Use blocked scoped variables
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
This commit is contained in:
@@ -13,7 +13,7 @@ describe('ol.reproj.Tile', function() {
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'+towgs84=446.448,-125.157,542.06,0.15,0.247,0.842,-20.489 ' +
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'+units=m +no_defs');
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register(proj4);
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var proj27700 = getProjection('EPSG:27700');
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const proj27700 = getProjection('EPSG:27700');
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proj27700.setExtent([0, 0, 700000, 1300000]);
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});
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@@ -25,23 +25,23 @@ describe('ol.reproj.Tile', function() {
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function createTile(pixelRatio, opt_tileSize) {
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var proj4326 = getProjection('EPSG:4326');
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var proj3857 = getProjection('EPSG:3857');
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const proj4326 = getProjection('EPSG:4326');
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const proj3857 = getProjection('EPSG:3857');
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return new ReprojTile(
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proj3857, _ol_tilegrid_.createForProjection(proj3857), proj4326,
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_ol_tilegrid_.createForProjection(proj4326, 3, opt_tileSize),
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[3, 2, -2], null, pixelRatio, 0, function(z, x, y, pixelRatio) {
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return new ImageTile([z, x, y], 0, // IDLE
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'data:image/gif;base64,' +
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proj3857, _ol_tilegrid_.createForProjection(proj3857), proj4326,
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_ol_tilegrid_.createForProjection(proj4326, 3, opt_tileSize),
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[3, 2, -2], null, pixelRatio, 0, function(z, x, y, pixelRatio) {
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return new ImageTile([z, x, y], 0, // IDLE
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'data:image/gif;base64,' +
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'R0lGODlhAQABAIAAAP///wAAACwAAAAAAQABAAACAkQBADs=', null,
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function(tile, src) {
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tile.getImage().src = src;
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});
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});
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function(tile, src) {
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tile.getImage().src = src;
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});
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});
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}
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it('changes state as expected', function(done) {
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var tile = createTile(1);
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const tile = createTile(1);
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expect(tile.getState()).to.be(0); // IDLE
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_ol_events_.listen(tile, 'change', function() {
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if (tile.getState() == 2) { // LOADED
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@@ -52,34 +52,34 @@ describe('ol.reproj.Tile', function() {
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});
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it('is empty when outside target tile grid', function() {
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var proj4326 = getProjection('EPSG:4326');
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var proj3857 = getProjection('EPSG:3857');
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var tile = new ReprojTile(
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proj3857, _ol_tilegrid_.createForProjection(proj3857),
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proj4326, _ol_tilegrid_.createForProjection(proj4326),
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[0, -1, 0], null, 1, 0, function() {
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expect().fail('No tiles should be required');
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});
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const proj4326 = getProjection('EPSG:4326');
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const proj3857 = getProjection('EPSG:3857');
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const tile = new ReprojTile(
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proj3857, _ol_tilegrid_.createForProjection(proj3857),
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proj4326, _ol_tilegrid_.createForProjection(proj4326),
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[0, -1, 0], null, 1, 0, function() {
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expect().fail('No tiles should be required');
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});
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expect(tile.getState()).to.be(4); // EMPTY
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});
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it('is empty when outside source tile grid', function() {
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var proj4326 = getProjection('EPSG:4326');
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var proj27700 = getProjection('EPSG:27700');
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var tile = new ReprojTile(
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proj27700, _ol_tilegrid_.createForProjection(proj27700),
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proj4326, _ol_tilegrid_.createForProjection(proj4326),
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[3, 2, -2], null, 1, 0, function() {
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expect().fail('No tiles should be required');
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});
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const proj4326 = getProjection('EPSG:4326');
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const proj27700 = getProjection('EPSG:27700');
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const tile = new ReprojTile(
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proj27700, _ol_tilegrid_.createForProjection(proj27700),
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proj4326, _ol_tilegrid_.createForProjection(proj4326),
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[3, 2, -2], null, 1, 0, function() {
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expect().fail('No tiles should be required');
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});
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expect(tile.getState()).to.be(4); // EMPTY
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});
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it('respects tile size of target tile grid', function(done) {
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var tile = createTile(1, [100, 40]);
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const tile = createTile(1, [100, 40]);
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_ol_events_.listen(tile, 'change', function() {
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if (tile.getState() == 2) { // LOADED
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var canvas = tile.getImage();
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const canvas = tile.getImage();
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expect(canvas.width).to.be(100);
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expect(canvas.height).to.be(40);
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done();
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@@ -89,10 +89,10 @@ describe('ol.reproj.Tile', function() {
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});
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it('respects pixelRatio', function(done) {
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var tile = createTile(3, [60, 20]);
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const tile = createTile(3, [60, 20]);
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_ol_events_.listen(tile, 'change', function() {
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if (tile.getState() == 2) { // LOADED
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var canvas = tile.getImage();
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const canvas = tile.getImage();
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expect(canvas.width).to.be(180);
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expect(canvas.height).to.be(60);
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done();
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