Use the inverse pixel transform in pre/post render events
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@@ -132,46 +132,32 @@ class CanvasLayerRenderer extends LayerRenderer {
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* @param {import("../../render/EventType.js").default} type Event type.
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* @param {CanvasRenderingContext2D} context Context.
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* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
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* @param {import("../../transform.js").Transform} pixelTransform Transform.
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* @private
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*/
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dispatchComposeEvent_(type, context, frameState, pixelTransform) {
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dispatchRenderEvent_(type, context, frameState) {
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const layer = this.getLayer();
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if (layer.hasListener(type)) {
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const composeEvent = new RenderEvent(type, pixelTransform, frameState,
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context, null);
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layer.dispatchEvent(composeEvent);
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const event = new RenderEvent(type, this.inversePixelTransform_, frameState, context, null);
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layer.dispatchEvent(event);
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}
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}
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
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* @param {import("../../transform.js").Transform=} opt_transform Transform.
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* @protected
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*/
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preRender(context, frameState, opt_transform) {
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this.dispatchComposeEvent_(RenderEventType.PRERENDER, context, frameState, opt_transform);
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preRender(context, frameState) {
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this.dispatchRenderEvent_(RenderEventType.PRERENDER, context, frameState);
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}
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
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* @param {import("../../transform.js").Transform=} opt_transform Transform.
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* @protected
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*/
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postRender(context, frameState, opt_transform) {
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this.dispatchComposeEvent_(RenderEventType.POSTRENDER, context, frameState, opt_transform);
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}
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
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* @param {import("../../transform.js").Transform=} opt_transform Transform.
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* @protected
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*/
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dispatchRenderEvent(context, frameState, opt_transform) {
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this.dispatchComposeEvent_(RenderEventType.RENDER, context, frameState, opt_transform);
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postRender(context, frameState) {
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this.dispatchRenderEvent_(RenderEventType.POSTRENDER, context, frameState);
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}
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/**
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@@ -246,7 +246,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
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this.clipUnrotated(context, frameState, layerState.extent);
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}
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this.preRender(context, frameState, pixelTransform);
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this.preRender(context, frameState);
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this.renderedTiles.length = 0;
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/** @type {Array<number>} */
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@@ -294,7 +294,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
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projection, extent, z, tileLayer.getPreload());
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this.scheduleExpireCache(frameState, tileSource);
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this.postRender(context, frameState, pixelTransform);
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this.postRender(context, frameState);
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if (layerState.extent) {
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context.restore();
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@@ -123,7 +123,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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context.clearRect(0, 0, width, height);
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}
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this.preRender(context, frameState, pixelTransform);
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this.preRender(context, frameState);
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const extent = frameState.extent;
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const viewState = frameState.viewState;
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@@ -174,15 +174,11 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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}
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}
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if (this.getLayer().hasListener(RenderEventType.RENDER)) {
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this.dispatchRenderEvent(context, frameState, pixelTransform);
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}
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if (clipped) {
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context.restore();
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}
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this.postRender(context, frameState, pixelTransform);
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this.postRender(context, frameState);
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const opacity = layerState.opacity;
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if (opacity !== canvas.style.opacity) {
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