Use blocked scoped variables

In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
This commit is contained in:
Tim Schaub
2018-01-11 23:32:36 -07:00
parent 0bf2b04dee
commit ad62739a6e
684 changed files with 18120 additions and 18184 deletions

View File

@@ -7,13 +7,13 @@ import IntermediateCanvasRenderer from '../../../../../src/ol/renderer/canvas/In
describe('ol.renderer.canvas.IntermediateCanvas', function() {
describe('#composeFrame()', function() {
var renderer, frameState, layerState, context;
let renderer, frameState, layerState, context;
beforeEach(function() {
var layer = new ImageLayer({
const layer = new ImageLayer({
extent: [1, 2, 3, 4]
});
renderer = new IntermediateCanvasRenderer(layer);
var image = new Image();
const image = new Image();
image.width = 3;
image.height = 3;
renderer.getImage = function() {
@@ -62,7 +62,7 @@ describe('ol.renderer.canvas.IntermediateCanvas', function() {
expect(context.lineTo.thirdCall.args).to.eql([4, 6]);
expect(context.clip.callCount).to.be(1);
expect(context.drawImage.firstCall.args).to.eql(
[renderer.getImage(), 0, 0, 3, 3, 0, 0, 3, 3]);
[renderer.getImage(), 0, 0, 3, 3, 0, 0, 3, 3]);
expect(context.restore.callCount).to.be(1);
});
@@ -76,7 +76,7 @@ describe('ol.renderer.canvas.IntermediateCanvas', function() {
expect(context.beginPath.callCount).to.be(0);
expect(context.clip.callCount).to.be(0);
expect(context.drawImage.firstCall.args).to.eql(
[renderer.getImage(), 0, 0, 3, 3, 0, 0, 3, 3]);
[renderer.getImage(), 0, 0, 3, 3, 0, 0, 3, 3]);
expect(context.restore.callCount).to.be(0);
});
@@ -90,7 +90,7 @@ describe('ol.renderer.canvas.IntermediateCanvas', function() {
expect(context.beginPath.callCount).to.be(0);
expect(context.clip.callCount).to.be(0);
expect(context.drawImage.firstCall.args).to.eql(
[renderer.getImage(), 0, 0, 3, 3, 0, 0, 3, 3]);
[renderer.getImage(), 0, 0, 3, 3, 0, 0, 3, 3]);
expect(context.restore.callCount).to.be(0);
});