Use blocked scoped variables

In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
This commit is contained in:
Tim Schaub
2018-01-11 23:32:36 -07:00
parent 0bf2b04dee
commit ad62739a6e
684 changed files with 18120 additions and 18184 deletions
@@ -7,9 +7,9 @@ import Text from '../../../../../src/ol/style/Text.js';
describe('ol.render.canvas.TextReplay', function() {
it('renders polygon labels only when they fit', function() {
var replay = new _ol_render_canvas_TextReplay_(1, [-180, -90, 180, 90], 0.02, 1, true);
var geometry = new Polygon([[[0, 0], [0, 1], [1, 1], [1, 0], [0, 0]]]);
var feature = new Feature(geometry);
const replay = new _ol_render_canvas_TextReplay_(1, [-180, -90, 180, 90], 0.02, 1, true);
const geometry = new Polygon([[[0, 0], [0, 1], [1, 1], [1, 0], [0, 0]]]);
const feature = new Feature(geometry);
replay.setTextStyle(new Text({
text: 'This is a long text'
@@ -25,12 +25,12 @@ describe('ol.render.canvas.TextReplay', function() {
});
it('renders multipolygon labels only when they fit', function() {
var replay = new _ol_render_canvas_TextReplay_(1, [-180, -90, 180, 90], 0.02, 1, true);
var geometry = new MultiPolygon([
const replay = new _ol_render_canvas_TextReplay_(1, [-180, -90, 180, 90], 0.02, 1, true);
const geometry = new MultiPolygon([
[[[0, 0], [0, 1], [1, 1], [1, 0], [0, 0]]],
[[[1, 1], [1, 2], [2, 2], [2, 1], [1, 1]]]
]);
var feature = new Feature(geometry);
const feature = new Feature(geometry);
replay.setTextStyle(new Text({
text: 'This is a long text'