Use blocked scoped variables
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
This commit is contained in:
+17
-17
@@ -16,7 +16,7 @@ import SourceState from '../source/State.js';
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* @param {ol.layer.Layer} layer Layer.
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* @struct
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*/
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var LayerRenderer = function(layer) {
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const LayerRenderer = function(layer) {
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Observable.call(this);
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@@ -97,7 +97,7 @@ LayerRenderer.prototype.getLayer = function() {
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* @private
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*/
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LayerRenderer.prototype.handleImageChange_ = function(event) {
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var image = /** @type {ol.Image} */ (event.target);
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const image = /** @type {ol.Image} */ (event.target);
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if (image.getState() === ImageState.LOADED) {
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this.renderIfReadyAndVisible();
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}
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@@ -113,7 +113,7 @@ LayerRenderer.prototype.handleImageChange_ = function(event) {
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* @protected
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*/
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LayerRenderer.prototype.loadImage = function(image) {
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var imageState = image.getState();
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let imageState = image.getState();
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if (imageState != ImageState.LOADED && imageState != ImageState.ERROR) {
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_ol_events_.listen(image, EventType.CHANGE, this.handleImageChange_, this);
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}
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@@ -129,7 +129,7 @@ LayerRenderer.prototype.loadImage = function(image) {
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* @protected
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*/
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LayerRenderer.prototype.renderIfReadyAndVisible = function() {
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var layer = this.getLayer();
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const layer = this.getLayer();
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if (layer.getVisible() && layer.getSourceState() == SourceState.READY) {
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this.changed();
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}
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@@ -148,16 +148,16 @@ LayerRenderer.prototype.scheduleExpireCache = function(frameState, tileSource) {
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* @param {ol.PluggableMap} map Map.
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* @param {olx.FrameState} frameState Frame state.
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*/
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var postRenderFunction = function(tileSource, map, frameState) {
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var tileSourceKey = getUid(tileSource).toString();
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const postRenderFunction = function(tileSource, map, frameState) {
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const tileSourceKey = getUid(tileSource).toString();
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if (tileSourceKey in frameState.usedTiles) {
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tileSource.expireCache(frameState.viewState.projection,
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frameState.usedTiles[tileSourceKey]);
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frameState.usedTiles[tileSourceKey]);
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}
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}.bind(null, tileSource);
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frameState.postRenderFunctions.push(
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/** @type {ol.PostRenderFunction} */ (postRenderFunction)
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/** @type {ol.PostRenderFunction} */ (postRenderFunction)
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);
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}
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};
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@@ -172,8 +172,8 @@ LayerRenderer.prototype.scheduleExpireCache = function(frameState, tileSource) {
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*/
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LayerRenderer.prototype.updateUsedTiles = function(usedTiles, tileSource, z, tileRange) {
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// FIXME should we use tilesToDrawByZ instead?
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var tileSourceKey = getUid(tileSource).toString();
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var zKey = z.toString();
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const tileSourceKey = getUid(tileSource).toString();
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const zKey = z.toString();
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if (tileSourceKey in usedTiles) {
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if (zKey in usedTiles[tileSourceKey]) {
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usedTiles[tileSourceKey][zKey].extend(tileRange);
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@@ -208,16 +208,16 @@ LayerRenderer.prototype.updateUsedTiles = function(usedTiles, tileSource, z, til
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* @template T
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*/
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LayerRenderer.prototype.manageTilePyramid = function(
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frameState, tileSource, tileGrid, pixelRatio, projection, extent,
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currentZ, preload, opt_tileCallback, opt_this) {
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var tileSourceKey = getUid(tileSource).toString();
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frameState, tileSource, tileGrid, pixelRatio, projection, extent,
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currentZ, preload, opt_tileCallback, opt_this) {
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const tileSourceKey = getUid(tileSource).toString();
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if (!(tileSourceKey in frameState.wantedTiles)) {
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frameState.wantedTiles[tileSourceKey] = {};
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}
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var wantedTiles = frameState.wantedTiles[tileSourceKey];
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var tileQueue = frameState.tileQueue;
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var minZoom = tileGrid.getMinZoom();
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var tile, tileRange, tileResolution, x, y, z;
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const wantedTiles = frameState.wantedTiles[tileSourceKey];
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const tileQueue = frameState.tileQueue;
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const minZoom = tileGrid.getMinZoom();
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let tile, tileRange, tileResolution, x, y, z;
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for (z = minZoom; z <= currentZ; ++z) {
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tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z, tileRange);
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tileResolution = tileGrid.getResolution(z);
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+45
-45
@@ -20,7 +20,7 @@ import _ol_transform_ from '../transform.js';
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* @param {ol.PluggableMap} map Map.
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* @struct
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*/
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var MapRenderer = function(container, map) {
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const MapRenderer = function(container, map) {
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Disposable.call(this);
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@@ -53,18 +53,18 @@ inherits(MapRenderer, Disposable);
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* @protected
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*/
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MapRenderer.prototype.calculateMatrices2D = function(frameState) {
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var viewState = frameState.viewState;
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var coordinateToPixelTransform = frameState.coordinateToPixelTransform;
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var pixelToCoordinateTransform = frameState.pixelToCoordinateTransform;
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const viewState = frameState.viewState;
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const coordinateToPixelTransform = frameState.coordinateToPixelTransform;
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const pixelToCoordinateTransform = frameState.pixelToCoordinateTransform;
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_ol_transform_.compose(coordinateToPixelTransform,
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frameState.size[0] / 2, frameState.size[1] / 2,
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1 / viewState.resolution, -1 / viewState.resolution,
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-viewState.rotation,
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-viewState.center[0], -viewState.center[1]);
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frameState.size[0] / 2, frameState.size[1] / 2,
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1 / viewState.resolution, -1 / viewState.resolution,
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-viewState.rotation,
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-viewState.center[0], -viewState.center[1]);
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_ol_transform_.invert(
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_ol_transform_.setFromArray(pixelToCoordinateTransform, coordinateToPixelTransform));
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_ol_transform_.setFromArray(pixelToCoordinateTransform, coordinateToPixelTransform));
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};
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@@ -72,7 +72,7 @@ MapRenderer.prototype.calculateMatrices2D = function(frameState) {
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* Removes all layer renderers.
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*/
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MapRenderer.prototype.removeLayerRenderers = function() {
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for (var key in this.layerRenderers_) {
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for (const key in this.layerRenderers_) {
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this.removeLayerRendererByKey_(key).dispose();
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}
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};
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@@ -104,10 +104,10 @@ MapRenderer.expireIconCache_ = function(map, frameState) {
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* @template S,T,U
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*/
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MapRenderer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg,
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layerFilter, thisArg2) {
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var result;
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var viewState = frameState.viewState;
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var viewResolution = viewState.resolution;
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layerFilter, thisArg2) {
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let result;
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const viewState = frameState.viewState;
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const viewResolution = viewState.resolution;
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/**
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* @param {ol.Feature|ol.render.Feature} feature Feature.
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@@ -115,39 +115,39 @@ MapRenderer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameSta
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* @return {?} Callback result.
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*/
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function forEachFeatureAtCoordinate(feature, layer) {
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var key = getUid(feature).toString();
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var managed = frameState.layerStates[getUid(layer)].managed;
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const key = getUid(feature).toString();
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const managed = frameState.layerStates[getUid(layer)].managed;
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if (!(key in frameState.skippedFeatureUids && !managed)) {
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return callback.call(thisArg, feature, managed ? layer : null);
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}
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}
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var projection = viewState.projection;
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const projection = viewState.projection;
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var translatedCoordinate = coordinate;
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let translatedCoordinate = coordinate;
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if (projection.canWrapX()) {
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var projectionExtent = projection.getExtent();
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var worldWidth = getWidth(projectionExtent);
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var x = coordinate[0];
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const projectionExtent = projection.getExtent();
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const worldWidth = getWidth(projectionExtent);
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const x = coordinate[0];
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if (x < projectionExtent[0] || x > projectionExtent[2]) {
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var worldsAway = Math.ceil((projectionExtent[0] - x) / worldWidth);
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const worldsAway = Math.ceil((projectionExtent[0] - x) / worldWidth);
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translatedCoordinate = [x + worldWidth * worldsAway, coordinate[1]];
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}
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}
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var layerStates = frameState.layerStatesArray;
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var numLayers = layerStates.length;
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var i;
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const layerStates = frameState.layerStatesArray;
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const numLayers = layerStates.length;
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let i;
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for (i = numLayers - 1; i >= 0; --i) {
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var layerState = layerStates[i];
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var layer = layerState.layer;
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const layerState = layerStates[i];
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const layer = layerState.layer;
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if (Layer.visibleAtResolution(layerState, viewResolution) &&
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layerFilter.call(thisArg2, layer)) {
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var layerRenderer = this.getLayerRenderer(layer);
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const layerRenderer = this.getLayerRenderer(layer);
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if (layer.getSource()) {
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result = layerRenderer.forEachFeatureAtCoordinate(
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layer.getSource().getWrapX() ? translatedCoordinate : coordinate,
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frameState, hitTolerance, forEachFeatureAtCoordinate, thisArg);
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layer.getSource().getWrapX() ? translatedCoordinate : coordinate,
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frameState, hitTolerance, forEachFeatureAtCoordinate, thisArg);
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}
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if (result) {
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return result;
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@@ -174,7 +174,7 @@ MapRenderer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameSta
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* @template S,T,U
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*/
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MapRenderer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg,
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layerFilter, thisArg2) {};
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layerFilter, thisArg2) {};
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/**
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@@ -190,8 +190,8 @@ MapRenderer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback
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* @template U
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*/
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MapRenderer.prototype.hasFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, layerFilter, thisArg) {
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var hasFeature = this.forEachFeatureAtCoordinate(
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coordinate, frameState, hitTolerance, TRUE, this, layerFilter, thisArg);
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const hasFeature = this.forEachFeatureAtCoordinate(
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coordinate, frameState, hitTolerance, TRUE, this, layerFilter, thisArg);
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return hasFeature !== undefined;
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};
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@@ -203,15 +203,15 @@ MapRenderer.prototype.hasFeatureAtCoordinate = function(coordinate, frameState,
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* @return {ol.renderer.Layer} Layer renderer.
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*/
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MapRenderer.prototype.getLayerRenderer = function(layer) {
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var layerKey = getUid(layer).toString();
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const layerKey = getUid(layer).toString();
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if (layerKey in this.layerRenderers_) {
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return this.layerRenderers_[layerKey];
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} else {
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var layerRendererPlugins = getLayerRendererPlugins();
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var renderer;
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var type = this.getType();
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for (var i = 0, ii = layerRendererPlugins.length; i < ii; ++i) {
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var plugin = layerRendererPlugins[i];
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const layerRendererPlugins = getLayerRendererPlugins();
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let renderer;
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const type = this.getType();
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for (let i = 0, ii = layerRendererPlugins.length; i < ii; ++i) {
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const plugin = layerRendererPlugins[i];
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if (plugin['handles'](type, layer)) {
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renderer = plugin['create'](this, layer);
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break;
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@@ -220,7 +220,7 @@ MapRenderer.prototype.getLayerRenderer = function(layer) {
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if (renderer) {
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this.layerRenderers_[layerKey] = renderer;
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this.layerRendererListeners_[layerKey] = _ol_events_.listen(renderer,
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EventType.CHANGE, this.handleLayerRendererChange_, this);
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EventType.CHANGE, this.handleLayerRendererChange_, this);
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} else {
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throw new Error('Unable to create renderer for layer: ' + layer.getType());
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}
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@@ -278,7 +278,7 @@ MapRenderer.prototype.handleLayerRendererChange_ = function() {
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* @private
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*/
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MapRenderer.prototype.removeLayerRendererByKey_ = function(layerKey) {
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var layerRenderer = this.layerRenderers_[layerKey];
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const layerRenderer = this.layerRenderers_[layerKey];
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delete this.layerRenderers_[layerKey];
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_ol_events_.unlistenByKey(this.layerRendererListeners_[layerKey]);
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@@ -301,7 +301,7 @@ MapRenderer.prototype.renderFrame = nullFunction;
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* @private
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*/
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MapRenderer.prototype.removeUnusedLayerRenderers_ = function(map, frameState) {
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var layerKey;
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let layerKey;
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for (layerKey in this.layerRenderers_) {
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if (!frameState || !(layerKey in frameState.layerStates)) {
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this.removeLayerRendererByKey_(layerKey).dispose();
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@@ -316,7 +316,7 @@ MapRenderer.prototype.removeUnusedLayerRenderers_ = function(map, frameState) {
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*/
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MapRenderer.prototype.scheduleExpireIconCache = function(frameState) {
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frameState.postRenderFunctions.push(
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/** @type {ol.PostRenderFunction} */ (MapRenderer.expireIconCache_)
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/** @type {ol.PostRenderFunction} */ (MapRenderer.expireIconCache_)
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);
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};
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@@ -326,11 +326,11 @@ MapRenderer.prototype.scheduleExpireIconCache = function(frameState) {
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* @protected
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*/
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MapRenderer.prototype.scheduleRemoveUnusedLayerRenderers = function(frameState) {
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var layerKey;
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let layerKey;
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for (layerKey in this.layerRenderers_) {
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if (!(layerKey in frameState.layerStates)) {
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frameState.postRenderFunctions.push(
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/** @type {ol.PostRenderFunction} */ (this.removeUnusedLayerRenderers_.bind(this))
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/** @type {ol.PostRenderFunction} */ (this.removeUnusedLayerRenderers_.bind(this))
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);
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return;
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}
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@@ -21,7 +21,7 @@ import _ol_transform_ from '../../transform.js';
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* @param {ol.layer.Image} imageLayer Single image layer.
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* @api
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*/
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var CanvasImageLayerRenderer = function(imageLayer) {
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const CanvasImageLayerRenderer = function(imageLayer) {
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IntermediateCanvasRenderer.call(this, imageLayer);
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@@ -73,11 +73,11 @@ CanvasImageLayerRenderer['handles'] = function(type, layer) {
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* @return {ol.renderer.canvas.ImageLayer} The layer renderer.
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*/
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CanvasImageLayerRenderer['create'] = function(mapRenderer, layer) {
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var renderer = new CanvasImageLayerRenderer(/** @type {ol.layer.Image} */ (layer));
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const renderer = new CanvasImageLayerRenderer(/** @type {ol.layer.Image} */ (layer));
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if (layer.getType() === LayerType.VECTOR) {
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var candidates = getLayerRendererPlugins();
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for (var i = 0, ii = candidates.length; i < ii; ++i) {
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var candidate = /** @type {Object.<string, Function>} */ (candidates[i]);
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const candidates = getLayerRendererPlugins();
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for (let i = 0, ii = candidates.length; i < ii; ++i) {
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const candidate = /** @type {Object.<string, Function>} */ (candidates[i]);
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if (candidate !== CanvasImageLayerRenderer && candidate['handles'](RendererType.CANVAS, layer)) {
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renderer.setVectorRenderer(candidate['create'](mapRenderer, layer));
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}
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@@ -108,36 +108,36 @@ CanvasImageLayerRenderer.prototype.getImageTransform = function() {
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*/
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CanvasImageLayerRenderer.prototype.prepareFrame = function(frameState, layerState) {
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var pixelRatio = frameState.pixelRatio;
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var size = frameState.size;
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var viewState = frameState.viewState;
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var viewCenter = viewState.center;
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var viewResolution = viewState.resolution;
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const pixelRatio = frameState.pixelRatio;
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const size = frameState.size;
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const viewState = frameState.viewState;
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const viewCenter = viewState.center;
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const viewResolution = viewState.resolution;
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var image;
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var imageLayer = /** @type {ol.layer.Image} */ (this.getLayer());
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var imageSource = imageLayer.getSource();
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let image;
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const imageLayer = /** @type {ol.layer.Image} */ (this.getLayer());
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const imageSource = imageLayer.getSource();
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var hints = frameState.viewHints;
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const hints = frameState.viewHints;
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var renderedExtent = frameState.extent;
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let renderedExtent = frameState.extent;
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if (layerState.extent !== undefined) {
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renderedExtent = getIntersection(renderedExtent, layerState.extent);
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}
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if (!hints[ViewHint.ANIMATING] && !hints[ViewHint.INTERACTING] &&
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!isEmpty(renderedExtent)) {
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var projection = viewState.projection;
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let projection = viewState.projection;
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if (!ENABLE_RASTER_REPROJECTION) {
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var sourceProjection = imageSource.getProjection();
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const sourceProjection = imageSource.getProjection();
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if (sourceProjection) {
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projection = sourceProjection;
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}
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}
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var vectorRenderer = this.vectorRenderer_;
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const vectorRenderer = this.vectorRenderer_;
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if (vectorRenderer) {
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var context = vectorRenderer.context;
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var imageFrameState = /** @type {olx.FrameState} */ (_ol_obj_.assign({}, frameState, {
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const context = vectorRenderer.context;
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const imageFrameState = /** @type {olx.FrameState} */ (_ol_obj_.assign({}, frameState, {
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size: [
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getWidth(renderedExtent) / viewResolution,
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getHeight(renderedExtent) / viewResolution
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@@ -146,7 +146,7 @@ CanvasImageLayerRenderer.prototype.prepareFrame = function(frameState, layerStat
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rotation: 0
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}))
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}));
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var skippedFeatures = Object.keys(imageFrameState.skippedFeatureUids).sort();
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const skippedFeatures = Object.keys(imageFrameState.skippedFeatureUids).sort();
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if (vectorRenderer.prepareFrame(imageFrameState, layerState) &&
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(vectorRenderer.replayGroupChanged ||
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!equals(skippedFeatures, this.skippedFeatures_))) {
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@@ -158,9 +158,9 @@ CanvasImageLayerRenderer.prototype.prepareFrame = function(frameState, layerStat
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||||
}
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} else {
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image = imageSource.getImage(
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renderedExtent, viewResolution, pixelRatio, projection);
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||||
renderedExtent, viewResolution, pixelRatio, projection);
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||||
if (image) {
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var loaded = this.loadImage(image);
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const loaded = this.loadImage(image);
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if (loaded) {
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this.image_ = image;
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||||
}
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@@ -170,22 +170,22 @@ CanvasImageLayerRenderer.prototype.prepareFrame = function(frameState, layerStat
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||||
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||||
if (this.image_) {
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||||
image = this.image_;
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var imageExtent = image.getExtent();
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||||
var imageResolution = image.getResolution();
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||||
var imagePixelRatio = image.getPixelRatio();
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||||
var scale = pixelRatio * imageResolution /
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||||
const imageExtent = image.getExtent();
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||||
const imageResolution = image.getResolution();
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||||
const imagePixelRatio = image.getPixelRatio();
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||||
const scale = pixelRatio * imageResolution /
|
||||
(viewResolution * imagePixelRatio);
|
||||
var transform = _ol_transform_.compose(this.imageTransform_,
|
||||
pixelRatio * size[0] / 2, pixelRatio * size[1] / 2,
|
||||
scale, scale,
|
||||
0,
|
||||
imagePixelRatio * (imageExtent[0] - viewCenter[0]) / imageResolution,
|
||||
imagePixelRatio * (viewCenter[1] - imageExtent[3]) / imageResolution);
|
||||
const transform = _ol_transform_.compose(this.imageTransform_,
|
||||
pixelRatio * size[0] / 2, pixelRatio * size[1] / 2,
|
||||
scale, scale,
|
||||
0,
|
||||
imagePixelRatio * (imageExtent[0] - viewCenter[0]) / imageResolution,
|
||||
imagePixelRatio * (viewCenter[1] - imageExtent[3]) / imageResolution);
|
||||
_ol_transform_.compose(this.coordinateToCanvasPixelTransform,
|
||||
pixelRatio * size[0] / 2 - transform[4], pixelRatio * size[1] / 2 - transform[5],
|
||||
pixelRatio / viewResolution, -pixelRatio / viewResolution,
|
||||
0,
|
||||
-viewCenter[0], -viewCenter[1]);
|
||||
pixelRatio * size[0] / 2 - transform[4], pixelRatio * size[1] / 2 - transform[5],
|
||||
pixelRatio / viewResolution, -pixelRatio / viewResolution,
|
||||
0,
|
||||
-viewCenter[0], -viewCenter[1]);
|
||||
|
||||
this.renderedResolution = imageResolution * pixelRatio / imagePixelRatio;
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ import _ol_transform_ from '../../transform.js';
|
||||
* @extends {ol.renderer.canvas.Layer}
|
||||
* @param {ol.layer.Layer} layer Layer.
|
||||
*/
|
||||
var IntermediateCanvasRenderer = function(layer) {
|
||||
const IntermediateCanvasRenderer = function(layer) {
|
||||
|
||||
CanvasLayerRenderer.call(this, layer);
|
||||
|
||||
@@ -42,33 +42,33 @@ IntermediateCanvasRenderer.prototype.composeFrame = function(frameState, layerSt
|
||||
|
||||
this.preCompose(context, frameState);
|
||||
|
||||
var image = this.getImage();
|
||||
const image = this.getImage();
|
||||
if (image) {
|
||||
|
||||
// clipped rendering if layer extent is set
|
||||
var extent = layerState.extent;
|
||||
var clipped = extent !== undefined &&
|
||||
const extent = layerState.extent;
|
||||
const clipped = extent !== undefined &&
|
||||
!containsExtent(extent, frameState.extent) &&
|
||||
intersects(extent, frameState.extent);
|
||||
if (clipped) {
|
||||
this.clip(context, frameState, /** @type {ol.Extent} */ (extent));
|
||||
}
|
||||
|
||||
var imageTransform = this.getImageTransform();
|
||||
const imageTransform = this.getImageTransform();
|
||||
// for performance reasons, context.save / context.restore is not used
|
||||
// to save and restore the transformation matrix and the opacity.
