Remove use of goog.dispose()
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@@ -257,8 +257,6 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame = function(frameState, lay
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return true;
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}
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// FIXME dispose of old replayGroup in post render
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goog.dispose(this.replayGroup_);
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this.replayGroup_ = null;
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this.dirty_ = false;
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@@ -216,8 +216,6 @@ ol.renderer.canvas.VectorTileLayer.prototype.createReplayGroup = function(tile,
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return;
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}
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// FIXME dispose of old replayGroup in post render
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goog.dispose(replayState.replayGroup);
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replayState.replayGroup = null;
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replayState.dirty = false;
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