Use blocked scoped variables

In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
This commit is contained in:
Tim Schaub
2018-01-11 23:32:36 -07:00
parent 0bf2b04dee
commit ad62739a6e
684 changed files with 18120 additions and 18184 deletions

View File

@@ -10,25 +10,25 @@ describe('ol.render', function() {
describe('toContext', function() {
it('creates an ol.render.canvas.Immediate and sets defaults', function() {
var canvas = document.createElement('canvas');
var render = _ol_render_.toContext(canvas.getContext('2d'));
const canvas = document.createElement('canvas');
const render = _ol_render_.toContext(canvas.getContext('2d'));
expect(render).to.be.a(CanvasImmediateRenderer);
expect(render.pixelRatio_).to.be(_ol_has_.DEVICE_PIXEL_RATIO);
});
it('sets size and pixel ratio from options', function() {
var canvas = document.createElement('canvas');
var pixelRatio = 1.5;
var size = [100, 50];
var render = _ol_render_.toContext(canvas.getContext('2d'),
{pixelRatio: pixelRatio, size: size});
const canvas = document.createElement('canvas');
const pixelRatio = 1.5;
const size = [100, 50];
const render = _ol_render_.toContext(canvas.getContext('2d'),
{pixelRatio: pixelRatio, size: size});
expect(render.pixelRatio_).to.be(pixelRatio);
expect(render.extent_).to.eql(
[0, 0, size[0] * pixelRatio, size[1] * pixelRatio]);
[0, 0, size[0] * pixelRatio, size[1] * pixelRatio]);
expect(canvas.style.width).to.be(size[0] + 'px');
expect(canvas.style.height).to.be(size[1] + 'px');
var transform = _ol_transform_.scale(_ol_transform_.create(),
pixelRatio, pixelRatio);
const transform = _ol_transform_.scale(_ol_transform_.create(),
pixelRatio, pixelRatio);
expect(equals(render.transform_, transform)).to.be.ok();
});
});