|
||||
// see http://jsperf.com/context-save-restore-versus-variable
|
||||
var alpha = context.globalAlpha;
|
||||
const alpha = context.globalAlpha;
|
||||
context.globalAlpha = layerState.opacity;
|
||||
|
||||
// for performance reasons, context.setTransform is only used
|
||||
// when the view is rotated. see http://jsperf.com/canvas-transform
|
||||
var dx = imageTransform[4];
|
||||
var dy = imageTransform[5];
|
||||
var dw = image.width * imageTransform[0];
|
||||
var dh = image.height * imageTransform[3];
|
||||
const dx = imageTransform[4];
|
||||
const dy = imageTransform[5];
|
||||
const dw = image.width * imageTransform[0];
|
||||
const dh = image.height * imageTransform[3];
|
||||
context.drawImage(image, 0, 0, +image.width, +image.height,
|
||||
Math.round(dx), Math.round(dy), Math.round(dw), Math.round(dh));
|
||||
Math.round(dx), Math.round(dy), Math.round(dw), Math.round(dh));
|
||||
context.globalAlpha = alpha;
|
||||
|
||||
if (clipped) {
|
||||
@@ -98,20 +98,20 @@ IntermediateCanvasRenderer.prototype.getImageTransform = function() {};
|
||||
* @inheritDoc
|
||||
*/
|
||||
IntermediateCanvasRenderer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg) {
|
||||
var layer = this.getLayer();
|
||||
var source = layer.getSource();
|
||||
var resolution = frameState.viewState.resolution;
|
||||
var rotation = frameState.viewState.rotation;
|
||||
var skippedFeatureUids = frameState.skippedFeatureUids;
|
||||
const layer = this.getLayer();
|
||||
const source = layer.getSource();
|
||||
const resolution = frameState.viewState.resolution;
|
||||
const rotation = frameState.viewState.rotation;
|
||||
const skippedFeatureUids = frameState.skippedFeatureUids;
|
||||
return source.forEachFeatureAtCoordinate(
|
||||
coordinate, resolution, rotation, hitTolerance, skippedFeatureUids,
|
||||
/**
|
||||
coordinate, resolution, rotation, hitTolerance, skippedFeatureUids,
|
||||
/**
|
||||
* @param {ol.Feature|ol.render.Feature} feature Feature.
|
||||
* @return {?} Callback result.
|
||||
*/
|
||||
function(feature) {
|
||||
return callback.call(thisArg, feature, layer);
|
||||
});
|
||||
function(feature) {
|
||||
return callback.call(thisArg, feature, layer);
|
||||
});
|
||||
};
|
||||
|
||||
|
||||
@@ -128,7 +128,7 @@ IntermediateCanvasRenderer.prototype.forEachLayerAtCoordinate = function(coordin
|
||||
// so that for example also transparent polygons are detected
|
||||
return CanvasLayerRenderer.prototype.forEachLayerAtCoordinate.apply(this, arguments);
|
||||
} else {
|
||||
var pixel = _ol_transform_.apply(this.coordinateToCanvasPixelTransform, coordinate.slice());
|
||||
const pixel = _ol_transform_.apply(this.coordinateToCanvasPixelTransform, coordinate.slice());
|
||||
_ol_coordinate_.scale(pixel, frameState.viewState.resolution / this.renderedResolution);
|
||||
|
||||
if (!this.hitCanvasContext_) {
|
||||
@@ -138,7 +138,7 @@ IntermediateCanvasRenderer.prototype.forEachLayerAtCoordinate = function(coordin
|
||||
this.hitCanvasContext_.clearRect(0, 0, 1, 1);
|
||||
this.hitCanvasContext_.drawImage(this.getImage(), pixel[0], pixel[1], 1, 1, 0, 0, 1, 1);
|
||||
|
||||
var imageData = this.hitCanvasContext_.getImageData(0, 0, 1, 1).data;
|
||||
const imageData = this.hitCanvasContext_.getImageData(0, 0, 1, 1).data;
|
||||
if (imageData[3] > 0) {
|
||||
return callback.call(thisArg, this.getLayer(), imageData);
|
||||
} else {
|
||||
|
||||
@@ -17,7 +17,7 @@ import _ol_transform_ from '../../transform.js';
|
||||
* @extends {ol.renderer.Layer}
|
||||
* @param {ol.layer.Layer} layer Layer.
|
||||
*/
|
||||
var CanvasLayerRenderer = function(layer) {
|
||||
const CanvasLayerRenderer = function(layer) {
|
||||
|
||||
LayerRenderer.call(this, layer);
|
||||
|
||||
@@ -45,14 +45,14 @@ inherits(CanvasLayerRenderer, LayerRenderer);
|
||||
* @protected
|
||||
*/
|
||||
CanvasLayerRenderer.prototype.clip = function(context, frameState, extent) {
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var width = frameState.size[0] * pixelRatio;
|
||||
var height = frameState.size[1] * pixelRatio;
|
||||
var rotation = frameState.viewState.rotation;
|
||||
var topLeft = getTopLeft(/** @type {ol.Extent} */ (extent));
|
||||
var topRight = getTopRight(/** @type {ol.Extent} */ (extent));
|
||||
var bottomRight = getBottomRight(/** @type {ol.Extent} */ (extent));
|
||||
var bottomLeft = getBottomLeft(/** @type {ol.Extent} */ (extent));
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const width = frameState.size[0] * pixelRatio;
|
||||
const height = frameState.size[1] * pixelRatio;
|
||||
const rotation = frameState.viewState.rotation;
|
||||
const topLeft = getTopLeft(/** @type {ol.Extent} */ (extent));
|
||||
const topRight = getTopRight(/** @type {ol.Extent} */ (extent));
|
||||
const bottomRight = getBottomRight(/** @type {ol.Extent} */ (extent));
|
||||
const bottomLeft = getBottomLeft(/** @type {ol.Extent} */ (extent));
|
||||
|
||||
_ol_transform_.apply(frameState.coordinateToPixelTransform, topLeft);
|
||||
_ol_transform_.apply(frameState.coordinateToPixelTransform, topRight);
|
||||
@@ -79,19 +79,19 @@ CanvasLayerRenderer.prototype.clip = function(context, frameState, extent) {
|
||||
* @private
|
||||
*/
|
||||
CanvasLayerRenderer.prototype.dispatchComposeEvent_ = function(type, context, frameState, opt_transform) {
|
||||
var layer = this.getLayer();
|
||||
const layer = this.getLayer();
|
||||
if (layer.hasListener(type)) {
|
||||
var width = frameState.size[0] * frameState.pixelRatio;
|
||||
var height = frameState.size[1] * frameState.pixelRatio;
|
||||
var rotation = frameState.viewState.rotation;
|
||||
const width = frameState.size[0] * frameState.pixelRatio;
|
||||
const height = frameState.size[1] * frameState.pixelRatio;
|
||||
const rotation = frameState.viewState.rotation;
|
||||
_ol_render_canvas_.rotateAtOffset(context, -rotation, width / 2, height / 2);
|
||||
var transform = opt_transform !== undefined ?
|
||||
const transform = opt_transform !== undefined ?
|
||||
opt_transform : this.getTransform(frameState, 0);
|
||||
var render = new CanvasImmediateRenderer(
|
||||
context, frameState.pixelRatio, frameState.extent, transform,
|
||||
frameState.viewState.rotation);
|
||||
var composeEvent = new RenderEvent(type, render, frameState,
|
||||
context, null);
|
||||
const render = new CanvasImmediateRenderer(
|
||||
context, frameState.pixelRatio, frameState.extent, transform,
|
||||
frameState.viewState.rotation);
|
||||
const composeEvent = new RenderEvent(type, render, frameState,
|
||||
context, null);
|
||||
layer.dispatchEvent(composeEvent);
|
||||
_ol_render_canvas_.rotateAtOffset(context, rotation, width / 2, height / 2);
|
||||
}
|
||||
@@ -108,7 +108,7 @@ CanvasLayerRenderer.prototype.dispatchComposeEvent_ = function(type, context, fr
|
||||
* @template S,T,U
|
||||
*/
|
||||
CanvasLayerRenderer.prototype.forEachLayerAtCoordinate = function(coordinate, frameState, callback, thisArg) {
|
||||
var hasFeature = this.forEachFeatureAtCoordinate(coordinate, frameState, 0, TRUE, this);
|
||||
const hasFeature = this.forEachFeatureAtCoordinate(coordinate, frameState, 0, TRUE, this);
|
||||
|
||||
if (hasFeature) {
|
||||
return callback.call(thisArg, this.getLayer(), null);
|
||||
@@ -159,15 +159,15 @@ CanvasLayerRenderer.prototype.dispatchRenderEvent = function(context, frameState
|
||||
* @return {!ol.Transform} Transform.
|
||||
*/
|
||||
CanvasLayerRenderer.prototype.getTransform = function(frameState, offsetX) {
|
||||
var viewState = frameState.viewState;
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var dx1 = pixelRatio * frameState.size[0] / 2;
|
||||
var dy1 = pixelRatio * frameState.size[1] / 2;
|
||||
var sx = pixelRatio / viewState.resolution;
|
||||
var sy = -sx;
|
||||
var angle = -viewState.rotation;
|
||||
var dx2 = -viewState.center[0] + offsetX;
|
||||
var dy2 = -viewState.center[1];
|
||||
const viewState = frameState.viewState;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const dx1 = pixelRatio * frameState.size[0] / 2;
|
||||
const dy1 = pixelRatio * frameState.size[1] / 2;
|
||||
const sx = pixelRatio / viewState.resolution;
|
||||
const sy = -sx;
|
||||
const angle = -viewState.rotation;
|
||||
const dx2 = -viewState.center[0] + offsetX;
|
||||
const dy2 = -viewState.center[1];
|
||||
return _ol_transform_.compose(this.transform_, dx1, dy1, sx, sy, angle, dx2, dy2);
|
||||
};
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ import SourceState from '../../source/State.js';
|
||||
* @param {ol.PluggableMap} map Map.
|
||||
* @api
|
||||
*/
|
||||
var CanvasMapRenderer = function(container, map) {
|
||||
const CanvasMapRenderer = function(container, map) {
|
||||
|
||||
MapRenderer.call(this, container, map);
|
||||
|
||||
@@ -90,20 +90,20 @@ CanvasMapRenderer['create'] = function(container, map) {
|
||||
* @private
|
||||
*/
|
||||
CanvasMapRenderer.prototype.dispatchComposeEvent_ = function(type, frameState) {
|
||||
var map = this.getMap();
|
||||
var context = this.context_;
|
||||
const map = this.getMap();
|
||||
const context = this.context_;
|
||||
if (map.hasListener(type)) {
|
||||
var extent = frameState.extent;
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var viewState = frameState.viewState;
|
||||
var rotation = viewState.rotation;
|
||||
const extent = frameState.extent;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const viewState = frameState.viewState;
|
||||
const rotation = viewState.rotation;
|
||||
|
||||
var transform = this.getTransform(frameState);
|
||||
const transform = this.getTransform(frameState);
|
||||
|
||||
var vectorContext = new CanvasImmediateRenderer(context, pixelRatio,
|
||||
extent, transform, rotation);
|
||||
var composeEvent = new RenderEvent(type, vectorContext,
|
||||
frameState, context, null);
|
||||
const vectorContext = new CanvasImmediateRenderer(context, pixelRatio,
|
||||
extent, transform, rotation);
|
||||
const composeEvent = new RenderEvent(type, vectorContext,
|
||||
frameState, context, null);
|
||||
map.dispatchEvent(composeEvent);
|
||||
}
|
||||
};
|
||||
@@ -115,14 +115,14 @@ CanvasMapRenderer.prototype.dispatchComposeEvent_ = function(type, frameState) {
|
||||
* @return {!ol.Transform} Transform.
|
||||
*/
|
||||
CanvasMapRenderer.prototype.getTransform = function(frameState) {
|
||||
var viewState = frameState.viewState;
|
||||
var dx1 = this.canvas_.width / 2;
|
||||
var dy1 = this.canvas_.height / 2;
|
||||
var sx = frameState.pixelRatio / viewState.resolution;
|
||||
var sy = -sx;
|
||||
var angle = -viewState.rotation;
|
||||
var dx2 = -viewState.center[0];
|
||||
var dy2 = -viewState.center[1];
|
||||
const viewState = frameState.viewState;
|
||||
const dx1 = this.canvas_.width / 2;
|
||||
const dy1 = this.canvas_.height / 2;
|
||||
const sx = frameState.pixelRatio / viewState.resolution;
|
||||
const sy = -sx;
|
||||
const angle = -viewState.rotation;
|
||||
const dx2 = -viewState.center[0];
|
||||
const dy2 = -viewState.center[1];
|
||||
return _ol_transform_.compose(this.transform_, dx1, dy1, sx, sy, angle, dx2, dy2);
|
||||
};
|
||||
|
||||
@@ -148,10 +148,10 @@ CanvasMapRenderer.prototype.renderFrame = function(frameState) {
|
||||
return;
|
||||
}
|
||||
|
||||
var context = this.context_;
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var width = Math.round(frameState.size[0] * pixelRatio);
|
||||
var height = Math.round(frameState.size[1] * pixelRatio);
|
||||
const context = this.context_;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const width = Math.round(frameState.size[0] * pixelRatio);
|
||||
const height = Math.round(frameState.size[1] * pixelRatio);
|
||||
if (this.canvas_.width != width || this.canvas_.height != height) {
|
||||
this.canvas_.width = width;
|
||||
this.canvas_.height = height;
|
||||
@@ -159,13 +159,13 @@ CanvasMapRenderer.prototype.renderFrame = function(frameState) {
|
||||
context.clearRect(0, 0, width, height);
|
||||
}
|
||||
|
||||
var rotation = frameState.viewState.rotation;
|
||||
const rotation = frameState.viewState.rotation;
|
||||
|
||||
this.calculateMatrices2D(frameState);
|
||||
|
||||
this.dispatchComposeEvent_(RenderEventType.PRECOMPOSE, frameState);
|
||||
|
||||
var layerStatesArray = frameState.layerStatesArray;
|
||||
const layerStatesArray = frameState.layerStatesArray;
|
||||
stableSort(layerStatesArray, MapRenderer.sortByZIndex);
|
||||
|
||||
if (rotation) {
|
||||
@@ -173,8 +173,8 @@ CanvasMapRenderer.prototype.renderFrame = function(frameState) {
|
||||
_ol_render_canvas_.rotateAtOffset(context, rotation, width / 2, height / 2);
|
||||
}
|
||||
|
||||
var viewResolution = frameState.viewState.resolution;
|
||||
var i, ii, layer, layerRenderer, layerState;
|
||||
const viewResolution = frameState.viewState.resolution;
|
||||
let i, ii, layer, layerRenderer, layerState;
|
||||
for (i = 0, ii = layerStatesArray.length; i < ii; ++i) {
|
||||
layerState = layerStatesArray[i];
|
||||
layer = layerState.layer;
|
||||
@@ -208,26 +208,26 @@ CanvasMapRenderer.prototype.renderFrame = function(frameState) {
|
||||
* @inheritDoc
|
||||
*/
|
||||
CanvasMapRenderer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg,
|
||||
layerFilter, thisArg2) {
|
||||
var result;
|
||||
var viewState = frameState.viewState;
|
||||
var viewResolution = viewState.resolution;
|
||||
layerFilter, thisArg2) {
|
||||
let result;
|
||||
const viewState = frameState.viewState;
|
||||
const viewResolution = viewState.resolution;
|
||||
|
||||
var layerStates = frameState.layerStatesArray;
|
||||
var numLayers = layerStates.length;
|
||||
const layerStates = frameState.layerStatesArray;
|
||||
const numLayers = layerStates.length;
|
||||
|
||||
var coordinate = _ol_transform_.apply(
|
||||
frameState.pixelToCoordinateTransform, pixel.slice());
|
||||
const coordinate = _ol_transform_.apply(
|
||||
frameState.pixelToCoordinateTransform, pixel.slice());
|
||||
|
||||
var i;
|
||||
let i;
|
||||
for (i = numLayers - 1; i >= 0; --i) {
|
||||
var layerState = layerStates[i];
|
||||
var layer = layerState.layer;
|
||||
const layerState = layerStates[i];
|
||||
const layer = layerState.layer;
|
||||
if (Layer.visibleAtResolution(layerState, viewResolution) &&
|
||||
layerFilter.call(thisArg2, layer)) {
|
||||
var layerRenderer = /** @type {ol.renderer.canvas.Layer} */ (this.getLayerRenderer(layer));
|
||||
const layerRenderer = /** @type {ol.renderer.canvas.Layer} */ (this.getLayerRenderer(layer));
|
||||
result = layerRenderer.forEachLayerAtCoordinate(
|
||||
coordinate, frameState, callback, thisArg);
|
||||
coordinate, frameState, callback, thisArg);
|
||||
if (result) {
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ import _ol_transform_ from '../../transform.js';
|
||||
* @param {ol.layer.Tile|ol.layer.VectorTile} tileLayer Tile layer.
|
||||
* @api
|
||||
*/
|
||||
var CanvasTileLayerRenderer = function(tileLayer) {
|
||||
const CanvasTileLayerRenderer = function(tileLayer) {
|
||||
|
||||
IntermediateCanvasRenderer.call(this, tileLayer);
|
||||
|
||||
@@ -109,8 +109,8 @@ CanvasTileLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
* @return {boolean} Tile is drawable.
