenderEvent(type, pixelTransform, frameState,
context, null);
layer.dispatchEvent(composeEvent);
const event = new RenderEvent(type, this.inversePixelTransform_, frameState, context, null);
layer.dispatchEvent(event);
}
}
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
* @param {import("../../transform.js").Transform=} opt_transform Transform.
* @protected
*/
preRender(context, frameState, opt_transform) {
this.dispatchComposeEvent_(RenderEventType.PRERENDER, context, frameState, opt_transform);
preRender(context, frameState) {
this.dispatchRenderEvent_(RenderEventType.PRERENDER, context, frameState);
}
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
* @param {import("../../transform.js").Transform=} opt_transform Transform.
* @protected
*/
postRender(context, frameState, opt_transform) {
this.dispatchComposeEvent_(RenderEventType.POSTRENDER, context, frameState, opt_transform);
}
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
* @param {import("../../transform.js").Transform=} opt_transform Transform.
* @protected
*/
dispatchRenderEvent(context, frameState, opt_transform) {
this.dispatchComposeEvent_(RenderEventType.RENDER, context, frameState, opt_transform);
postRender(context, frameState) {
this.dispatchRenderEvent_(RenderEventType.POSTRENDER, context, frameState);
}
/**

View File

@@ -246,7 +246,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
this.clipUnrotated(context, frameState, layerState.extent);
}
this.preRender(context, frameState, pixelTransform);
this.preRender(context, frameState);
this.renderedTiles.length = 0;
/** @type {Array<number>} */
@@ -294,7 +294,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
projection, extent, z, tileLayer.getPreload());
this.scheduleExpireCache(frameState, tileSource);
this.postRender(context, frameState, pixelTransform);
this.postRender(context, frameState);
if (layerState.extent) {
context.restore();

View File

@@ -123,7 +123,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
context.clearRect(0, 0, width, height);
}
this.preRender(context, frameState, pixelTransform);
this.preRender(context, frameState);
const extent = frameState.extent;
const viewState = frameState.viewState;
@@ -174,15 +174,11 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
}
}
if (this.getLayer().hasListener(RenderEventType.RENDER)) {
this.dispatchRenderEvent(context, frameState, pixelTransform);
}
if (clipped) {
context.restore();
}
this.postRender(context, frameState, pixelTransform);
this.postRender(context, frameState);
const opacity = layerState.opacity;
if (opacity !== canvas.style.opacity) {