Remove use of goog.dispose()
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@@ -268,8 +268,6 @@ ol.renderer.dom.VectorLayer.prototype.prepareFrame = function(frameState, layerS
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return true;
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}
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// FIXME dispose of old replayGroup in post render
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goog.dispose(this.replayGroup_);
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this.replayGroup_ = null;
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this.dirty_ = false;
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