|
||||
*/
|
||||
CanvasTileLayerRenderer.prototype.isDrawableTile_ = function(tile) {
|
||||
var tileState = tile.getState();
|
||||
var useInterimTilesOnError = this.getLayer().getUseInterimTilesOnError();
|
||||
const tileState = tile.getState();
|
||||
const useInterimTilesOnError = this.getLayer().getUseInterimTilesOnError();
|
||||
return tileState == TileState.LOADED ||
|
||||
tileState == TileState.EMPTY ||
|
||||
tileState == TileState.ERROR && !useInterimTilesOnError;
|
||||
@@ -121,21 +121,21 @@ CanvasTileLayerRenderer.prototype.isDrawableTile_ = function(tile) {
|
||||
*/
|
||||
CanvasTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState) {
|
||||
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var size = frameState.size;
|
||||
var viewState = frameState.viewState;
|
||||
var projection = viewState.projection;
|
||||
var viewResolution = viewState.resolution;
|
||||
var viewCenter = viewState.center;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const size = frameState.size;
|
||||
const viewState = frameState.viewState;
|
||||
const projection = viewState.projection;
|
||||
const viewResolution = viewState.resolution;
|
||||
const viewCenter = viewState.center;
|
||||
|
||||
var tileLayer = this.getLayer();
|
||||
var tileSource = /** @type {ol.source.Tile} */ (tileLayer.getSource());
|
||||
var sourceRevision = tileSource.getRevision();
|
||||
var tileGrid = tileSource.getTileGridForProjection(projection);
|
||||
var z = tileGrid.getZForResolution(viewResolution, this.zDirection);
|
||||
var tileResolution = tileGrid.getResolution(z);
|
||||
var oversampling = Math.round(viewResolution / tileResolution) || 1;
|
||||
var extent = frameState.extent;
|
||||
const tileLayer = this.getLayer();
|
||||
const tileSource = /** @type {ol.source.Tile} */ (tileLayer.getSource());
|
||||
const sourceRevision = tileSource.getRevision();
|
||||
const tileGrid = tileSource.getTileGridForProjection(projection);
|
||||
const z = tileGrid.getZForResolution(viewResolution, this.zDirection);
|
||||
const tileResolution = tileGrid.getResolution(z);
|
||||
let oversampling = Math.round(viewResolution / tileResolution) || 1;
|
||||
let extent = frameState.extent;
|
||||
|
||||
if (layerState.extent !== undefined) {
|
||||
extent = getIntersection(extent, layerState.extent);
|
||||
@@ -145,24 +145,24 @@ CanvasTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState
|
||||
return false;
|
||||
}
|
||||
|
||||
var tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);
|
||||
var imageExtent = tileGrid.getTileRangeExtent(z, tileRange);
|
||||
const tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);
|
||||
const imageExtent = tileGrid.getTileRangeExtent(z, tileRange);
|
||||
|
||||
var tilePixelRatio = tileSource.getTilePixelRatio(pixelRatio);
|
||||
const tilePixelRatio = tileSource.getTilePixelRatio(pixelRatio);
|
||||
|
||||
/**
|
||||
* @type {Object.<number, Object.<string, ol.Tile>>}
|
||||
*/
|
||||
var tilesToDrawByZ = {};
|
||||
const tilesToDrawByZ = {};
|
||||
tilesToDrawByZ[z] = {};
|
||||
|
||||
var findLoadedTiles = this.createLoadedTileFinder(
|
||||
tileSource, projection, tilesToDrawByZ);
|
||||
const findLoadedTiles = this.createLoadedTileFinder(
|
||||
tileSource, projection, tilesToDrawByZ);
|
||||
|
||||
var tmpExtent = this.tmpExtent;
|
||||
var tmpTileRange = this.tmpTileRange_;
|
||||
var newTiles = false;
|
||||
var tile, x, y;
|
||||
const tmpExtent = this.tmpExtent;
|
||||
const tmpTileRange = this.tmpTileRange_;
|
||||
let newTiles = false;
|
||||
let tile, x, y;
|
||||
for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
|
||||
for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
|
||||
tile = tileSource.getTile(z, x, y, pixelRatio, projection);
|
||||
@@ -179,10 +179,10 @@ CanvasTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState
|
||||
tile = tile.getInterimTile();
|
||||
}
|
||||
if (this.isDrawableTile_(tile)) {
|
||||
var uid = getUid(this);
|
||||
const uid = getUid(this);
|
||||
if (tile.getState() == TileState.LOADED) {
|
||||
tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;
|
||||
var inTransition = tile.inTransition(uid);
|
||||
const inTransition = tile.inTransition(uid);
|
||||
if (!newTiles && (inTransition || this.renderedTiles.indexOf(tile) === -1)) {
|
||||
newTiles = true;
|
||||
}
|
||||
@@ -193,23 +193,23 @@ CanvasTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState
|
||||
}
|
||||
}
|
||||
|
||||
var childTileRange = tileGrid.getTileCoordChildTileRange(
|
||||
tile.tileCoord, tmpTileRange, tmpExtent);
|
||||
var covered = false;
|
||||
const childTileRange = tileGrid.getTileCoordChildTileRange(
|
||||
tile.tileCoord, tmpTileRange, tmpExtent);
|
||||
let covered = false;
|
||||
if (childTileRange) {
|
||||
covered = findLoadedTiles(z + 1, childTileRange);
|
||||
}
|
||||
if (!covered) {
|
||||
tileGrid.forEachTileCoordParentTileRange(
|
||||
tile.tileCoord, findLoadedTiles, null, tmpTileRange, tmpExtent);
|
||||
tile.tileCoord, findLoadedTiles, null, tmpTileRange, tmpExtent);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
var renderedResolution = tileResolution * pixelRatio / tilePixelRatio * oversampling;
|
||||
var hints = frameState.viewHints;
|
||||
var animatingOrInteracting = hints[ViewHint.ANIMATING] || hints[ViewHint.INTERACTING];
|
||||
const renderedResolution = tileResolution * pixelRatio / tilePixelRatio * oversampling;
|
||||
const hints = frameState.viewHints;
|
||||
const animatingOrInteracting = hints[ViewHint.ANIMATING] || hints[ViewHint.INTERACTING];
|
||||
if (!(this.renderedResolution && Date.now() - frameState.time > 16 && animatingOrInteracting) && (
|
||||
newTiles ||
|
||||
!(this.renderedExtent_ && containsExtent(this.renderedExtent_, extent)) ||
|
||||
@@ -218,12 +218,12 @@ CanvasTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState
|
||||
!animatingOrInteracting && renderedResolution != this.renderedResolution
|
||||
)) {
|
||||
|
||||
var context = this.context;
|
||||
const context = this.context;
|
||||
if (context) {
|
||||
var tilePixelSize = tileSource.getTilePixelSize(z, pixelRatio, projection);
|
||||
var width = Math.round(tileRange.getWidth() * tilePixelSize[0] / oversampling);
|
||||
var height = Math.round(tileRange.getHeight() * tilePixelSize[1] / oversampling);
|
||||
var canvas = context.canvas;
|
||||
const tilePixelSize = tileSource.getTilePixelSize(z, pixelRatio, projection);
|
||||
const width = Math.round(tileRange.getWidth() * tilePixelSize[0] / oversampling);
|
||||
const height = Math.round(tileRange.getHeight() * tilePixelSize[1] / oversampling);
|
||||
const canvas = context.canvas;
|
||||
if (canvas.width != width || canvas.height != height) {
|
||||
this.oversampling_ = oversampling;
|
||||
canvas.width = width;
|
||||
@@ -238,7 +238,7 @@ CanvasTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState
|
||||
|
||||
this.renderedTiles.length = 0;
|
||||
/** @type {Array.<number>} */
|
||||
var zs = Object.keys(tilesToDrawByZ).map(Number);
|
||||
const zs = Object.keys(tilesToDrawByZ).map(Number);
|
||||
zs.sort(function(a, b) {
|
||||
if (a === z) {
|
||||
return 1;
|
||||
@@ -248,8 +248,8 @@ CanvasTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState
|
||||
return a > b ? 1 : a < b ? -1 : 0;
|
||||
}
|
||||
});
|
||||
var currentResolution, currentScale, currentTilePixelSize, currentZ, i, ii;
|
||||
var tileExtent, tileGutter, tilesToDraw, w, h;
|
||||
let currentResolution, currentScale, currentTilePixelSize, currentZ, i, ii;
|
||||
let tileExtent, tileGutter, tilesToDraw, w, h;
|
||||
for (i = 0, ii = zs.length; i < ii; ++i) {
|
||||
currentZ = zs[i];
|
||||
currentTilePixelSize = tileSource.getTilePixelSize(currentZ, pixelRatio, projection);
|
||||
@@ -257,7 +257,7 @@ CanvasTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState
|
||||
currentScale = currentResolution / tileResolution;
|
||||
tileGutter = tilePixelRatio * tileSource.getGutter(projection);
|
||||
tilesToDraw = tilesToDrawByZ[currentZ];
|
||||
for (var tileCoordKey in tilesToDraw) {
|
||||
for (const tileCoordKey in tilesToDraw) {
|
||||
tile = tilesToDraw[tileCoordKey];
|
||||
tileExtent = tileGrid.getTileCoordExtent(tile.getTileCoord(), tmpExtent);
|
||||
x = (tileExtent[0] - imageExtent[0]) / tileResolution * tilePixelRatio / oversampling;
|
||||
@@ -274,23 +274,23 @@ CanvasTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState
|
||||
this.renderedExtent_ = imageExtent;
|
||||
}
|
||||
|
||||
var scale = this.renderedResolution / viewResolution;
|
||||
var transform = _ol_transform_.compose(this.imageTransform_,
|
||||
pixelRatio * size[0] / 2, pixelRatio * size[1] / 2,
|
||||
scale, scale,
|
||||
0,
|
||||
(this.renderedExtent_[0] - viewCenter[0]) / this.renderedResolution * pixelRatio,
|
||||
(viewCenter[1] - this.renderedExtent_[3]) / this.renderedResolution * pixelRatio);
|
||||
const scale = this.renderedResolution / viewResolution;
|
||||
const transform = _ol_transform_.compose(this.imageTransform_,
|
||||
pixelRatio * size[0] / 2, pixelRatio * size[1] / 2,
|
||||
scale, scale,
|
||||
0,
|
||||
(this.renderedExtent_[0] - viewCenter[0]) / this.renderedResolution * pixelRatio,
|
||||
(viewCenter[1] - this.renderedExtent_[3]) / this.renderedResolution * pixelRatio);
|
||||
_ol_transform_.compose(this.coordinateToCanvasPixelTransform,
|
||||
pixelRatio * size[0] / 2 - transform[4], pixelRatio * size[1] / 2 - transform[5],
|
||||
pixelRatio / viewResolution, -pixelRatio / viewResolution,
|
||||
0,
|
||||
-viewCenter[0], -viewCenter[1]);
|
||||
pixelRatio * size[0] / 2 - transform[4], pixelRatio * size[1] / 2 - transform[5],
|
||||
pixelRatio / viewResolution, -pixelRatio / viewResolution,
|
||||
0,
|
||||
-viewCenter[0], -viewCenter[1]);
|
||||
|
||||
|
||||
this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
|
||||
this.manageTilePyramid(frameState, tileSource, tileGrid, pixelRatio,
|
||||
projection, extent, z, tileLayer.getPreload());
|
||||
projection, extent, z, tileLayer.getPreload());
|
||||
this.scheduleExpireCache(frameState, tileSource);
|
||||
|
||||
return this.renderedTiles.length > 0;
|
||||
@@ -309,22 +309,22 @@ CanvasTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState
|
||||
* @param {boolean} transition Apply an alpha transition.
|
||||
*/
|
||||
CanvasTileLayerRenderer.prototype.drawTileImage = function(tile, frameState, layerState, x, y, w, h, gutter, transition) {
|
||||
var image = tile.getImage(this.getLayer());
|
||||
const image = tile.getImage(this.getLayer());
|
||||
if (!image) {
|
||||
return;
|
||||
}
|
||||
var uid = getUid(this);
|
||||
var alpha = transition ? tile.getAlpha(uid, frameState.time) : 1;
|
||||
const uid = getUid(this);
|
||||
const alpha = transition ? tile.getAlpha(uid, frameState.time) : 1;
|
||||
if (alpha === 1 && !this.getLayer().getSource().getOpaque(frameState.viewState.projection)) {
|
||||
this.context.clearRect(x, y, w, h);
|
||||
}
|
||||
var alphaChanged = alpha !== this.context.globalAlpha;
|
||||
const alphaChanged = alpha !== this.context.globalAlpha;
|
||||
if (alphaChanged) {
|
||||
this.context.save();
|
||||
this.context.globalAlpha = alpha;
|
||||
}
|
||||
this.context.drawImage(image, gutter, gutter,
|
||||
image.width - 2 * gutter, image.height - 2 * gutter, x, y, w, h);
|
||||
image.width - 2 * gutter, image.height - 2 * gutter, x, y, w, h);
|
||||
|
||||
if (alphaChanged) {
|
||||
this.context.restore();
|
||||
@@ -341,7 +341,7 @@ CanvasTileLayerRenderer.prototype.drawTileImage = function(tile, frameState, lay
|
||||
* @inheritDoc
|
||||
*/
|
||||
CanvasTileLayerRenderer.prototype.getImage = function() {
|
||||
var context = this.context;
|
||||
const context = this.context;
|
||||
return context ? context.canvas : null;
|
||||
};
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ import _ol_renderer_vector_ from '../vector.js';
|
||||
* @param {ol.layer.Vector} vectorLayer Vector layer.
|
||||
* @api
|
||||
*/
|
||||
var CanvasVectorLayerRenderer = function(vectorLayer) {
|
||||
const CanvasVectorLayerRenderer = function(vectorLayer) {
|
||||
|
||||
CanvasLayerRenderer.call(this, vectorLayer);
|
||||
|
||||
@@ -122,42 +122,42 @@ CanvasVectorLayerRenderer.prototype.disposeInternal = function() {
|
||||
*/
|
||||
CanvasVectorLayerRenderer.prototype.composeFrame = function(frameState, layerState, context) {
|
||||
|
||||
var extent = frameState.extent;
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var skippedFeatureUids = layerState.managed ?
|
||||
const extent = frameState.extent;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const skippedFeatureUids = layerState.managed ?
|
||||
frameState.skippedFeatureUids : {};
|
||||
var viewState = frameState.viewState;
|
||||
var projection = viewState.projection;
|
||||
var rotation = viewState.rotation;
|
||||
var projectionExtent = projection.getExtent();
|
||||
var vectorSource = /** @type {ol.source.Vector} */ (this.getLayer().getSource());
|
||||
const viewState = frameState.viewState;
|
||||
const projection = viewState.projection;
|
||||
const rotation = viewState.rotation;
|
||||
const projectionExtent = projection.getExtent();
|
||||
const vectorSource = /** @type {ol.source.Vector} */ (this.getLayer().getSource());
|
||||
|
||||
var transform = this.getTransform(frameState, 0);
|
||||
let transform = this.getTransform(frameState, 0);
|
||||
|
||||
this.preCompose(context, frameState, transform);
|
||||
|
||||
// clipped rendering if layer extent is set
|
||||
var clipExtent = layerState.extent;
|
||||
var clipped = clipExtent !== undefined;
|
||||
const clipExtent = layerState.extent;
|
||||
const clipped = clipExtent !== undefined;
|
||||
if (clipped) {
|
||||
this.clip(context, frameState, /** @type {ol.Extent} */ (clipExtent));
|
||||
}
|
||||
var replayGroup = this.replayGroup_;
|
||||
const replayGroup = this.replayGroup_;
|
||||
if (replayGroup && !replayGroup.isEmpty()) {
|
||||
if (this.declutterTree_) {
|
||||
this.declutterTree_.clear();
|
||||
}
|
||||
var layer = /** @type {ol.layer.Vector} */ (this.getLayer());
|
||||
var drawOffsetX = 0;
|
||||
var drawOffsetY = 0;
|
||||
var replayContext;
|
||||
var transparentLayer = layerState.opacity !== 1;
|
||||
var hasRenderListeners = layer.hasListener(RenderEventType.RENDER);
|
||||
const layer = /** @type {ol.layer.Vector} */ (this.getLayer());
|
||||
let drawOffsetX = 0;
|
||||
let drawOffsetY = 0;
|
||||
let replayContext;
|
||||
const transparentLayer = layerState.opacity !== 1;
|
||||
const hasRenderListeners = layer.hasListener(RenderEventType.RENDER);
|
||||
if (transparentLayer || hasRenderListeners) {
|
||||
var drawWidth = context.canvas.width;
|
||||
var drawHeight = context.canvas.height;
|
||||
let drawWidth = context.canvas.width;
|
||||
let drawHeight = context.canvas.height;
|
||||
if (rotation) {
|
||||
var drawSize = Math.round(Math.sqrt(drawWidth * drawWidth + drawHeight * drawHeight));
|
||||
const drawSize = Math.round(Math.sqrt(drawWidth * drawWidth + drawHeight * drawHeight));
|
||||
drawOffsetX = (drawSize - drawWidth) / 2;
|
||||
drawOffsetY = (drawSize - drawHeight) / 2;
|
||||
drawWidth = drawHeight = drawSize;
|
||||
@@ -170,7 +170,7 @@ CanvasVectorLayerRenderer.prototype.composeFrame = function(frameState, layerSta
|
||||
replayContext = context;
|
||||
}
|
||||
|
||||
var alpha = replayContext.globalAlpha;
|
||||
const alpha = replayContext.globalAlpha;
|
||||
if (!transparentLayer) {
|
||||
// for performance reasons, context.save / context.restore is not used
|
||||
// to save and restore the transformation matrix and the opacity.
|
||||
@@ -182,17 +182,17 @@ CanvasVectorLayerRenderer.prototype.composeFrame = function(frameState, layerSta
|
||||
replayContext.translate(drawOffsetX, drawOffsetY);
|
||||
}
|
||||
|
||||
var width = frameState.size[0] * pixelRatio;
|
||||
var height = frameState.size[1] * pixelRatio;
|
||||
const width = frameState.size[0] * pixelRatio;
|
||||
const height = frameState.size[1] * pixelRatio;
|
||||
_ol_render_canvas_.rotateAtOffset(replayContext, -rotation,
|
||||
width / 2, height / 2);
|
||||
width / 2, height / 2);
|
||||
replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids);
|
||||
if (vectorSource.getWrapX() && projection.canWrapX() &&
|
||||
!containsExtent(projectionExtent, extent)) {
|
||||
var startX = extent[0];
|
||||
var worldWidth = getWidth(projectionExtent);
|
||||
var world = 0;
|
||||
var offsetX;
|
||||
let startX = extent[0];
|
||||
const worldWidth = getWidth(projectionExtent);
|
||||
let world = 0;
|
||||
let offsetX;
|
||||
while (startX < projectionExtent[0]) {
|
||||
--world;
|
||||
offsetX = worldWidth * world;
|
||||
@@ -213,14 +213,14 @@ CanvasVectorLayerRenderer.prototype.composeFrame = function(frameState, layerSta
|
||||
transform = this.getTransform(frameState, 0);
|
||||
}
|
||||
_ol_render_canvas_.rotateAtOffset(replayContext, rotation,
|
||||
width / 2, height / 2);
|
||||
width / 2, height / 2);
|
||||
|
||||
if (replayContext != context) {
|
||||
if (hasRenderListeners) {
|
||||
this.dispatchRenderEvent(replayContext, frameState, transform);
|
||||
}
|
||||
if (transparentLayer) {
|
||||
var mainContextAlpha = context.globalAlpha;
|
||||
const mainContextAlpha = context.globalAlpha;
|
||||
context.globalAlpha = layerState.opacity;
|
||||
context.drawImage(replayContext.canvas, -drawOffsetX, -drawOffsetY);
|
||||
context.globalAlpha = mainContextAlpha;
|
||||
@@ -250,24 +250,24 @@ CanvasVectorLayerRenderer.prototype.forEachFeatureAtCoordinate = function(coordi
|
||||
if (!this.replayGroup_) {
|
||||
return undefined;
|
||||
} else {
|
||||
var resolution = frameState.viewState.resolution;
|
||||
var rotation = frameState.viewState.rotation;
|
||||
var layer = /** @type {ol.layer.Vector} */ (this.getLayer());
|
||||
const resolution = frameState.viewState.resolution;
|
||||
const rotation = frameState.viewState.rotation;
|
||||
const layer = /** @type {ol.layer.Vector} */ (this.getLayer());
|
||||
/** @type {Object.<string, boolean>} */
|
||||
var features = {};
|
||||
var result = this.replayGroup_.forEachFeatureAtCoordinate(coordinate, resolution,
|
||||
rotation, hitTolerance, {},
|
||||
/**
|
||||
const features = {};
|
||||
const result = this.replayGroup_.forEachFeatureAtCoordinate(coordinate, resolution,
|
||||
rotation, hitTolerance, {},
|
||||
/**
|
||||
* @param {ol.Feature|ol.render.Feature} feature Feature.
|
||||
* @return {?} Callback result.
|
||||
*/
|
||||
function(feature) {
|
||||
var key = getUid(feature).toString();
|
||||
if (!(key in features)) {
|
||||
features[key] = true;
|
||||
return callback.call(thisArg, feature, layer);
|
||||
}
|
||||
}, null);
|
||||
function(feature) {
|
||||
const key = getUid(feature).toString();
|
||||
if (!(key in features)) {
|
||||
features[key] = true;
|
||||
return callback.call(thisArg, feature, layer);
|
||||
}
|
||||
}, null);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
@@ -277,7 +277,7 @@ CanvasVectorLayerRenderer.prototype.forEachFeatureAtCoordinate = function(coordi
|
||||
* @param {ol.events.Event} event Event.
|
||||
*/
|
||||
CanvasVectorLayerRenderer.prototype.handleFontsChanged_ = function(event) {
|
||||
var layer = this.getLayer();
|
||||
const layer = this.getLayer();
|
||||
if (layer.getVisible() && this.replayGroup_) {
|
||||
layer.changed();
|
||||
}
|
||||
@@ -298,35 +298,35 @@ CanvasVectorLayerRenderer.prototype.handleStyleImageChange_ = function(event) {
|
||||
* @inheritDoc
|
||||
*/
|
||||
CanvasVectorLayerRenderer.prototype.prepareFrame = function(frameState, layerState) {
|
||||
var vectorLayer = /** @type {ol.layer.Vector} */ (this.getLayer());
|
||||
var vectorSource = vectorLayer.getSource();
|
||||
const vectorLayer = /** @type {ol.layer.Vector} */ (this.getLayer());
|
||||
const vectorSource = vectorLayer.getSource();
|
||||
|
||||
var animating = frameState.viewHints[ViewHint.ANIMATING];
|
||||
var interacting = frameState.viewHints[ViewHint.INTERACTING];
|
||||
var updateWhileAnimating = vectorLayer.getUpdateWhileAnimating();
|
||||
var updateWhileInteracting = vectorLayer.getUpdateWhileInteracting();
|
||||
const animating = frameState.viewHints[ViewHint.ANIMATING];
|
||||
const interacting = frameState.viewHints[ViewHint.INTERACTING];
|
||||
const updateWhileAnimating = vectorLayer.getUpdateWhileAnimating();
|
||||
const updateWhileInteracting = vectorLayer.getUpdateWhileInteracting();
|
||||
|
||||
if (!this.dirty_ && (!updateWhileAnimating && animating) ||
|
||||
(!updateWhileInteracting && interacting)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
var frameStateExtent = frameState.extent;
|
||||
var viewState = frameState.viewState;
|
||||
var projection = viewState.projection;
|
||||
var resolution = viewState.resolution;
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var vectorLayerRevision = vectorLayer.getRevision();
|
||||
var vectorLayerRenderBuffer = vectorLayer.getRenderBuffer();
|
||||
var vectorLayerRenderOrder = vectorLayer.getRenderOrder();
|
||||
const frameStateExtent = frameState.extent;
|
||||
const viewState = frameState.viewState;
|
||||
const projection = viewState.projection;
|
||||
const resolution = viewState.resolution;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const vectorLayerRevision = vectorLayer.getRevision();
|
||||
const vectorLayerRenderBuffer = vectorLayer.getRenderBuffer();
|
||||
let vectorLayerRenderOrder = vectorLayer.getRenderOrder();
|
||||
|
||||
if (vectorLayerRenderOrder === undefined) {
|
||||
vectorLayerRenderOrder = _ol_renderer_vector_.defaultOrder;
|
||||
}
|
||||
|
||||
var extent = buffer(frameStateExtent,
|
||||
vectorLayerRenderBuffer * resolution);
|
||||
var projectionExtent = viewState.projection.getExtent();
|
||||
const extent = buffer(frameStateExtent,
|
||||
vectorLayerRenderBuffer * resolution);
|
||||
const projectionExtent = viewState.projection.getExtent();
|
||||
|
||||
if (vectorSource.getWrapX() && viewState.projection.canWrapX() &&
|
||||
!containsExtent(projectionExtent, frameState.extent)) {
|
||||
@@ -335,8 +335,8 @@ CanvasVectorLayerRenderer.prototype.prepareFrame = function(frameState, layerSta
|
||||
// to +540°, we add at least 1 world width on each side of the projection
|
||||
// extent. If the viewport is wider than the world, we need to add half of
|
||||
// the viewport width to make sure we cover the whole viewport.
