Use blocked scoped variables
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
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@@ -9,9 +9,9 @@ describe('ol.renderer.canvas.ImageLayer', function() {
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describe('#forEachLayerAtCoordinate', function() {
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var map, target, source;
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let map, target, source;
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beforeEach(function(done) {
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var projection = new Projection({
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const projection = new Projection({
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code: 'custom-image',
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units: 'pixels',
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extent: [0, 0, 200, 200]
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@@ -50,7 +50,7 @@ describe('ol.renderer.canvas.ImageLayer', function() {
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it('properly detects pixels', function() {
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map.renderSync();
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var has = false;
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let has = false;
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function hasLayer() {
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has = true;
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}
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