|
||||
var worldWidth = getWidth(projectionExtent);
|
||||
var gutter = Math.max(getWidth(extent) / 2, worldWidth);
|
||||
const worldWidth = getWidth(projectionExtent);
|
||||
const gutter = Math.max(getWidth(extent) / 2, worldWidth);
|
||||
extent[0] = projectionExtent[0] - gutter;
|
||||
extent[2] = projectionExtent[2] + gutter;
|
||||
}
|
||||
@@ -354,17 +354,17 @@ CanvasVectorLayerRenderer.prototype.prepareFrame = function(frameState, layerSta
|
||||
|
||||
this.dirty_ = false;
|
||||
|
||||
var replayGroup = new _ol_render_canvas_ReplayGroup_(
|
||||
_ol_renderer_vector_.getTolerance(resolution, pixelRatio), extent, resolution,
|
||||
pixelRatio, vectorSource.getOverlaps(), this.declutterTree_, vectorLayer.getRenderBuffer());
|
||||
const replayGroup = new _ol_render_canvas_ReplayGroup_(
|
||||
_ol_renderer_vector_.getTolerance(resolution, pixelRatio), extent, resolution,
|
||||
pixelRatio, vectorSource.getOverlaps(), this.declutterTree_, vectorLayer.getRenderBuffer());
|
||||
vectorSource.loadFeatures(extent, resolution, projection);
|
||||
/**
|
||||
* @param {ol.Feature} feature Feature.
|
||||
* @this {ol.renderer.canvas.VectorLayer}
|
||||
*/
|
||||
var renderFeature = function(feature) {
|
||||
var styles;
|
||||
var styleFunction = feature.getStyleFunction();
|
||||
const renderFeature = function(feature) {
|
||||
let styles;
|
||||
let styleFunction = feature.getStyleFunction();
|
||||
if (styleFunction) {
|
||||
styles = styleFunction.call(feature, resolution);
|
||||
} else {
|
||||
@@ -374,23 +374,23 @@ CanvasVectorLayerRenderer.prototype.prepareFrame = function(frameState, layerSta
|
||||
}
|
||||
}
|
||||
if (styles) {
|
||||
var dirty = this.renderFeature(
|
||||
feature, resolution, pixelRatio, styles, replayGroup);
|
||||
const dirty = this.renderFeature(
|
||||
feature, resolution, pixelRatio, styles, replayGroup);
|
||||
this.dirty_ = this.dirty_ || dirty;
|
||||
}
|
||||
}.bind(this);
|
||||
if (vectorLayerRenderOrder) {
|
||||
/** @type {Array.<ol.Feature>} */
|
||||
var features = [];
|
||||
const features = [];
|
||||
vectorSource.forEachFeatureInExtent(extent,
|
||||
/**
|
||||
/**
|
||||
* @param {ol.Feature} feature Feature.
|
||||
*/
|
||||
function(feature) {
|
||||
features.push(feature);
|
||||
}, this);
|
||||
function(feature) {
|
||||
features.push(feature);
|
||||
}, this);
|
||||
features.sort(vectorLayerRenderOrder);
|
||||
for (var i = 0, ii = features.length; i < ii; ++i) {
|
||||
for (let i = 0, ii = features.length; i < ii; ++i) {
|
||||
renderFeature(features[i]);
|
||||
}
|
||||
} else {
|
||||
@@ -422,19 +422,19 @@ CanvasVectorLayerRenderer.prototype.renderFeature = function(feature, resolution
|
||||
if (!styles) {
|
||||
return false;
|
||||
}
|
||||
var loading = false;
|
||||
let loading = false;
|
||||
if (Array.isArray(styles)) {
|
||||
for (var i = 0, ii = styles.length; i < ii; ++i) {
|
||||
for (let i = 0, ii = styles.length; i < ii; ++i) {
|
||||
loading = _ol_renderer_vector_.renderFeature(
|
||||
replayGroup, feature, styles[i],
|
||||
_ol_renderer_vector_.getSquaredTolerance(resolution, pixelRatio),
|
||||
this.handleStyleImageChange_, this) || loading;
|
||||
replayGroup, feature, styles[i],
|
||||
_ol_renderer_vector_.getSquaredTolerance(resolution, pixelRatio),
|
||||
this.handleStyleImageChange_, this) || loading;
|
||||
}
|
||||
} else {
|
||||
loading = _ol_renderer_vector_.renderFeature(
|
||||
replayGroup, feature, styles,
|
||||
_ol_renderer_vector_.getSquaredTolerance(resolution, pixelRatio),
|
||||
this.handleStyleImageChange_, this);
|
||||
replayGroup, feature, styles,
|
||||
_ol_renderer_vector_.getSquaredTolerance(resolution, pixelRatio),
|
||||
this.handleStyleImageChange_, this);
|
||||
}
|
||||
return loading;
|
||||
};
|
||||
|
||||
@@ -27,7 +27,7 @@ import _ol_transform_ from '../../transform.js';
|
||||
* @param {ol.layer.VectorTile} layer VectorTile layer.
|
||||
* @api
|
||||
*/
|
||||
var CanvasVectorTileLayerRenderer = function(layer) {
|
||||
const CanvasVectorTileLayerRenderer = function(layer) {
|
||||
|
||||
/**
|
||||
* @type {CanvasRenderingContext2D}
|
||||
@@ -128,11 +128,11 @@ CanvasVectorTileLayerRenderer.prototype.disposeInternal = function() {
|
||||
* @inheritDoc
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState) {
|
||||
var layer = this.getLayer();
|
||||
var layerRevision = layer.getRevision();
|
||||
const layer = this.getLayer();
|
||||
const layerRevision = layer.getRevision();
|
||||
if (this.renderedLayerRevision_ != layerRevision) {
|
||||
this.renderedTiles.length = 0;
|
||||
var renderMode = layer.getRenderMode();
|
||||
const renderMode = layer.getRenderMode();
|
||||
if (!this.context && renderMode != _ol_layer_VectorTileRenderType_.VECTOR) {
|
||||
this.context = createCanvasContext2D();
|
||||
}
|
||||
@@ -151,57 +151,57 @@ CanvasVectorTileLayerRenderer.prototype.prepareFrame = function(frameState, laye
|
||||
* @private
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.createReplayGroup_ = function(
|
||||
tile, frameState) {
|
||||
var layer = this.getLayer();
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var projection = frameState.viewState.projection;
|
||||
var revision = layer.getRevision();
|
||||
var renderOrder = /** @type {ol.RenderOrderFunction} */
|
||||
tile, frameState) {
|
||||
const layer = this.getLayer();
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const projection = frameState.viewState.projection;
|
||||
const revision = layer.getRevision();
|
||||
const renderOrder = /** @type {ol.RenderOrderFunction} */
|
||||
(layer.getRenderOrder()) || null;
|
||||
|
||||
var replayState = tile.getReplayState(layer);
|
||||
const replayState = tile.getReplayState(layer);
|
||||
if (!replayState.dirty && replayState.renderedRevision == revision &&
|
||||
replayState.renderedRenderOrder == renderOrder) {
|
||||
return;
|
||||
}
|
||||
|
||||
var source = /** @type {ol.source.VectorTile} */ (layer.getSource());
|
||||
var sourceTileGrid = source.getTileGrid();
|
||||
var tileGrid = source.getTileGridForProjection(projection);
|
||||
var resolution = tileGrid.getResolution(tile.tileCoord[0]);
|
||||
var tileExtent = tileGrid.getTileCoordExtent(tile.wrappedTileCoord);
|
||||
const source = /** @type {ol.source.VectorTile} */ (layer.getSource());
|
||||
const sourceTileGrid = source.getTileGrid();
|
||||
const tileGrid = source.getTileGridForProjection(projection);
|
||||
const resolution = tileGrid.getResolution(tile.tileCoord[0]);
|
||||
const tileExtent = tileGrid.getTileCoordExtent(tile.wrappedTileCoord);
|
||||
|
||||
var zIndexKeys = {};
|
||||
for (var t = 0, tt = tile.tileKeys.length; t < tt; ++t) {
|
||||
var sourceTile = tile.getTile(tile.tileKeys[t]);
|
||||
const zIndexKeys = {};
|
||||
for (let t = 0, tt = tile.tileKeys.length; t < tt; ++t) {
|
||||
const sourceTile = tile.getTile(tile.tileKeys[t]);
|
||||
if (sourceTile.getState() == TileState.ERROR) {
|
||||
continue;
|
||||
}
|
||||
|
||||
var sourceTileCoord = sourceTile.tileCoord;
|
||||
var sourceTileExtent = sourceTileGrid.getTileCoordExtent(sourceTileCoord);
|
||||
var sharedExtent = getIntersection(tileExtent, sourceTileExtent);
|
||||
var bufferedExtent = equals(sourceTileExtent, sharedExtent) ? null :
|
||||
const sourceTileCoord = sourceTile.tileCoord;
|
||||
const sourceTileExtent = sourceTileGrid.getTileCoordExtent(sourceTileCoord);
|
||||
const sharedExtent = getIntersection(tileExtent, sourceTileExtent);
|
||||
const bufferedExtent = equals(sourceTileExtent, sharedExtent) ? null :
|
||||
buffer(sharedExtent, layer.getRenderBuffer() * resolution);
|
||||
var tileProjection = sourceTile.getProjection();
|
||||
var reproject = false;
|
||||
const tileProjection = sourceTile.getProjection();
|
||||
let reproject = false;
|
||||
if (!equivalentProjection(projection, tileProjection)) {
|
||||
reproject = true;
|
||||
sourceTile.setProjection(projection);
|
||||
}
|
||||
replayState.dirty = false;
|
||||
var replayGroup = new _ol_render_canvas_ReplayGroup_(0, sharedExtent, resolution,
|
||||
pixelRatio, source.getOverlaps(), this.declutterTree_, layer.getRenderBuffer());
|
||||
var squaredTolerance = _ol_renderer_vector_.getSquaredTolerance(
|
||||
resolution, pixelRatio);
|
||||
const replayGroup = new _ol_render_canvas_ReplayGroup_(0, sharedExtent, resolution,
|
||||
pixelRatio, source.getOverlaps(), this.declutterTree_, layer.getRenderBuffer());
|
||||
const squaredTolerance = _ol_renderer_vector_.getSquaredTolerance(
|
||||
resolution, pixelRatio);
|
||||
|
||||
/**
|
||||
* @param {ol.Feature|ol.render.Feature} feature Feature.
|
||||
* @this {ol.renderer.canvas.VectorTileLayer}
|
||||
*/
|
||||
var renderFeature = function(feature) {
|
||||
var styles;
|
||||
var styleFunction = feature.getStyleFunction();
|
||||
const renderFeature = function(feature) {
|
||||
let styles;
|
||||
let styleFunction = feature.getStyleFunction();
|
||||
if (styleFunction) {
|
||||
styles = styleFunction.call(/** @type {ol.Feature} */ (feature), resolution);
|
||||
} else {
|
||||
@@ -211,20 +211,19 @@ CanvasVectorTileLayerRenderer.prototype.createReplayGroup_ = function(
|
||||
}
|
||||
}
|
||||
if (styles) {
|
||||
var dirty = this.renderFeature(feature, squaredTolerance, styles,
|
||||
replayGroup);
|
||||
const dirty = this.renderFeature(feature, squaredTolerance, styles,
|
||||
replayGroup);
|
||||
this.dirty_ = this.dirty_ || dirty;
|
||||
replayState.dirty = replayState.dirty || dirty;
|
||||
}
|
||||
};
|
||||
|
||||
var features = sourceTile.getFeatures();
|
||||
const features = sourceTile.getFeatures();
|
||||
if (renderOrder && renderOrder !== replayState.renderedRenderOrder) {
|
||||
features.sort(renderOrder);
|
||||
}
|
||||
var feature;
|
||||
for (var i = 0, ii = features.length; i < ii; ++i) {
|
||||
feature = features[i];
|
||||
for (let i = 0, ii = features.length; i < ii; ++i) {
|
||||
const feature = features[i];
|
||||
if (reproject) {
|
||||
if (tileProjection.getUnits() == Units.TILE_PIXELS) {
|
||||
// projected tile extent
|
||||
@@ -239,7 +238,7 @@ CanvasVectorTileLayerRenderer.prototype.createReplayGroup_ = function(
|
||||
}
|
||||
}
|
||||
replayGroup.finish();
|
||||
for (var r in replayGroup.getReplays()) {
|
||||
for (const r in replayGroup.getReplays()) {
|
||||
zIndexKeys[r] = true;
|
||||
}
|
||||
sourceTile.setReplayGroup(layer, tile.tileCoord.toString(), replayGroup);
|
||||
@@ -253,8 +252,8 @@ CanvasVectorTileLayerRenderer.prototype.createReplayGroup_ = function(
|
||||
* @inheritDoc
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.drawTileImage = function(
|
||||
tile, frameState, layerState, x, y, w, h, gutter, transition) {
|
||||
var vectorImageTile = /** @type {ol.VectorImageTile} */ (tile);
|
||||
tile, frameState, layerState, x, y, w, h, gutter, transition) {
|
||||
const vectorImageTile = /** @type {ol.VectorImageTile} */ (tile);
|
||||
this.createReplayGroup_(vectorImageTile, frameState);
|
||||
if (this.context) {
|
||||
this.renderTileImage_(vectorImageTile, frameState, layerState);
|
||||
@@ -267,21 +266,21 @@ CanvasVectorTileLayerRenderer.prototype.drawTileImage = function(
|
||||
* @inheritDoc
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg) {
|
||||
var resolution = frameState.viewState.resolution;
|
||||
var rotation = frameState.viewState.rotation;
|
||||
const resolution = frameState.viewState.resolution;
|
||||
const rotation = frameState.viewState.rotation;
|
||||
hitTolerance = hitTolerance == undefined ? 0 : hitTolerance;
|
||||
var layer = this.getLayer();
|
||||
const layer = this.getLayer();
|
||||
/** @type {Object.<string, boolean>} */
|
||||
var features = {};
|
||||
const features = {};
|
||||
|
||||
/** @type {Array.<ol.VectorImageTile>} */
|
||||
var renderedTiles = this.renderedTiles;
|
||||
const renderedTiles = this.renderedTiles;
|
||||
|
||||
var source = /** @type {ol.source.VectorTile} */ (layer.getSource());
|
||||
var tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
|
||||
var bufferedExtent, found;
|
||||
var i, ii, replayGroup;
|
||||
var tile, tileCoord, tileExtent;
|
||||
const source = /** @type {ol.source.VectorTile} */ (layer.getSource());
|
||||
const tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
|
||||
let bufferedExtent, found;
|
||||
let i, ii, replayGroup;
|
||||
let tile, tileCoord, tileExtent;
|
||||
for (i = 0, ii = renderedTiles.length; i < ii; ++i) {
|
||||
tile = renderedTiles[i];
|
||||
tileCoord = tile.wrappedTileCoord;
|
||||
@@ -290,25 +289,25 @@ CanvasVectorTileLayerRenderer.prototype.forEachFeatureAtCoordinate = function(co
|
||||
if (!containsCoordinate(bufferedExtent, coordinate)) {
|
||||
continue;
|
||||
}
|
||||
for (var t = 0, tt = tile.tileKeys.length; t < tt; ++t) {
|
||||
var sourceTile = tile.getTile(tile.tileKeys[t]);
|
||||
for (let t = 0, tt = tile.tileKeys.length; t < tt; ++t) {
|
||||
const sourceTile = tile.getTile(tile.tileKeys[t]);
|
||||
if (sourceTile.getState() == TileState.ERROR) {
|
||||
continue;
|
||||
}
|
||||
replayGroup = sourceTile.getReplayGroup(layer, tile.tileCoord.toString());
|
||||
found = found || replayGroup.forEachFeatureAtCoordinate(
|
||||
coordinate, resolution, rotation, hitTolerance, {},
|
||||
/**
|
||||
coordinate, resolution, rotation, hitTolerance, {},
|
||||
/**
|
||||
* @param {ol.Feature|ol.render.Feature} feature Feature.
|
||||
* @return {?} Callback result.
|
||||
*/
|
||||
function(feature) {
|
||||
var key = getUid(feature).toString();
|
||||
if (!(key in features)) {
|
||||
features[key] = true;
|
||||
return callback.call(thisArg, feature, layer);
|
||||
}
|
||||
}, null);
|
||||
function(feature) {
|
||||
const key = getUid(feature).toString();
|
||||
if (!(key in features)) {
|
||||
features[key] = true;
|
||||
return callback.call(thisArg, feature, layer);
|
||||
}
|
||||
}, null);
|
||||
}
|
||||
}
|
||||
return found;
|
||||
@@ -322,26 +321,26 @@ CanvasVectorTileLayerRenderer.prototype.forEachFeatureAtCoordinate = function(co
|
||||
* @private
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.getReplayTransform_ = function(tile, frameState) {
|
||||
var layer = this.getLayer();
|
||||
var source = /** @type {ol.source.VectorTile} */ (layer.getSource());
|
||||
var tileGrid = source.getTileGrid();
|
||||
var tileCoord = tile.tileCoord;
|
||||
var tileResolution = tileGrid.getResolution(tileCoord[0]);
|
||||
var viewState = frameState.viewState;
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var renderResolution = viewState.resolution / pixelRatio;
|
||||
var tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent);
|
||||
var center = viewState.center;
|
||||
var origin = getTopLeft(tileExtent);
|
||||
var size = frameState.size;
|
||||
var offsetX = Math.round(pixelRatio * size[0] / 2);
|
||||
var offsetY = Math.round(pixelRatio * size[1] / 2);
|
||||
const layer = this.getLayer();
|
||||
const source = /** @type {ol.source.VectorTile} */ (layer.getSource());
|
||||
const tileGrid = source.getTileGrid();
|
||||
const tileCoord = tile.tileCoord;
|
||||
const tileResolution = tileGrid.getResolution(tileCoord[0]);
|
||||
const viewState = frameState.viewState;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const renderResolution = viewState.resolution / pixelRatio;
|
||||
const tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent);
|
||||
const center = viewState.center;
|
||||
const origin = getTopLeft(tileExtent);
|
||||
const size = frameState.size;
|
||||
const offsetX = Math.round(pixelRatio * size[0] / 2);
|
||||
const offsetY = Math.round(pixelRatio * size[1] / 2);
|
||||
return _ol_transform_.compose(this.tmpTransform_,
|
||||
offsetX, offsetY,
|
||||
tileResolution / renderResolution, tileResolution / renderResolution,
|
||||
viewState.rotation,
|
||||
(origin[0] - center[0]) / tileResolution,
|
||||
(center[1] - origin[1]) / tileResolution);
|
||||
offsetX, offsetY,
|
||||
tileResolution / renderResolution, tileResolution / renderResolution,
|
||||
viewState.rotation,
|
||||
(origin[0] - center[0]) / tileResolution,
|
||||
(center[1] - origin[1]) / tileResolution);
|
||||
};
|
||||
|
||||
|
||||
@@ -349,7 +348,7 @@ CanvasVectorTileLayerRenderer.prototype.getReplayTransform_ = function(tile, fra
|
||||
* @param {ol.events.Event} event Event.
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.handleFontsChanged_ = function(event) {
|
||||
var layer = this.getLayer();
|
||||
const layer = this.getLayer();
|
||||
if (layer.getVisible() && this.renderedLayerRevision_ !== undefined) {
|
||||
layer.changed();
|
||||
}
|
||||
@@ -370,15 +369,15 @@ CanvasVectorTileLayerRenderer.prototype.handleStyleImageChange_ = function(event
|
||||
* @inheritDoc
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.postCompose = function(context, frameState, layerState) {
|
||||
var layer = this.getLayer();
|
||||
var declutterReplays = layer.getDeclutter() ? {} : null;
|
||||
var source = /** @type {ol.source.VectorTile} */ (layer.getSource());
|
||||
var renderMode = layer.getRenderMode();
|
||||
var replayTypes = CanvasVectorTileLayerRenderer.VECTOR_REPLAYS[renderMode];
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var rotation = frameState.viewState.rotation;
|
||||
var size = frameState.size;
|
||||
var offsetX, offsetY;
|
||||
const layer = this.getLayer();
|
||||
const declutterReplays = layer.getDeclutter() ? {} : null;
|
||||
const source = /** @type {ol.source.VectorTile} */ (layer.getSource());
|
||||
const renderMode = layer.getRenderMode();
|
||||
const replayTypes = CanvasVectorTileLayerRenderer.VECTOR_REPLAYS[renderMode];
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const rotation = frameState.viewState.rotation;
|
||||
const size = frameState.size;
|
||||
let offsetX, offsetY;
|
||||
if (rotation) {
|
||||
offsetX = Math.round(pixelRatio * size[0] / 2);
|
||||
offsetY = Math.round(pixelRatio * size[1] / 2);
|
||||
@@ -387,39 +386,39 @@ CanvasVectorTileLayerRenderer.prototype.postCompose = function(context, frameSta
|
||||
if (declutterReplays) {
|
||||
this.declutterTree_.clear();
|
||||
}
|
||||
var tiles = this.renderedTiles;
|
||||
var tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
|
||||
var clips = [];
|
||||
var zs = [];
|
||||
for (var i = tiles.length - 1; i >= 0; --i) {
|
||||
var tile = /** @type {ol.VectorImageTile} */ (tiles[i]);
|
||||
const tiles = this.renderedTiles;
|
||||
const tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
|
||||
const clips = [];
|
||||
const zs = [];
|
||||
for (let i = tiles.length - 1; i >= 0; --i) {
|
||||
const tile = /** @type {ol.VectorImageTile} */ (tiles[i]);
|
||||
if (tile.getState() == TileState.ABORT) {
|
||||
continue;
|
||||
}
|
||||
var tileCoord = tile.tileCoord;
|
||||
var worldOffset = tileGrid.getTileCoordExtent(tileCoord)[0] -
|
||||
const tileCoord = tile.tileCoord;
|
||||
const worldOffset = tileGrid.getTileCoordExtent(tileCoord)[0] -
|
||||
tileGrid.getTileCoordExtent(tile.wrappedTileCoord)[0];
|
||||
var transform = undefined;
|
||||
for (var t = 0, tt = tile.tileKeys.length; t < tt; ++t) {
|
||||
var sourceTile = tile.getTile(tile.tileKeys[t]);
|
||||
let transform = undefined;
|
||||
for (let t = 0, tt = tile.tileKeys.length; t < tt; ++t) {
|
||||
const sourceTile = tile.getTile(tile.tileKeys[t]);
|
||||
if (sourceTile.getState() == TileState.ERROR) {
|
||||
continue;
|
||||
}
|
||||
var replayGroup = sourceTile.getReplayGroup(layer, tileCoord.toString());
|
||||
const replayGroup = sourceTile.getReplayGroup(layer, tileCoord.toString());
|
||||
if (renderMode != _ol_layer_VectorTileRenderType_.VECTOR && !replayGroup.hasReplays(replayTypes)) {
|
||||
continue;
|
||||
}
|
||||
if (!transform) {
|
||||
transform = this.getTransform(frameState, worldOffset);
|
||||
}
|
||||
var currentZ = sourceTile.tileCoord[0];
|
||||
var currentClip = replayGroup.getClipCoords(transform);
|
||||
const currentZ = sourceTile.tileCoord[0];
|
||||
const currentClip = replayGroup.getClipCoords(transform);
|
||||
context.save();
|
||||
context.globalAlpha = layerState.opacity;
|
||||
// Create a clip mask for regions in this low resolution tile that are
|
||||
// already filled by a higher resolution tile
|
||||
for (var j = 0, jj = clips.length; j < jj; ++j) {
|
||||
var clip = clips[j];
|
||||
for (let j = 0, jj = clips.length; j < jj; ++j) {
|
||||
const clip = clips[j];
|
||||
if (currentZ < zs[j]) {
|
||||
context.beginPath();
|
||||
// counter-clockwise (outer ring) for current tile
|
||||
@@ -446,7 +445,7 @@ CanvasVectorTileLayerRenderer.prototype.postCompose = function(context, frameSta
|
||||
}
|
||||
if (rotation) {
|
||||
_ol_render_canvas_.rotateAtOffset(context, rotation,
|
||||
/** @type {number} */ (offsetX), /** @type {number} */ (offsetY));
|
||||
/** @type {number} */ (offsetX), /** @type {number} */ (offsetY));
|
||||
}
|
||||
CanvasTileLayerRenderer.prototype.postCompose.apply(this, arguments);
|
||||
};
|
||||
@@ -464,17 +463,17 @@ CanvasVectorTileLayerRenderer.prototype.renderFeature = function(feature, square
|
||||
if (!styles) {
|
||||
return false;
|
||||
}
|
||||
var loading = false;
|
||||
let loading = false;
|
||||
if (Array.isArray(styles)) {
|
||||
for (var i = 0, ii = styles.length; i < ii; ++i) {
|
||||
for (let i = 0, ii = styles.length; i < ii; ++i) {
|
||||
loading = _ol_renderer_vector_.renderFeature(
|
||||
replayGroup, feature, styles[i], squaredTolerance,
|
||||
this.handleStyleImageChange_, this) || loading;
|
||||
replayGroup, feature, styles[i], squaredTolerance,
|
||||
this.handleStyleImageChange_, this) || loading;
|
||||
}
|
||||
} else {
|
||||
loading = _ol_renderer_vector_.renderFeature(
|
||||
replayGroup, feature, styles, squaredTolerance,
|
||||
this.handleStyleImageChange_, this);
|
||||
replayGroup, feature, styles, squaredTolerance,
|
||||
this.handleStyleImageChange_, this);
|
||||
}
|
||||
return loading;
|
||||
};
|
||||
@@ -487,34 +486,34 @@ CanvasVectorTileLayerRenderer.prototype.renderFeature = function(feature, square
|
||||
* @private
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer.prototype.renderTileImage_ = function(
|
||||
tile, frameState, layerState) {
|
||||
var layer = this.getLayer();
|
||||
var replayState = tile.getReplayState(layer);
|
||||
var revision = layer.getRevision();
|
||||
var replays = CanvasVectorTileLayerRenderer.IMAGE_REPLAYS[layer.getRenderMode()];
|
||||
tile, frameState, layerState) {
|
||||
const layer = this.getLayer();
|
||||
const replayState = tile.getReplayState(layer);
|
||||
const revision = layer.getRevision();
|
||||
const replays = CanvasVectorTileLayerRenderer.IMAGE_REPLAYS[layer.getRenderMode()];
|
||||
if (replays && replayState.renderedTileRevision !== revision) {
|
||||
replayState.renderedTileRevision = revision;
|
||||
var tileCoord = tile.wrappedTileCoord;
|
||||
var z = tileCoord[0];
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var source = /** @type {ol.source.VectorTile} */ (layer.getSource());
|
||||
var tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
|
||||
var resolution = tileGrid.getResolution(z);
|
||||
var context = tile.getContext(layer);
|
||||
var size = source.getTilePixelSize(z, pixelRatio, frameState.viewState.projection);
|
||||
const tileCoord = tile.wrappedTileCoord;
|
||||
const z = tileCoord[0];
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const source = /** @type {ol.source.VectorTile} */ (layer.getSource());
|
||||
const tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
|
||||
const resolution = tileGrid.getResolution(z);
|
||||
const context = tile.getContext(layer);
|
||||
const size = source.getTilePixelSize(z, pixelRatio, frameState.viewState.projection);
|
||||
context.canvas.width = size[0];
|
||||
context.canvas.height = size[1];
|
||||
var tileExtent = tileGrid.getTileCoordExtent(tileCoord);
|
||||
for (var i = 0, ii = tile.tileKeys.length; i < ii; ++i) {
|
||||
var sourceTile = tile.getTile(tile.tileKeys[i]);
|
||||
const tileExtent = tileGrid.getTileCoordExtent(tileCoord);
|
||||
for (let i = 0, ii = tile.tileKeys.length; i < ii; ++i) {
|
||||
const sourceTile = tile.getTile(tile.tileKeys[i]);
|
||||
if (sourceTile.getState() == TileState.ERROR) {
|
||||
continue;
|
||||
}
|
||||
var pixelScale = pixelRatio / resolution;
|
||||
var transform = _ol_transform_.reset(this.tmpTransform_);
|
||||
const pixelScale = pixelRatio / resolution;
|
||||
const transform = _ol_transform_.reset(this.tmpTransform_);
|
||||
_ol_transform_.scale(transform, pixelScale, -pixelScale);
|
||||
_ol_transform_.translate(transform, -tileExtent[0], -tileExtent[3]);
|
||||
var replayGroup = sourceTile.getReplayGroup(layer, tile.tileCoord.toString());
|
||||
const replayGroup = sourceTile.getReplayGroup(layer, tile.tileCoord.toString());
|
||||
replayGroup.replay(context, transform, 0, {}, replays);
|
||||
}
|
||||
}
|
||||
|
||||
+50
-51
@@ -5,13 +5,13 @@ import {getUid} from '../index.js';
|
||||
import ImageState from '../ImageState.js';
|
||||
import GeometryType from '../geom/GeometryType.js';
|
||||
import ReplayType from '../render/ReplayType.js';
|
||||
var _ol_renderer_vector_ = {};
|
||||
const _ol_renderer_vector_ = {};
|
||||
|
||||
|
||||
/**
|
||||
* @type {number} Tolerance for geometry simplification in device pixels.
|
||||
*/
|
||||
var SIMPLIFY_TOLERANCE = 0.5;
|
||||
const SIMPLIFY_TOLERANCE = 0.5;
|
||||
|
||||
|
||||
/**
|
||||
@@ -30,7 +30,7 @@ _ol_renderer_vector_.defaultOrder = function(feature1, feature2) {
|
||||
* @return {number} Squared pixel tolerance.
|
||||
*/
|
||||
_ol_renderer_vector_.getSquaredTolerance = function(resolution, pixelRatio) {
|
||||
var tolerance = _ol_renderer_vector_.getTolerance(resolution, pixelRatio);
|
||||
const tolerance = _ol_renderer_vector_.getTolerance(resolution, pixelRatio);
|
||||
return tolerance * tolerance;
|
||||
};
|
||||
|
||||
@@ -53,16 +53,16 @@ _ol_renderer_vector_.getTolerance = function(resolution, pixelRatio) {
|
||||
* @private
|
||||
*/
|
||||
_ol_renderer_vector_.renderCircleGeometry_ = function(replayGroup, geometry, style, feature) {
|
||||
var fillStyle = style.getFill();
|
||||
var strokeStyle = style.getStroke();
|
||||
const fillStyle = style.getFill();
|
||||
const strokeStyle = style.getStroke();
|
||||
if (fillStyle || strokeStyle) {
|
||||
var circleReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.CIRCLE);
|
||||
const circleReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.CIRCLE);
|
||||
circleReplay.setFillStrokeStyle(fillStyle, strokeStyle);
|
||||
circleReplay.drawCircle(geometry, feature);
|
||||
}
|
||||
var textStyle = style.getText();
|
||||
const textStyle = style.getText();
|
||||
if (textStyle) {
|
||||
var textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(false));
|
||||
textReplay.drawText(geometry, feature);
|
||||
}
|
||||
@@ -80,12 +80,11 @@ _ol_renderer_vector_.renderCircleGeometry_ = function(replayGroup, geometry, sty
|
||||
* @template T
|
||||
*/
|
||||
_ol_renderer_vector_.renderFeature = function(
|
||||
replayGroup, feature, style, squaredTolerance, listener, thisArg) {
|
||||
var loading = false;
|
||||
var imageStyle, imageState;
|
||||
imageStyle = style.getImage();
|
||||
replayGroup, feature, style, squaredTolerance, listener, thisArg) {
|
||||
let loading = false;
|
||||
const imageStyle = style.getImage();
|
||||
if (imageStyle) {
|
||||
imageState = imageStyle.getImageState();
|
||||
let imageState = imageStyle.getImageState();
|
||||
if (imageState == ImageState.LOADED || imageState == ImageState.ERROR) {
|
||||
imageStyle.unlistenImageChange(listener, thisArg);
|
||||
} else {
|
||||
@@ -98,7 +97,7 @@ _ol_renderer_vector_.renderFeature = function(
|
||||
}
|
||||
}
|
||||
_ol_renderer_vector_.renderFeature_(replayGroup, feature, style,
|
||||
squaredTolerance);
|
||||
squaredTolerance);
|
||||
|
||||
return loading;
|
||||
};
|
||||
@@ -112,17 +111,17 @@ _ol_renderer_vector_.renderFeature = function(
|
||||
* @private
|
||||
*/
|
||||
_ol_renderer_vector_.renderFeature_ = function(
|
||||
replayGroup, feature, style, squaredTolerance) {
|
||||
var geometry = style.getGeometryFunction()(feature);
|
||||
replayGroup, feature, style, squaredTolerance) {
|
||||
const geometry = style.getGeometryFunction()(feature);
|
||||
if (!geometry) {
|
||||
return;
|
||||
}
|
||||
var simplifiedGeometry = geometry.getSimplifiedGeometry(squaredTolerance);
|
||||
var renderer = style.getRenderer();
|
||||
const simplifiedGeometry = geometry.getSimplifiedGeometry(squaredTolerance);
|
||||
const renderer = style.getRenderer();
|
||||
if (renderer) {
|
||||
_ol_renderer_vector_.renderGeometry_(replayGroup, simplifiedGeometry, style, feature);
|
||||
} else {
|
||||
var geometryRenderer =
|
||||
const geometryRenderer =
|
||||
_ol_renderer_vector_.GEOMETRY_RENDERERS_[simplifiedGeometry.getType()];
|
||||
geometryRenderer(replayGroup, simplifiedGeometry, style, feature);
|
||||
}
|
||||
@@ -138,13 +137,13 @@ _ol_renderer_vector_.renderFeature_ = function(
|
||||
*/
|
||||
_ol_renderer_vector_.renderGeometry_ = function(replayGroup, geometry, style, feature) {
|
||||
if (geometry.getType() == GeometryType.GEOMETRY_COLLECTION) {
|
||||
var geometries = /** @type {ol.geom.GeometryCollection} */ (geometry).getGeometries();
|
||||
for (var i = 0, ii = geometries.length; i < ii; ++i) {
|
||||
const geometries = /** @type {ol.geom.GeometryCollection} */ (geometry).getGeometries();
|
||||
for (let i = 0, ii = geometries.length; i < ii; ++i) {
|
||||
_ol_renderer_vector_.renderGeometry_(replayGroup, geometries[i], style, feature);
|
||||
}
|
||||
return;
|
||||
}
|
||||
var replay = replayGroup.getReplay(style.getZIndex(), ReplayType.DEFAULT);
|
||||
const replay = replayGroup.getReplay(style.getZIndex(), ReplayType.DEFAULT);
|
||||
replay.drawCustom(/** @type {ol.geom.SimpleGeometry} */ (geometry), feature, style.getRenderer());
|
||||
};
|
||||
|
||||
@@ -157,10 +156,10 @@ _ol_renderer_vector_.renderGeometry_ = function(replayGroup, geometry, style, fe
|
||||
* @private
|
||||
*/
|
||||
_ol_renderer_vector_.renderGeometryCollectionGeometry_ = function(replayGroup, geometry, style, feature) {
|
||||
var geometries = geometry.getGeometriesArray();
|
||||
var i, ii;
|
||||
const geometries = geometry.getGeometriesArray();
|
||||
let i, ii;
|
||||
for (i = 0, ii = geometries.length; i < ii; ++i) {
|
||||
var geometryRenderer =
|
||||
const geometryRenderer =
|
||||
_ol_renderer_vector_.GEOMETRY_RENDERERS_[geometries[i].getType()];
|
||||
geometryRenderer(replayGroup, geometries[i], style, feature);
|
||||
}
|
||||
@@ -175,15 +174,15 @@ _ol_renderer_vector_.renderGeometryCollectionGeometry_ = function(replayGroup, g
|
||||
* @private
|
||||
*/
|
||||
_ol_renderer_vector_.renderLineStringGeometry_ = function(replayGroup, geometry, style, feature) {
|
||||
var strokeStyle = style.getStroke();
|
||||
const strokeStyle = style.getStroke();
|
||||
if (strokeStyle) {
|
||||
var lineStringReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.LINE_STRING);
|
||||
const lineStringReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.LINE_STRING);
|
||||
lineStringReplay.setFillStrokeStyle(null, strokeStyle);
|
||||
lineStringReplay.drawLineString(geometry, feature);
|
||||
}
|
||||
var textStyle = style.getText();
|
||||
const textStyle = style.getText();
|
||||
if (textStyle) {
|
||||
var textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(false));
|
||||
textReplay.drawText(geometry, feature);
|
||||
}
|
||||
@@ -198,15 +197,15 @@ _ol_renderer_vector_.renderLineStringGeometry_ = function(replayGroup, geometry,
|
||||
* @private
|
||||
*/
|
||||
_ol_renderer_vector_.renderMultiLineStringGeometry_ = function(replayGroup, geometry, style, feature) {
|
||||
var strokeStyle = style.getStroke();
|
||||
const strokeStyle = style.getStroke();
|
||||
if (strokeStyle) {
|
||||
var lineStringReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.LINE_STRING);
|
||||
const lineStringReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.LINE_STRING);
|
||||
lineStringReplay.setFillStrokeStyle(null, strokeStyle);
|
||||
lineStringReplay.drawMultiLineString(geometry, feature);
|
||||
}
|
||||
var textStyle = style.getText();
|
||||
const textStyle = style.getText();
|
||||
if (textStyle) {
|
||||
var textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(false));
|
||||
textReplay.drawText(geometry, feature);
|
||||
}
|
||||
@@ -221,16 +220,16 @@ _ol_renderer_vector_.renderMultiLineStringGeometry_ = function(replayGroup, geom
|
||||
* @private
|
||||
*/
|
||||
_ol_renderer_vector_.renderMultiPolygonGeometry_ = function(replayGroup, geometry, style, feature) {
|
||||
var fillStyle = style.getFill();
|
||||
var strokeStyle = style.getStroke();
|
||||
const fillStyle = style.getFill();
|
||||
const strokeStyle = style.getStroke();
|
||||
if (strokeStyle || fillStyle) {
|
||||
var polygonReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.POLYGON);
|
||||
const polygonReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.POLYGON);
|
||||
polygonReplay.setFillStrokeStyle(fillStyle, strokeStyle);
|
||||
polygonReplay.drawMultiPolygon(geometry, feature);
|
||||
}
|
||||
var textStyle = style.getText();
|
||||
const textStyle = style.getText();
|
||||
if (textStyle) {
|
||||
var textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(false));
|
||||
textReplay.drawText(geometry, feature);
|
||||
}
|
||||
@@ -245,18 +244,18 @@ _ol_renderer_vector_.renderMultiPolygonGeometry_ = function(replayGroup, geometr
|
||||
* @private
|
||||
*/
|
||||
_ol_renderer_vector_.renderPointGeometry_ = function(replayGroup, geometry, style, feature) {
|
||||
var imageStyle = style.getImage();
|
||||
const imageStyle = style.getImage();
|
||||
if (imageStyle) {
|
||||
if (imageStyle.getImageState() != ImageState.LOADED) {
|
||||
return;
|
||||
}
|
||||
var imageReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.IMAGE);
|
||||
const imageReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.IMAGE);
|
||||
imageReplay.setImageStyle(imageStyle, replayGroup.addDeclutter(false));
|
||||
imageReplay.drawPoint(geometry, feature);
|
||||
}
|
||||
var textStyle = style.getText();
|
||||
const textStyle = style.getText();
|
||||
if (textStyle) {
|
||||
var textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(!!imageStyle));
|
||||
textReplay.drawText(geometry, feature);
|
||||
}
|
||||
@@ -271,18 +270,18 @@ _ol_renderer_vector_.renderPointGeometry_ = function(replayGroup, geometry, styl
|
||||
* @private
|
||||
*/
|
||||
_ol_renderer_vector_.renderMultiPointGeometry_ = function(replayGroup, geometry, style, feature) {
|
||||
var imageStyle = style.getImage();
|
||||
const imageStyle = style.getImage();
|
||||
if (imageStyle) {
|
||||
if (imageStyle.getImageState() != ImageState.LOADED) {
|
||||
return;
|
||||
}
|
||||
var imageReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.IMAGE);
|
||||
const imageReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.IMAGE);
|
||||
imageReplay.setImageStyle(imageStyle, replayGroup.addDeclutter(false));
|
||||
imageReplay.drawMultiPoint(geometry, feature);
|
||||
}
|
||||
var textStyle = style.getText();
|
||||
const textStyle = style.getText();
|
||||
if (textStyle) {
|
||||
var textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(!!imageStyle));
|
||||
textReplay.drawText(geometry, feature);
|
||||
}
|
||||
@@ -297,16 +296,16 @@ _ol_renderer_vector_.renderMultiPointGeometry_ = function(replayGroup, geometry,
|
||||
* @private
|
||||
*/
|
||||
_ol_renderer_vector_.renderPolygonGeometry_ = function(replayGroup, geometry, style, feature) {
|
||||
var fillStyle = style.getFill();
|
||||
var strokeStyle = style.getStroke();
|
||||
const fillStyle = style.getFill();
|
||||
const strokeStyle = style.getStroke();
|
||||
if (fillStyle || strokeStyle) {
|
||||
var polygonReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.POLYGON);
|
||||
const polygonReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.POLYGON);
|
||||
polygonReplay.setFillStrokeStyle(fillStyle, strokeStyle);
|
||||
polygonReplay.drawPolygon(geometry, feature);
|
||||
}
|
||||
var textStyle = style.getText();
|
||||
const textStyle = style.getText();
|
||||
if (textStyle) {
|
||||
var textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
const textReplay = replayGroup.getReplay(style.getZIndex(), ReplayType.TEXT);
|
||||
textReplay.setTextStyle(textStyle, replayGroup.addDeclutter(false));
|
||||
textReplay.drawText(geometry, feature);
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ import _ol_webgl_Context_ from '../../webgl/Context.js';
|
||||
* @param {ol.layer.Image} imageLayer Tile layer.
|
||||
* @api
|
||||
*/
|
||||
var WebGLImageLayerRenderer = function(mapRenderer, imageLayer) {
|
||||
const WebGLImageLayerRenderer = function(mapRenderer, imageLayer) {
|
||||
|
||||
WebGLLayerRenderer.call(this, mapRenderer, imageLayer);
|
||||
|
||||
@@ -68,8 +68,8 @@ WebGLImageLayerRenderer['handles'] = function(type, layer) {
|
||||
*/
|
||||
WebGLImageLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
return new WebGLImageLayerRenderer(
|
||||
/** @type {ol.renderer.webgl.Map} */ (mapRenderer),
|
||||
/** @type {ol.layer.Image} */ (layer)
|
||||
/** @type {ol.renderer.webgl.Map} */ (mapRenderer),
|
||||
/** @type {ol.layer.Image} */ (layer)
|
||||
);
|
||||
};
|
||||
|
||||
@@ -85,11 +85,11 @@ WebGLImageLayerRenderer.prototype.createTexture_ = function(image) {
|
||||
// http://www.khronos.org/webgl/wiki/WebGL_and_OpenGL_Differences#Non-Power_of_Two_Texture_Support
|
||||
// http://learningwebgl.com/blog/?p=2101
|
||||
|
||||
var imageElement = image.getImage();
|
||||
var gl = this.mapRenderer.getGL();
|
||||
const imageElement = image.getImage();
|
||||
const gl = this.mapRenderer.getGL();
|
||||
|
||||
return _ol_webgl_Context_.createTexture(
|
||||
gl, imageElement, _ol_webgl_.CLAMP_TO_EDGE, _ol_webgl_.CLAMP_TO_EDGE);
|
||||
gl, imageElement, _ol_webgl_.CLAMP_TO_EDGE, _ol_webgl_.CLAMP_TO_EDGE);
|
||||
};
|
||||
|
||||
|
||||
@@ -97,21 +97,21 @@ WebGLImageLayerRenderer.prototype.createTexture_ = function(image) {
|
||||
* @inheritDoc
|
||||
*/
|
||||
WebGLImageLayerRenderer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg) {
|
||||
var layer = this.getLayer();
|
||||
var source = layer.getSource();
|
||||
var resolution = frameState.viewState.resolution;
|
||||
var rotation = frameState.viewState.rotation;
|
||||
var skippedFeatureUids = frameState.skippedFeatureUids;
|
||||
const layer = this.getLayer();
|
||||
const source = layer.getSource();
|
||||
const resolution = frameState.viewState.resolution;
|
||||
const rotation = frameState.viewState.rotation;
|
||||
const skippedFeatureUids = frameState.skippedFeatureUids;
|
||||
return source.forEachFeatureAtCoordinate(
|
||||
coordinate, resolution, rotation, hitTolerance, skippedFeatureUids,
|
||||
coordinate, resolution, rotation, hitTolerance, skippedFeatureUids,
|
||||
|
||||
/**
|
||||
/**
|
||||
* @param {ol.Feature|ol.render.Feature} feature Feature.
|
||||
* @return {?} Callback result.
|
||||
*/
|
||||
function(feature) {
|
||||
return callback.call(thisArg, feature, layer);
|
||||
});
|
||||
function(feature) {
|
||||
return callback.call(thisArg, feature, layer);
|
||||
});
|
||||
};
|
||||
|
||||
|
||||
@@ -120,38 +120,38 @@ WebGLImageLayerRenderer.prototype.forEachFeatureAtCoordinate = function(coordina
|
||||
*/
|
||||
WebGLImageLayerRenderer.prototype.prepareFrame = function(frameState, layerState, context) {
|
||||
|
||||
var gl = this.mapRenderer.getGL();
|
||||
const gl = this.mapRenderer.getGL();
|
||||
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var viewState = frameState.viewState;
|
||||
var viewCenter = viewState.center;
|
||||
var viewResolution = viewState.resolution;
|
||||
var viewRotation = viewState.rotation;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const viewState = frameState.viewState;
|
||||
const viewCenter = viewState.center;
|
||||
const viewResolution = viewState.resolution;
|
||||
const viewRotation = viewState.rotation;
|
||||
|
||||
var image = this.image_;
|
||||
var texture = this.texture;
|
||||
var imageLayer = /** @type {ol.layer.Image} */ (this.getLayer());
|
||||
var imageSource = imageLayer.getSource();
|
||||
let image = this.image_;
|
||||
let texture = this.texture;
|
||||
const imageLayer = /** @type {ol.layer.Image} */ (this.getLayer());
|
||||
const imageSource = imageLayer.getSource();
|
||||
|
||||
var hints = frameState.viewHints;
|
||||
const hints = frameState.viewHints;
|
||||
|
||||
var renderedExtent = frameState.extent;
|
||||
let renderedExtent = frameState.extent;
|
||||
if (layerState.extent !== undefined) {
|
||||
renderedExtent = getIntersection(renderedExtent, layerState.extent);
|
||||
}
|
||||
if (!hints[ViewHint.ANIMATING] && !hints[ViewHint.INTERACTING] &&
|
||||
!isEmpty(renderedExtent)) {
|
||||
var projection = viewState.projection;
|
||||
let projection = viewState.projection;
|
||||
if (!ENABLE_RASTER_REPROJECTION) {
|
||||
var sourceProjection = imageSource.getProjection();
|
||||
const sourceProjection = imageSource.getProjection();
|
||||
if (sourceProjection) {
|
||||
projection = sourceProjection;
|
||||
}
|
||||
}
|
||||
var image_ = imageSource.getImage(renderedExtent, viewResolution,
|
||||
pixelRatio, projection);
|
||||
const image_ = imageSource.getImage(renderedExtent, viewResolution,
|
||||
pixelRatio, projection);
|
||||
if (image_) {
|
||||
var loaded = this.loadImage(image_);
|
||||
const loaded = this.loadImage(image_);
|
||||
if (loaded) {
|
||||
image = image_;
|
||||
texture = this.createTexture_(image_);
|
||||
@@ -160,13 +160,13 @@ WebGLImageLayerRenderer.prototype.prepareFrame = function(frameState, layerState
|
||||
* @param {WebGLRenderingContext} gl GL.
|
||||
* @param {WebGLTexture} texture Texture.
|
||||
*/
|
||||
var postRenderFunction = function(gl, texture) {
|
||||
const postRenderFunction = function(gl, texture) {
|
||||
if (!gl.isContextLost()) {
|
||||
gl.deleteTexture(texture);
|
||||
}
|
||||
}.bind(null, gl, this.texture);
|
||||
frameState.postRenderFunctions.push(
|
||||
/** @type {ol.PostRenderFunction} */ (postRenderFunction)
|
||||
/** @type {ol.PostRenderFunction} */ (postRenderFunction)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -174,15 +174,15 @@ WebGLImageLayerRenderer.prototype.prepareFrame = function(frameState, layerState
|
||||
}
|
||||
|
||||
if (image) {
|
||||
var canvas = this.mapRenderer.getContext().getCanvas();
|
||||
const canvas = this.mapRenderer.getContext().getCanvas();
|
||||
|
||||
this.updateProjectionMatrix_(canvas.width, canvas.height,
|
||||
pixelRatio, viewCenter, viewResolution, viewRotation,
|
||||
image.getExtent());
|
||||
pixelRatio, viewCenter, viewResolution, viewRotation,
|
||||
image.getExtent());
|
||||
this.hitTransformationMatrix_ = null;
|
||||
|
||||
// Translate and scale to flip the Y coord.
|
||||
var texCoordMatrix = this.texCoordMatrix;
|
||||
const texCoordMatrix = this.texCoordMatrix;
|
||||
_ol_transform_.reset(texCoordMatrix);
|
||||
_ol_transform_.scale(texCoordMatrix, 1, -1);
|
||||
_ol_transform_.translate(texCoordMatrix, 0, -1);
|
||||
@@ -206,23 +206,23 @@ WebGLImageLayerRenderer.prototype.prepareFrame = function(frameState, layerState
|
||||
* @private
|
||||
*/
|
||||
WebGLImageLayerRenderer.prototype.updateProjectionMatrix_ = function(canvasWidth, canvasHeight, pixelRatio,
|
||||
viewCenter, viewResolution, viewRotation, imageExtent) {
|
||||
viewCenter, viewResolution, viewRotation, imageExtent) {
|
||||
|
||||
var canvasExtentWidth = canvasWidth * viewResolution;
|
||||
var canvasExtentHeight = canvasHeight * viewResolution;
|
||||
const canvasExtentWidth = canvasWidth * viewResolution;
|
||||
const canvasExtentHeight = canvasHeight * viewResolution;
|
||||
|
||||
var projectionMatrix = this.projectionMatrix;
|
||||
const projectionMatrix = this.projectionMatrix;
|
||||
_ol_transform_.reset(projectionMatrix);
|
||||
_ol_transform_.scale(projectionMatrix,
|
||||
pixelRatio * 2 / canvasExtentWidth,
|
||||
pixelRatio * 2 / canvasExtentHeight);
|
||||
pixelRatio * 2 / canvasExtentWidth,
|
||||
pixelRatio * 2 / canvasExtentHeight);
|
||||
_ol_transform_.rotate(projectionMatrix, -viewRotation);
|
||||
_ol_transform_.translate(projectionMatrix,
|
||||
imageExtent[0] - viewCenter[0],
|
||||
imageExtent[1] - viewCenter[1]);
|
||||
imageExtent[0] - viewCenter[0],
|
||||
imageExtent[1] - viewCenter[1]);
|
||||
_ol_transform_.scale(projectionMatrix,
|
||||
(imageExtent[2] - imageExtent[0]) / 2,
|
||||
(imageExtent[3] - imageExtent[1]) / 2);
|
||||
(imageExtent[2] - imageExtent[0]) / 2,
|
||||
(imageExtent[3] - imageExtent[1]) / 2);
|
||||
_ol_transform_.translate(projectionMatrix, 1, 1);
|
||||
|
||||
};
|
||||
@@ -232,7 +232,7 @@ WebGLImageLayerRenderer.prototype.updateProjectionMatrix_ = function(canvasWidth
|
||||
* @inheritDoc
|
||||
*/
|
||||
WebGLImageLayerRenderer.prototype.hasFeatureAtCoordinate = function(coordinate, frameState) {
|
||||
var hasFeature = this.forEachFeatureAtCoordinate(coordinate, frameState, 0, TRUE, this);
|
||||
const hasFeature = this.forEachFeatureAtCoordinate(coordinate, frameState, 0, TRUE, this);
|
||||
return hasFeature !== undefined;
|
||||
};
|
||||
|
||||
@@ -248,9 +248,9 @@ WebGLImageLayerRenderer.prototype.forEachLayerAtPixel = function(pixel, frameSta
|
||||
if (this.getLayer().getSource().forEachFeatureAtCoordinate !== nullFunction) {
|
||||
// for ImageCanvas sources use the original hit-detection logic,
|
||||
// so that for example also transparent polygons are detected
|
||||
var coordinate = _ol_transform_.apply(
|
||||
frameState.pixelToCoordinateTransform, pixel.slice());
|
||||
var hasFeature = this.forEachFeatureAtCoordinate(coordinate, frameState, 0, TRUE, this);
|
||||
const coordinate = _ol_transform_.apply(
|
||||
frameState.pixelToCoordinateTransform, pixel.slice());
|
||||
const hasFeature = this.forEachFeatureAtCoordinate(coordinate, frameState, 0, TRUE, this);
|
||||
|
||||
if (hasFeature) {
|
||||
return callback.call(thisArg, this.getLayer(), null);
|
||||
@@ -258,16 +258,16 @@ WebGLImageLayerRenderer.prototype.forEachLayerAtPixel = function(pixel, frameSta
|
||||
return undefined;
|
||||
}
|
||||
} else {
|
||||
var imageSize =
|
||||
const imageSize =
|
||||
[this.image_.getImage().width, this.image_.getImage().height];
|
||||
|
||||
if (!this.hitTransformationMatrix_) {
|
||||
this.hitTransformationMatrix_ = this.getHitTransformationMatrix_(
|
||||
frameState.size, imageSize);
|
||||
frameState.size, imageSize);
|
||||
}
|
||||
|
||||
var pixelOnFrameBuffer = _ol_transform_.apply(
|
||||
this.hitTransformationMatrix_, pixel.slice());
|
||||
const pixelOnFrameBuffer = _ol_transform_.apply(
|
||||
this.hitTransformationMatrix_, pixel.slice());
|
||||
|
||||
if (pixelOnFrameBuffer[0] < 0 || pixelOnFrameBuffer[0] > imageSize[0] ||
|
||||
pixelOnFrameBuffer[1] < 0 || pixelOnFrameBuffer[1] > imageSize[1]) {
|
||||
@@ -281,9 +281,9 @@ WebGLImageLayerRenderer.prototype.forEachLayerAtPixel = function(pixel, frameSta
|
||||
|
||||
this.hitCanvasContext_.clearRect(0, 0, 1, 1);
|
||||
this.hitCanvasContext_.drawImage(this.image_.getImage(),
|
||||
pixelOnFrameBuffer[0], pixelOnFrameBuffer[1], 1, 1, 0, 0, 1, 1);
|
||||
pixelOnFrameBuffer[0], pixelOnFrameBuffer[1], 1, 1, 0, 0, 1, 1);
|
||||
|
||||
var imageData = this.hitCanvasContext_.getImageData(0, 0, 1, 1).data;
|
||||
const imageData = this.hitCanvasContext_.getImageData(0, 0, 1, 1).data;
|
||||
if (imageData[3] > 0) {
|
||||
return callback.call(thisArg, this.getLayer(), imageData);
|
||||
} else {
|
||||
@@ -304,7 +304,7 @@ WebGLImageLayerRenderer.prototype.forEachLayerAtPixel = function(pixel, frameSta
|
||||
WebGLImageLayerRenderer.prototype.getHitTransformationMatrix_ = function(mapSize, imageSize) {
|
||||
// the first matrix takes a map pixel, flips the y-axis and scales to
|
||||
// a range between -1 ... 1
|
||||
var mapCoordTransform = _ol_transform_.create();
|
||||
const mapCoordTransform = _ol_transform_.create();
|
||||
_ol_transform_.translate(mapCoordTransform, -1, -1);
|
||||
_ol_transform_.scale(mapCoordTransform, 2 / mapSize[0], 2 / mapSize[1]);
|
||||
_ol_transform_.translate(mapCoordTransform, 0, mapSize[1]);
|
||||
@@ -312,10 +312,10 @@ WebGLImageLayerRenderer.prototype.getHitTransformationMatrix_ = function(mapSize
|
||||
|
||||
// the second matrix is the inverse of the projection matrix used in the
|
||||
// shader for drawing
|
||||
var projectionMatrixInv = _ol_transform_.invert(this.projectionMatrix.slice());
|
||||
const projectionMatrixInv = _ol_transform_.invert(this.projectionMatrix.slice());
|
||||
|
||||
// the third matrix scales to the image dimensions and flips the y-axis again
|
||||
var transform = _ol_transform_.create();
|
||||
const transform = _ol_transform_.create();
|
||||
_ol_transform_.translate(transform, 0, imageSize[1]);
|
||||
_ol_transform_.scale(transform, 1, -1);
|
||||
_ol_transform_.scale(transform, imageSize[0] / 2, imageSize[1] / 2);
|
||||
|
||||
@@ -21,7 +21,7 @@ import _ol_webgl_Context_ from '../../webgl/Context.js';
|
||||
* @param {ol.renderer.webgl.Map} mapRenderer Map renderer.
|
||||
* @param {ol.layer.Layer} layer Layer.
|
||||
*/
|
||||
var WebGLLayerRenderer = function(mapRenderer, layer) {
|
||||
const WebGLLayerRenderer = function(mapRenderer, layer) {
|
||||
|
||||
LayerRenderer.call(this, layer);
|
||||
|
||||
@@ -96,7 +96,7 @@ inherits(WebGLLayerRenderer, LayerRenderer);
|
||||
*/
|
||||
WebGLLayerRenderer.prototype.bindFramebuffer = function(frameState, framebufferDimension) {
|
||||
|
||||
var gl = this.mapRenderer.getGL();
|
||||
const gl = this.mapRenderer.getGL();
|
||||
|
||||
if (this.framebufferDimension === undefined ||
|
||||
this.framebufferDimension != framebufferDimension) {
|
||||
@@ -105,7 +105,7 @@ WebGLLayerRenderer.prototype.bindFramebuffer = function(frameState, framebufferD
|
||||
* @param {WebGLFramebuffer} framebuffer Framebuffer.
|
||||
* @param {WebGLTexture} texture Texture.
|
||||
*/
|
||||
var postRenderFunction = function(gl, framebuffer, texture) {
|
||||
const postRenderFunction = function(gl, framebuffer, texture) {
|
||||
if (!gl.isContextLost()) {
|
||||
gl.deleteFramebuffer(framebuffer);
|
||||
gl.deleteTexture(texture);
|
||||
@@ -113,16 +113,16 @@ WebGLLayerRenderer.prototype.bindFramebuffer = function(frameState, framebufferD
|
||||
}.bind(null, gl, this.framebuffer, this.texture);
|
||||
|
||||
frameState.postRenderFunctions.push(
|
||||
/** @type {ol.PostRenderFunction} */ (postRenderFunction)
|
||||
/** @type {ol.PostRenderFunction} */ (postRenderFunction)
|
||||
);
|
||||
|
||||
var texture = _ol_webgl_Context_.createEmptyTexture(
|
||||
gl, framebufferDimension, framebufferDimension);
|
||||
const texture = _ol_webgl_Context_.createEmptyTexture(
|
||||
gl, framebufferDimension, framebufferDimension);
|
||||
|
||||
var framebuffer = gl.createFramebuffer();
|
||||
const framebuffer = gl.createFramebuffer();
|
||||
gl.bindFramebuffer(_ol_webgl_.FRAMEBUFFER, framebuffer);
|
||||
gl.framebufferTexture2D(_ol_webgl_.FRAMEBUFFER,
|
||||
_ol_webgl_.COLOR_ATTACHMENT0, _ol_webgl_.TEXTURE_2D, texture, 0);
|
||||
_ol_webgl_.COLOR_ATTACHMENT0, _ol_webgl_.TEXTURE_2D, texture, 0);
|
||||
|
||||
this.texture = texture;
|
||||
this.framebuffer = framebuffer;
|
||||
@@ -146,14 +146,14 @@ WebGLLayerRenderer.prototype.composeFrame = function(frameState, layerState, con
|
||||
|
||||
context.bindBuffer(_ol_webgl_.ARRAY_BUFFER, this.arrayBuffer_);
|
||||
|
||||
var gl = context.getGL();
|
||||
const gl = context.getGL();
|
||||
|
||||
var fragmentShader = _ol_renderer_webgl_defaultmapshader_.fragment;
|
||||
var vertexShader = _ol_renderer_webgl_defaultmapshader_.vertex;
|
||||
const fragmentShader = _ol_renderer_webgl_defaultmapshader_.fragment;
|
||||
const vertexShader = _ol_renderer_webgl_defaultmapshader_.vertex;
|
||||
|
||||
var program = context.getProgram(fragmentShader, vertexShader);
|
||||
const program = context.getProgram(fragmentShader, vertexShader);
|
||||
|
||||
var locations;
|
||||
let locations;
|
||||
if (!this.defaultLocations_) {
|
||||
locations = new _ol_renderer_webgl_defaultmapshader_Locations_(gl, program);
|
||||
this.defaultLocations_ = locations;
|
||||
@@ -164,17 +164,17 @@ WebGLLayerRenderer.prototype.composeFrame = function(frameState, layerState, con
|
||||
if (context.useProgram(program)) {
|
||||
gl.enableVertexAttribArray(locations.a_position);
|
||||
gl.vertexAttribPointer(
|
||||
locations.a_position, 2, _ol_webgl_.FLOAT, false, 16, 0);
|
||||
locations.a_position, 2, _ol_webgl_.FLOAT, false, 16, 0);
|
||||
gl.enableVertexAttribArray(locations.a_texCoord);
|
||||
gl.vertexAttribPointer(
|
||||
locations.a_texCoord, 2, _ol_webgl_.FLOAT, false, 16, 8);
|
||||
locations.a_texCoord, 2, _ol_webgl_.FLOAT, false, 16, 8);
|
||||
gl.uniform1i(locations.u_texture, 0);
|
||||
}
|
||||
|
||||
gl.uniformMatrix4fv(locations.u_texCoordMatrix, false,
|
||||
fromTransform(this.tmpMat4_, this.getTexCoordMatrix()));
|
||||
fromTransform(this.tmpMat4_, this.getTexCoordMatrix()));
|
||||
gl.uniformMatrix4fv(locations.u_projectionMatrix, false,
|
||||
fromTransform(this.tmpMat4_, this.getProjectionMatrix()));
|
||||
fromTransform(this.tmpMat4_, this.getProjectionMatrix()));
|
||||
gl.uniform1f(locations.u_opacity, layerState.opacity);
|
||||
gl.bindTexture(_ol_webgl_.TEXTURE_2D, this.getTexture());
|
||||
gl.drawArrays(_ol_webgl_.TRIANGLE_STRIP, 0, 4);
|
||||
@@ -190,20 +190,20 @@ WebGLLayerRenderer.prototype.composeFrame = function(frameState, layerState, con
|
||||
* @private
|
||||
*/
|
||||
WebGLLayerRenderer.prototype.dispatchComposeEvent_ = function(type, context, frameState) {
|
||||
var layer = this.getLayer();
|
||||
const layer = this.getLayer();
|
||||
if (layer.hasListener(type)) {
|
||||
var viewState = frameState.viewState;
|
||||
var resolution = viewState.resolution;
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var extent = frameState.extent;
|
||||
var center = viewState.center;
|
||||
var rotation = viewState.rotation;
|
||||
var size = frameState.size;
|
||||
const viewState = frameState.viewState;
|
||||
const resolution = viewState.resolution;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const extent = frameState.extent;
|
||||
const center = viewState.center;
|
||||
const rotation = viewState.rotation;
|
||||
const size = frameState.size;
|
||||
|
||||
var render = new _ol_render_webgl_Immediate_(
|
||||
context, center, resolution, rotation, size, extent, pixelRatio);
|
||||
var composeEvent = new RenderEvent(
|
||||
type, render, frameState, null, context);
|
||||
const render = new _ol_render_webgl_Immediate_(
|
||||
context, center, resolution, rotation, size, extent, pixelRatio);
|
||||
const composeEvent = new RenderEvent(
|
||||
type, render, frameState, null, context);
|
||||
layer.dispatchEvent(composeEvent);
|
||||
}
|
||||
};
|
||||
|
||||
+103
-103
@@ -25,7 +25,7 @@ import ContextEventType from '../../webgl/ContextEventType.js';
|
||||
/**
|
||||
* @type {number} Texture cache high water mark.
|
||||
*/
|
||||
var WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK = 1024;
|
||||
const WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK = 1024;
|
||||
|
||||
|
||||
/**
|
||||
@@ -35,7 +35,7 @@ var WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK = 1024;
|
||||
* @param {ol.PluggableMap} map Map.
|
||||
* @api
|
||||
*/
|
||||
var WebGLMapRenderer = function(container, map) {
|
||||
const WebGLMapRenderer = function(container, map) {
|
||||
MapRenderer.call(this, container, map);
|
||||
|
||||
/**
|
||||
@@ -93,9 +93,9 @@ var WebGLMapRenderer = function(container, map) {
|
||||
this.context_ = new _ol_webgl_Context_(this.canvas_, this.gl_);
|
||||
|
||||
_ol_events_.listen(this.canvas_, ContextEventType.LOST,
|
||||
this.handleWebGLContextLost, this);
|
||||
this.handleWebGLContextLost, this);
|
||||
_ol_events_.listen(this.canvas_, ContextEventType.RESTORED,
|
||||
this.handleWebGLContextRestored, this);
|
||||
this.handleWebGLContextRestored, this);
|
||||
|
||||
/**
|
||||
* @private
|
||||
@@ -114,26 +114,26 @@ var WebGLMapRenderer = function(container, map) {
|
||||
* @type {ol.structs.PriorityQueue.<Array>}
|
||||
*/
|
||||
this.tileTextureQueue_ = new PriorityQueue(
|
||||
/**
|
||||
/**
|
||||
* @param {Array.<*>} element Element.
|
||||
* @return {number} Priority.
|
||||
* @this {ol.renderer.webgl.Map}
|
||||
*/
|
||||
(function(element) {
|
||||
var tileCenter = /** @type {ol.Coordinate} */ (element[1]);
|
||||
var tileResolution = /** @type {number} */ (element[2]);
|
||||
var deltaX = tileCenter[0] - this.focus_[0];
|
||||
var deltaY = tileCenter[1] - this.focus_[1];
|
||||
return 65536 * Math.log(tileResolution) +
|
||||
(function(element) {
|
||||
const tileCenter = /** @type {ol.Coordinate} */ (element[1]);
|
||||
const tileResolution = /** @type {number} */ (element[2]);
|
||||
const deltaX = tileCenter[0] - this.focus_[0];
|
||||
const deltaY = tileCenter[1] - this.focus_[1];
|
||||
return 65536 * Math.log(tileResolution) +
|
||||
Math.sqrt(deltaX * deltaX + deltaY * deltaY) / tileResolution;
|
||||
}).bind(this),
|
||||
/**
|
||||
}).bind(this),
|
||||
/**
|
||||
* @param {Array.<*>} element Element.
|
||||
* @return {string} Key.
|
||||
*/
|
||||
function(element) {
|
||||
return /** @type {ol.Tile} */ (element[0]).getKey();
|
||||
});
|
||||
function(element) {
|
||||
return /** @type {ol.Tile} */ (element[0]).getKey();
|
||||
});
|
||||
|
||||
|
||||
/**
|
||||
@@ -146,12 +146,12 @@ var WebGLMapRenderer = function(container, map) {
|
||||
function(map, frameState) {
|
||||
if (!this.tileTextureQueue_.isEmpty()) {
|
||||
this.tileTextureQueue_.reprioritize();
|
||||
var element = this.tileTextureQueue_.dequeue();
|
||||
var tile = /** @type {ol.Tile} */ (element[0]);
|
||||
var tileSize = /** @type {ol.Size} */ (element[3]);
|
||||
var tileGutter = /** @type {number} */ (element[4]);
|
||||
const element = this.tileTextureQueue_.dequeue();
|
||||
const tile = /** @type {ol.Tile} */ (element[0]);
|
||||
const tileSize = /** @type {ol.Size} */ (element[3]);
|
||||
const tileGutter = /** @type {number} */ (element[4]);
|
||||
this.bindTileTexture(
|
||||
tile, tileSize, tileGutter, _ol_webgl_.LINEAR, _ol_webgl_.LINEAR);
|
||||
tile, tileSize, tileGutter, _ol_webgl_.LINEAR, _ol_webgl_.LINEAR);
|
||||
}
|
||||
return false;
|
||||
}.bind(this);
|
||||
@@ -198,27 +198,27 @@ WebGLMapRenderer['create'] = function(container, map) {
|
||||
* @param {number} minFilter Min filter.
|
||||
*/
|
||||
WebGLMapRenderer.prototype.bindTileTexture = function(tile, tileSize, tileGutter, magFilter, minFilter) {
|
||||
var gl = this.getGL();
|
||||
var tileKey = tile.getKey();
|
||||
const gl = this.getGL();
|
||||
const tileKey = tile.getKey();
|
||||
if (this.textureCache_.containsKey(tileKey)) {
|
||||
var textureCacheEntry = this.textureCache_.get(tileKey);
|
||||
const textureCacheEntry = this.textureCache_.get(tileKey);
|
||||
gl.bindTexture(_ol_webgl_.TEXTURE_2D, textureCacheEntry.texture);
|
||||
if (textureCacheEntry.magFilter != magFilter) {
|
||||
gl.texParameteri(
|
||||
_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_MAG_FILTER, magFilter);
|
||||
_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_MAG_FILTER, magFilter);
|
||||
textureCacheEntry.magFilter = magFilter;
|
||||
}
|
||||
if (textureCacheEntry.minFilter != minFilter) {
|
||||
gl.texParameteri(
|
||||
_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_MIN_FILTER, minFilter);
|
||||
_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_MIN_FILTER, minFilter);
|
||||
textureCacheEntry.minFilter = minFilter;
|
||||
}
|
||||
} else {
|
||||
var texture = gl.createTexture();
|
||||
const texture = gl.createTexture();
|
||||
gl.bindTexture(_ol_webgl_.TEXTURE_2D, texture);
|
||||
if (tileGutter > 0) {
|
||||
var clipTileCanvas = this.clipTileContext_.canvas;
|
||||
var clipTileContext = this.clipTileContext_;
|
||||
const clipTileCanvas = this.clipTileContext_.canvas;
|
||||
const clipTileContext = this.clipTileContext_;
|
||||
if (this.clipTileCanvasWidth_ !== tileSize[0] ||
|
||||
this.clipTileCanvasHeight_ !== tileSize[1]) {
|
||||
clipTileCanvas.width = tileSize[0];
|
||||
@@ -229,23 +229,23 @@ WebGLMapRenderer.prototype.bindTileTexture = function(tile, tileSize, tileGutter
|
||||
clipTileContext.clearRect(0, 0, tileSize[0], tileSize[1]);
|
||||
}
|
||||
clipTileContext.drawImage(tile.getImage(), tileGutter, tileGutter,
|
||||
tileSize[0], tileSize[1], 0, 0, tileSize[0], tileSize[1]);
|
||||
tileSize[0], tileSize[1], 0, 0, tileSize[0], tileSize[1]);
|
||||
gl.texImage2D(_ol_webgl_.TEXTURE_2D, 0,
|
||||
_ol_webgl_.RGBA, _ol_webgl_.RGBA,
|
||||
_ol_webgl_.UNSIGNED_BYTE, clipTileCanvas);
|
||||
_ol_webgl_.RGBA, _ol_webgl_.RGBA,
|
||||
_ol_webgl_.UNSIGNED_BYTE, clipTileCanvas);
|
||||
} else {
|
||||
gl.texImage2D(_ol_webgl_.TEXTURE_2D, 0,
|
||||
_ol_webgl_.RGBA, _ol_webgl_.RGBA,
|
||||
_ol_webgl_.UNSIGNED_BYTE, tile.getImage());
|
||||
_ol_webgl_.RGBA, _ol_webgl_.RGBA,
|
||||
_ol_webgl_.UNSIGNED_BYTE, tile.getImage());
|
||||
}
|
||||
gl.texParameteri(
|
||||
_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_MAG_FILTER, magFilter);
|
||||
_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_MAG_FILTER, magFilter);
|
||||
gl.texParameteri(
|
||||
_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_MIN_FILTER, minFilter);
|
||||
_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_MIN_FILTER, minFilter);
|
||||
gl.texParameteri(_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_WRAP_S,
|
||||
_ol_webgl_.CLAMP_TO_EDGE);
|
||||
_ol_webgl_.CLAMP_TO_EDGE);
|
||||
gl.texParameteri(_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_WRAP_T,
|
||||
_ol_webgl_.CLAMP_TO_EDGE);
|
||||
_ol_webgl_.CLAMP_TO_EDGE);
|
||||
this.textureCache_.set(tileKey, {
|
||||
texture: texture,
|
||||
magFilter: magFilter,
|
||||
@@ -261,23 +261,23 @@ WebGLMapRenderer.prototype.bindTileTexture = function(tile, tileSize, tileGutter
|
||||
* @private
|
||||
*/
|
||||
WebGLMapRenderer.prototype.dispatchComposeEvent_ = function(type, frameState) {
|
||||
var map = this.getMap();
|
||||
const map = this.getMap();
|
||||
if (map.hasListener(type)) {
|
||||
var context = this.context_;
|
||||
const context = this.context_;
|
||||
|
||||
var extent = frameState.extent;
|
||||
var size = frameState.size;
|
||||
var viewState = frameState.viewState;
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
const extent = frameState.extent;
|
||||
const size = frameState.size;
|
||||
const viewState = frameState.viewState;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
|
||||
var resolution = viewState.resolution;
|
||||
var center = viewState.center;
|
||||
var rotation = viewState.rotation;
|
||||
const resolution = viewState.resolution;
|
||||
const center = viewState.center;
|
||||
const rotation = viewState.rotation;
|
||||
|
||||
var vectorContext = new _ol_render_webgl_Immediate_(context,
|
||||
center, resolution, rotation, size, extent, pixelRatio);
|
||||
var composeEvent = new RenderEvent(type, vectorContext,
|
||||
frameState, null, context);
|
||||
const vectorContext = new _ol_render_webgl_Immediate_(context,
|
||||
center, resolution, rotation, size, extent, pixelRatio);
|
||||
const composeEvent = new RenderEvent(type, vectorContext,
|
||||
frameState, null, context);
|
||||
map.dispatchEvent(composeEvent);
|
||||
}
|
||||
};
|
||||
@@ -287,18 +287,18 @@ WebGLMapRenderer.prototype.dispatchComposeEvent_ = function(type, frameState) {
|
||||
* @inheritDoc
|
||||
*/
|
||||
WebGLMapRenderer.prototype.disposeInternal = function() {
|
||||
var gl = this.getGL();
|
||||
const gl = this.getGL();
|
||||
if (!gl.isContextLost()) {
|
||||
this.textureCache_.forEach(
|
||||
/**
|
||||
/**
|
||||
* @param {?ol.WebglTextureCacheEntry} textureCacheEntry
|
||||
* Texture cache entry.
|
||||
*/
|
||||
function(textureCacheEntry) {
|
||||
if (textureCacheEntry) {
|
||||
gl.deleteTexture(textureCacheEntry.texture);
|
||||
}
|
||||
});
|
||||
function(textureCacheEntry) {
|
||||
if (textureCacheEntry) {
|
||||
gl.deleteTexture(textureCacheEntry.texture);
|
||||
}
|
||||
});
|
||||
}
|
||||
this.context_.dispose();
|
||||
MapRenderer.prototype.disposeInternal.call(this);
|
||||
@@ -311,8 +311,8 @@ WebGLMapRenderer.prototype.disposeInternal = function() {
|
||||
* @private
|
||||
*/
|
||||
WebGLMapRenderer.prototype.expireCache_ = function(map, frameState) {
|
||||
var gl = this.getGL();
|
||||
var textureCacheEntry;
|
||||
const gl = this.getGL();
|
||||
let textureCacheEntry;
|
||||
while (this.textureCache_.getCount() - this.textureCacheFrameMarkerCount_ >
|
||||
WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK) {
|
||||
textureCacheEntry = this.textureCache_.peekLast();
|
||||
@@ -371,9 +371,9 @@ WebGLMapRenderer.prototype.handleWebGLContextLost = function(event) {
|
||||
this.textureCache_.clear();
|
||||
this.textureCacheFrameMarkerCount_ = 0;
|
||||
|
||||
var renderers = this.getLayerRenderers();
|
||||
for (var id in renderers) {
|
||||
var renderer = /** @type {ol.renderer.webgl.Layer} */ (renderers[id]);
|
||||
const renderers = this.getLayerRenderers();
|
||||
for (const id in renderers) {
|
||||
const renderer = /** @type {ol.renderer.webgl.Layer} */ (renderers[id]);
|
||||
renderer.handleWebGLContextLost();
|
||||
}
|
||||
};
|
||||
@@ -392,11 +392,11 @@ WebGLMapRenderer.prototype.handleWebGLContextRestored = function() {
|
||||
* @private
|
||||
*/
|
||||
WebGLMapRenderer.prototype.initializeGL_ = function() {
|
||||
var gl = this.gl_;
|
||||
const gl = this.gl_;
|
||||
gl.activeTexture(_ol_webgl_.TEXTURE0);
|
||||
gl.blendFuncSeparate(
|
||||
_ol_webgl_.SRC_ALPHA, _ol_webgl_.ONE_MINUS_SRC_ALPHA,
|
||||
_ol_webgl_.ONE, _ol_webgl_.ONE_MINUS_SRC_ALPHA);
|
||||
_ol_webgl_.SRC_ALPHA, _ol_webgl_.ONE_MINUS_SRC_ALPHA,
|
||||
_ol_webgl_.ONE, _ol_webgl_.ONE_MINUS_SRC_ALPHA);
|
||||
gl.disable(_ol_webgl_.CULL_FACE);
|
||||
gl.disable(_ol_webgl_.DEPTH_TEST);
|
||||
gl.disable(_ol_webgl_.SCISSOR_TEST);
|
||||
@@ -418,8 +418,8 @@ WebGLMapRenderer.prototype.isTileTextureLoaded = function(tile) {
|
||||
*/
|
||||
WebGLMapRenderer.prototype.renderFrame = function(frameState) {
|
||||
|
||||
var context = this.getContext();
|
||||
var gl = this.getGL();
|
||||
const context = this.getContext();
|
||||
const gl = this.getGL();
|
||||
|
||||
if (gl.isContextLost()) {
|
||||
return false;
|
||||
@@ -441,12 +441,12 @@ WebGLMapRenderer.prototype.renderFrame = function(frameState) {
|
||||
this.dispatchComposeEvent_(RenderEventType.PRECOMPOSE, frameState);
|
||||
|
||||
/** @type {Array.<ol.LayerState>} */
|
||||
var layerStatesToDraw = [];
|
||||
var layerStatesArray = frameState.layerStatesArray;
|
||||
const layerStatesToDraw = [];
|
||||
const layerStatesArray = frameState.layerStatesArray;
|
||||
stableSort(layerStatesArray, MapRenderer.sortByZIndex);
|
||||
|
||||
var viewResolution = frameState.viewState.resolution;
|
||||
var i, ii, layerRenderer, layerState;
|
||||
const viewResolution = frameState.viewState.resolution;
|
||||
let i, ii, layerRenderer, layerState;
|
||||
for (i = 0, ii = layerStatesArray.length; i < ii; ++i) {
|
||||
layerState = layerStatesArray[i];
|
||||
if (Layer.visibleAtResolution(layerState, viewResolution) &&
|
||||
@@ -458,8 +458,8 @@ WebGLMapRenderer.prototype.renderFrame = function(frameState) {
|
||||
}
|
||||
}
|
||||
|
||||
var width = frameState.size[0] * frameState.pixelRatio;
|
||||
var height = frameState.size[1] * frameState.pixelRatio;
|
||||
const width = frameState.size[0] * frameState.pixelRatio;
|
||||
const height = frameState.size[1] * frameState.pixelRatio;
|
||||
if (this.canvas_.width != width || this.canvas_.height != height) {
|
||||
this.canvas_.width = width;
|
||||
this.canvas_.height = height;
|
||||
@@ -488,7 +488,7 @@ WebGLMapRenderer.prototype.renderFrame = function(frameState) {
|
||||
if (this.textureCache_.getCount() - this.textureCacheFrameMarkerCount_ >
|
||||
WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK) {
|
||||
frameState.postRenderFunctions.push(
|
||||
/** @type {ol.PostRenderFunction} */ (this.expireCache_.bind(this))
|
||||
/** @type {ol.PostRenderFunction} */ (this.expireCache_.bind(this))
|
||||
);
|
||||
}
|
||||
|
||||
@@ -509,26 +509,26 @@ WebGLMapRenderer.prototype.renderFrame = function(frameState) {
|
||||
* @inheritDoc
|
||||
*/
|
||||
WebGLMapRenderer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg,
|
||||
layerFilter, thisArg2) {
|
||||
var result;
|
||||
layerFilter, thisArg2) {
|
||||
let result;
|
||||
|
||||
if (this.getGL().isContextLost()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var viewState = frameState.viewState;
|
||||
const viewState = frameState.viewState;
|
||||
|
||||
var layerStates = frameState.layerStatesArray;
|
||||
var numLayers = layerStates.length;
|
||||
var i;
|
||||
const layerStates = frameState.layerStatesArray;
|
||||
const numLayers = layerStates.length;
|
||||
let i;
|
||||
for (i = numLayers - 1; i >= 0; --i) {
|
||||
var layerState = layerStates[i];
|
||||
var layer = layerState.layer;
|
||||
const layerState = layerStates[i];
|
||||
const layer = layerState.layer;
|
||||
if (Layer.visibleAtResolution(layerState, viewState.resolution) &&
|
||||
layerFilter.call(thisArg2, layer)) {
|
||||
var layerRenderer = this.getLayerRenderer(layer);
|
||||
const layerRenderer = this.getLayerRenderer(layer);
|
||||
result = layerRenderer.forEachFeatureAtCoordinate(
|
||||
coordinate, frameState, hitTolerance, callback, thisArg);
|
||||
coordinate, frameState, hitTolerance, callback, thisArg);
|
||||
if (result) {
|
||||
return result;
|
||||
}
|
||||
@@ -542,23 +542,23 @@ WebGLMapRenderer.prototype.forEachFeatureAtCoordinate = function(coordinate, fra
|
||||
* @inheritDoc
|
||||
*/
|
||||
WebGLMapRenderer.prototype.hasFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, layerFilter, thisArg) {
|
||||
var hasFeature = false;
|
||||
let hasFeature = false;
|
||||
|
||||
if (this.getGL().isContextLost()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var viewState = frameState.viewState;
|
||||
const viewState = frameState.viewState;
|
||||
|
||||
var layerStates = frameState.layerStatesArray;
|
||||
var numLayers = layerStates.length;
|
||||
var i;
|
||||
const layerStates = frameState.layerStatesArray;
|
||||
const numLayers = layerStates.length;
|
||||
let i;
|
||||
for (i = numLayers - 1; i >= 0; --i) {
|
||||
var layerState = layerStates[i];
|
||||
var layer = layerState.layer;
|
||||
const layerState = layerStates[i];
|
||||
const layer = layerState.layer;
|
||||
if (Layer.visibleAtResolution(layerState, viewState.resolution) &&
|
||||
layerFilter.call(thisArg, layer)) {
|
||||
var layerRenderer = this.getLayerRenderer(layer);
|
||||
const layerRenderer = this.getLayerRenderer(layer);
|
||||
hasFeature =
|
||||
layerRenderer.hasFeatureAtCoordinate(coordinate, frameState);
|
||||
if (hasFeature) {
|
||||
@@ -574,25 +574,25 @@ WebGLMapRenderer.prototype.hasFeatureAtCoordinate = function(coordinate, frameSt
|
||||
* @inheritDoc
|
||||
*/
|
||||
WebGLMapRenderer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg,
|
||||
layerFilter, thisArg2) {
|
||||
layerFilter, thisArg2) {
|
||||
if (this.getGL().isContextLost()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var viewState = frameState.viewState;
|
||||
var result;
|
||||
const viewState = frameState.viewState;
|
||||
let result;
|
||||
|
||||
var layerStates = frameState.layerStatesArray;
|
||||
var numLayers = layerStates.length;
|
||||
var i;
|
||||
const layerStates = frameState.layerStatesArray;
|
||||
const numLayers = layerStates.length;
|
||||
let i;
|
||||
for (i = numLayers - 1; i >= 0; --i) {
|
||||
var layerState = layerStates[i];
|
||||
var layer = layerState.layer;
|
||||
const layerState = layerStates[i];
|
||||
const layer = layerState.layer;
|
||||
if (Layer.visibleAtResolution(layerState, viewState.resolution) &&
|
||||
layerFilter.call(thisArg, layer)) {
|
||||
var layerRenderer = /** @type {ol.renderer.webgl.Layer} */ (this.getLayerRenderer(layer));
|
||||
const layerRenderer = /** @type {ol.renderer.webgl.Layer} */ (this.getLayerRenderer(layer));
|
||||
result = layerRenderer.forEachLayerAtPixel(
|
||||
pixel, frameState, callback, thisArg);
|
||||
pixel, frameState, callback, thisArg);
|
||||
if (result) {
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ import _ol_webgl_Buffer_ from '../../webgl/Buffer.js';
|
||||
* @param {ol.layer.Tile} tileLayer Tile layer.
|
||||
* @api
|
||||
*/
|
||||
var WebGLTileLayerRenderer = function(mapRenderer, tileLayer) {
|
||||
const WebGLTileLayerRenderer = function(mapRenderer, tileLayer) {
|
||||
|
||||
WebGLLayerRenderer.call(this, mapRenderer, tileLayer);
|
||||
|
||||
@@ -108,8 +108,8 @@ WebGLTileLayerRenderer['handles'] = function(type, layer) {
|
||||
*/
|
||||
WebGLTileLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
return new WebGLTileLayerRenderer(
|
||||
/** @type {ol.renderer.webgl.Map} */ (mapRenderer),
|
||||
/** @type {ol.layer.Tile} */ (layer)
|
||||
/** @type {ol.renderer.webgl.Map} */ (mapRenderer),
|
||||
/** @type {ol.layer.Tile} */ (layer)
|
||||
);
|
||||
};
|
||||
|
||||
@@ -118,7 +118,7 @@ WebGLTileLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
* @inheritDoc
|
||||
*/
|
||||
WebGLTileLayerRenderer.prototype.disposeInternal = function() {
|
||||
var context = this.mapRenderer.getContext();
|
||||
const context = this.mapRenderer.getContext();
|
||||
context.deleteBuffer(this.renderArrayBuffer_);
|
||||
WebGLLayerRenderer.prototype.disposeInternal.call(this);
|
||||
};
|
||||
@@ -128,7 +128,7 @@ WebGLTileLayerRenderer.prototype.disposeInternal = function() {
|
||||
* @inheritDoc
|
||||
*/
|
||||
WebGLTileLayerRenderer.prototype.createLoadedTileFinder = function(source, projection, tiles) {
|
||||
var mapRenderer = this.mapRenderer;
|
||||
const mapRenderer = this.mapRenderer;
|
||||
|
||||
return (
|
||||
/**
|
||||
@@ -138,7 +138,7 @@ WebGLTileLayerRenderer.prototype.createLoadedTileFinder = function(source, proje
|
||||
*/
|
||||
function(zoom, tileRange) {
|
||||
function callback(tile) {
|
||||
var loaded = mapRenderer.isTileTextureLoaded(tile);
|
||||
const loaded = mapRenderer.isTileTextureLoaded(tile);
|
||||
if (loaded) {
|
||||
if (!tiles[zoom]) {
|
||||
tiles[zoom] = {};
|
||||
@@ -166,47 +166,47 @@ WebGLTileLayerRenderer.prototype.handleWebGLContextLost = function() {
|
||||
*/
|
||||
WebGLTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState, context) {
|
||||
|
||||
var mapRenderer = this.mapRenderer;
|
||||
var gl = context.getGL();
|
||||
const mapRenderer = this.mapRenderer;
|
||||
const gl = context.getGL();
|
||||
|
||||
var viewState = frameState.viewState;
|
||||
var projection = viewState.projection;
|
||||
const viewState = frameState.viewState;
|
||||
const projection = viewState.projection;
|
||||
|
||||
var tileLayer = /** @type {ol.layer.Tile} */ (this.getLayer());
|
||||
var tileSource = tileLayer.getSource();
|
||||
var tileGrid = tileSource.getTileGridForProjection(projection);
|
||||
var z = tileGrid.getZForResolution(viewState.resolution);
|
||||
var tileResolution = tileGrid.getResolution(z);
|
||||
const tileLayer = /** @type {ol.layer.Tile} */ (this.getLayer());
|
||||
const tileSource = tileLayer.getSource();
|
||||
const tileGrid = tileSource.getTileGridForProjection(projection);
|
||||
const z = tileGrid.getZForResolution(viewState.resolution);
|
||||
const tileResolution = tileGrid.getResolution(z);
|
||||
|
||||
var tilePixelSize =
|
||||
const tilePixelSize =
|
||||
tileSource.getTilePixelSize(z, frameState.pixelRatio, projection);
|
||||
var pixelRatio = tilePixelSize[0] /
|
||||
const pixelRatio = tilePixelSize[0] /
|
||||
_ol_size_.toSize(tileGrid.getTileSize(z), this.tmpSize_)[0];
|
||||
var tilePixelResolution = tileResolution / pixelRatio;
|
||||
var tileGutter = tileSource.getTilePixelRatio(pixelRatio) * tileSource.getGutter(projection);
|
||||
const tilePixelResolution = tileResolution / pixelRatio;
|
||||
const tileGutter = tileSource.getTilePixelRatio(pixelRatio) * tileSource.getGutter(projection);
|
||||
|
||||
var center = viewState.center;
|
||||
var extent = frameState.extent;
|
||||
var tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);
|
||||
const center = viewState.center;
|
||||
const extent = frameState.extent;
|
||||
const tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);
|
||||
|
||||
var framebufferExtent;
|
||||
let framebufferExtent;
|
||||
if (this.renderedTileRange_ &&
|
||||
this.renderedTileRange_.equals(tileRange) &&
|
||||
this.renderedRevision_ == tileSource.getRevision()) {
|
||||
framebufferExtent = this.renderedFramebufferExtent_;
|
||||
} else {
|
||||
|
||||
var tileRangeSize = tileRange.getSize();
|
||||
const tileRangeSize = tileRange.getSize();
|
||||
|
||||
var maxDimension = Math.max(
|
||||
tileRangeSize[0] * tilePixelSize[0],
|
||||
tileRangeSize[1] * tilePixelSize[1]);
|
||||
var framebufferDimension = roundUpToPowerOfTwo(maxDimension);
|
||||
var framebufferExtentDimension = tilePixelResolution * framebufferDimension;
|
||||
var origin = tileGrid.getOrigin(z);
|
||||
var minX = origin[0] +
|
||||
const maxDimension = Math.max(
|
||||
tileRangeSize[0] * tilePixelSize[0],
|
||||
tileRangeSize[1] * tilePixelSize[1]);
|
||||
const framebufferDimension = roundUpToPowerOfTwo(maxDimension);
|
||||
const framebufferExtentDimension = tilePixelResolution * framebufferDimension;
|
||||
const origin = tileGrid.getOrigin(z);
|
||||
const minX = origin[0] +
|
||||
tileRange.minX * tilePixelSize[0] * tilePixelResolution;
|
||||
var minY = origin[1] +
|
||||
const minY = origin[1] +
|
||||
tileRange.minY * tilePixelSize[1] * tilePixelResolution;
|
||||
framebufferExtent = [
|
||||
minX, minY,
|
||||
@@ -220,7 +220,7 @@ WebGLTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState,
|
||||
gl.clear(_ol_webgl_.COLOR_BUFFER_BIT);
|
||||
gl.disable(_ol_webgl_.BLEND);
|
||||
|
||||
var program = context.getProgram(this.fragmentShader_, this.vertexShader_);
|
||||
const program = context.getProgram(this.fragmentShader_, this.vertexShader_);
|
||||
context.useProgram(program);
|
||||
if (!this.locations_) {
|
||||
this.locations_ = new _ol_renderer_webgl_tilelayershader_Locations_(gl, program);
|
||||
@@ -229,27 +229,27 @@ WebGLTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState,
|
||||
context.bindBuffer(_ol_webgl_.ARRAY_BUFFER, this.renderArrayBuffer_);
|
||||
gl.enableVertexAttribArray(this.locations_.a_position);
|
||||
gl.vertexAttribPointer(
|
||||
this.locations_.a_position, 2, _ol_webgl_.FLOAT, false, 16, 0);
|
||||
this.locations_.a_position, 2, _ol_webgl_.FLOAT, false, 16, 0);
|
||||
gl.enableVertexAttribArray(this.locations_.a_texCoord);
|
||||
gl.vertexAttribPointer(
|
||||
this.locations_.a_texCoord, 2, _ol_webgl_.FLOAT, false, 16, 8);
|
||||
this.locations_.a_texCoord, 2, _ol_webgl_.FLOAT, false, 16, 8);
|
||||
gl.uniform1i(this.locations_.u_texture, 0);
|
||||
|
||||
/**
|
||||
* @type {Object.<number, Object.<string, ol.Tile>>}
|
||||
*/
|
||||
var tilesToDrawByZ = {};
|
||||
const tilesToDrawByZ = {};
|
||||
tilesToDrawByZ[z] = {};
|
||||
|
||||
var findLoadedTiles = this.createLoadedTileFinder(
|
||||
tileSource, projection, tilesToDrawByZ);
|
||||
const findLoadedTiles = this.createLoadedTileFinder(
|
||||
tileSource, projection, tilesToDrawByZ);
|
||||
|
||||
var useInterimTilesOnError = tileLayer.getUseInterimTilesOnError();
|
||||
var allTilesLoaded = true;
|
||||
var tmpExtent = createEmpty();
|
||||
var tmpTileRange = new TileRange(0, 0, 0, 0);
|
||||
var childTileRange, drawable, fullyLoaded, tile, tileState;
|
||||
var x, y, tileExtent;
|
||||
const useInterimTilesOnError = tileLayer.getUseInterimTilesOnError();
|
||||
let allTilesLoaded = true;
|
||||
const tmpExtent = createEmpty();
|
||||
const tmpTileRange = new TileRange(0, 0, 0, 0);
|
||||
let childTileRange, drawable, fullyLoaded, tile, tileState;
|
||||
let x, y, tileExtent;
|
||||
for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
|
||||
for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
|
||||
|
||||
@@ -282,10 +282,10 @@ WebGLTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState,
|
||||
|
||||
allTilesLoaded = false;
|
||||
fullyLoaded = tileGrid.forEachTileCoordParentTileRange(
|
||||
tile.tileCoord, findLoadedTiles, null, tmpTileRange, tmpExtent);
|
||||
tile.tileCoord, findLoadedTiles, null, tmpTileRange, tmpExtent);
|
||||
if (!fullyLoaded) {
|
||||
childTileRange = tileGrid.getTileCoordChildTileRange(
|
||||
tile.tileCoord, tmpTileRange, tmpExtent);
|
||||
tile.tileCoord, tmpTileRange, tmpExtent);
|
||||
if (childTileRange) {
|
||||
findLoadedTiles(z + 1, childTileRange);
|
||||
}
|
||||
@@ -296,10 +296,10 @@ WebGLTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState,
|
||||
}
|
||||
|
||||
/** @type {Array.<number>} */
|
||||
var zs = Object.keys(tilesToDrawByZ).map(Number);
|
||||
const zs = Object.keys(tilesToDrawByZ).map(Number);
|
||||
zs.sort(numberSafeCompareFunction);
|
||||
var u_tileOffset = new Float32Array(4);
|
||||
var i, ii, tileKey, tilesToDraw;
|
||||
const u_tileOffset = new Float32Array(4);
|
||||
let i, ii, tileKey, tilesToDraw;
|
||||
for (i = 0, ii = zs.length; i < ii; ++i) {
|
||||
tilesToDraw = tilesToDrawByZ[zs[i]];
|
||||
for (tileKey in tilesToDraw) {
|
||||
@@ -315,7 +315,7 @@ WebGLTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState,
|
||||
framebufferExtentDimension - 1;
|
||||
gl.uniform4fv(this.locations_.u_tileOffset, u_tileOffset);
|
||||
mapRenderer.bindTileTexture(tile, tilePixelSize,
|
||||
tileGutter * pixelRatio, _ol_webgl_.LINEAR, _ol_webgl_.LINEAR);
|
||||
tileGutter * pixelRatio, _ol_webgl_.LINEAR, _ol_webgl_.LINEAR);
|
||||
gl.drawArrays(_ol_webgl_.TRIANGLE_STRIP, 0, 4);
|
||||
}
|
||||
}
|
||||
@@ -334,41 +334,41 @@ WebGLTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState,
|
||||
}
|
||||
|
||||
this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
|
||||
var tileTextureQueue = mapRenderer.getTileTextureQueue();
|
||||
const tileTextureQueue = mapRenderer.getTileTextureQueue();
|
||||
this.manageTilePyramid(
|
||||
frameState, tileSource, tileGrid, pixelRatio, projection, extent, z,
|
||||
tileLayer.getPreload(),
|
||||
/**
|
||||
frameState, tileSource, tileGrid, pixelRatio, projection, extent, z,
|
||||
tileLayer.getPreload(),
|
||||
/**
|
||||
* @param {ol.Tile} tile Tile.
|
||||
*/
|
||||
function(tile) {
|
||||
if (tile.getState() == TileState.LOADED &&
|
||||
function(tile) {
|
||||
if (tile.getState() == TileState.LOADED &&
|
||||
!mapRenderer.isTileTextureLoaded(tile) &&
|
||||
!tileTextureQueue.isKeyQueued(tile.getKey())) {
|
||||
tileTextureQueue.enqueue([
|
||||
tile,
|
||||
tileGrid.getTileCoordCenter(tile.tileCoord),
|
||||
tileGrid.getResolution(tile.tileCoord[0]),
|
||||
tilePixelSize, tileGutter * pixelRatio
|
||||
]);
|
||||
}
|
||||
}, this);
|
||||
tileTextureQueue.enqueue([
|
||||
tile,
|
||||
tileGrid.getTileCoordCenter(tile.tileCoord),
|
||||
tileGrid.getResolution(tile.tileCoord[0]),
|
||||
tilePixelSize, tileGutter * pixelRatio
|
||||
]);
|
||||
}
|
||||
}, this);
|
||||
this.scheduleExpireCache(frameState, tileSource);
|
||||
|
||||
var texCoordMatrix = this.texCoordMatrix;
|
||||
const texCoordMatrix = this.texCoordMatrix;
|
||||
_ol_transform_.reset(texCoordMatrix);
|
||||
_ol_transform_.translate(texCoordMatrix,
|
||||
(Math.round(center[0] / tileResolution) * tileResolution - framebufferExtent[0]) /
|
||||
(Math.round(center[0] / tileResolution) * tileResolution - framebufferExtent[0]) /
|
||||
(framebufferExtent[2] - framebufferExtent[0]),
|
||||
(Math.round(center[1] / tileResolution) * tileResolution - framebufferExtent[1]) /
|
||||
(Math.round(center[1] / tileResolution) * tileResolution - framebufferExtent[1]) /
|
||||
(framebufferExtent[3] - framebufferExtent[1]));
|
||||
if (viewState.rotation !== 0) {
|
||||
_ol_transform_.rotate(texCoordMatrix, viewState.rotation);
|
||||
}
|
||||
_ol_transform_.scale(texCoordMatrix,
|
||||
frameState.size[0] * viewState.resolution /
|
||||
frameState.size[0] * viewState.resolution /
|
||||
(framebufferExtent[2] - framebufferExtent[0]),
|
||||
frameState.size[1] * viewState.resolution /
|
||||
frameState.size[1] * viewState.resolution /
|
||||
(framebufferExtent[3] - framebufferExtent[1]));
|
||||
_ol_transform_.translate(texCoordMatrix, -0.5, -0.5);
|
||||
|
||||
@@ -384,21 +384,21 @@ WebGLTileLayerRenderer.prototype.forEachLayerAtPixel = function(pixel, frameStat
|
||||
return undefined;
|
||||
}
|
||||
|
||||
var pixelOnMapScaled = [
|
||||
const pixelOnMapScaled = [
|
||||
pixel[0] / frameState.size[0],
|
||||
(frameState.size[1] - pixel[1]) / frameState.size[1]];
|
||||
|
||||
var pixelOnFrameBufferScaled = _ol_transform_.apply(
|
||||
this.texCoordMatrix, pixelOnMapScaled.slice());
|
||||
var pixelOnFrameBuffer = [
|
||||
const pixelOnFrameBufferScaled = _ol_transform_.apply(
|
||||
this.texCoordMatrix, pixelOnMapScaled.slice());
|
||||
const pixelOnFrameBuffer = [
|
||||
pixelOnFrameBufferScaled[0] * this.framebufferDimension,
|
||||
pixelOnFrameBufferScaled[1] * this.framebufferDimension];
|
||||
|
||||
var gl = this.mapRenderer.getContext().getGL();
|
||||
const gl = this.mapRenderer.getContext().getGL();
|
||||
gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer);
|
||||
var imageData = new Uint8Array(4);
|
||||
const imageData = new Uint8Array(4);
|
||||
gl.readPixels(pixelOnFrameBuffer[0], pixelOnFrameBuffer[1], 1, 1,
|
||||
gl.RGBA, gl.UNSIGNED_BYTE, imageData);
|
||||
gl.RGBA, gl.UNSIGNED_BYTE, imageData);
|
||||
|
||||
if (imageData[3] > 0) {
|
||||
return callback.call(thisArg, this.getLayer(), imageData);
|
||||
|
||||
@@ -18,7 +18,7 @@ import _ol_transform_ from '../../transform.js';
|
||||
* @param {ol.layer.Vector} vectorLayer Vector layer.
|
||||
* @api
|
||||
*/
|
||||
var WebGLVectorLayerRenderer = function(mapRenderer, vectorLayer) {
|
||||
const WebGLVectorLayerRenderer = function(mapRenderer, vectorLayer) {
|
||||
|
||||
WebGLLayerRenderer.call(this, mapRenderer, vectorLayer);
|
||||
|
||||
@@ -89,8 +89,8 @@ WebGLVectorLayerRenderer['handles'] = function(type, layer) {
|
||||
*/
|
||||
WebGLVectorLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
return new WebGLVectorLayerRenderer(
|
||||
/** @type {ol.renderer.webgl.Map} */ (mapRenderer),
|
||||
/** @type {ol.layer.Vector} */ (layer)
|
||||
/** @type {ol.renderer.webgl.Map} */ (mapRenderer),
|
||||
/** @type {ol.layer.Vector} */ (layer)
|
||||
);
|
||||
};
|
||||
|
||||
@@ -100,18 +100,18 @@ WebGLVectorLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
*/
|
||||
WebGLVectorLayerRenderer.prototype.composeFrame = function(frameState, layerState, context) {
|
||||
this.layerState_ = layerState;
|
||||
var viewState = frameState.viewState;
|
||||
var replayGroup = this.replayGroup_;
|
||||
var size = frameState.size;
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var gl = this.mapRenderer.getGL();
|
||||
const viewState = frameState.viewState;
|
||||
const replayGroup = this.replayGroup_;
|
||||
const size = frameState.size;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const gl = this.mapRenderer.getGL();
|
||||
if (replayGroup && !replayGroup.isEmpty()) {
|
||||
gl.enable(gl.SCISSOR_TEST);
|
||||
gl.scissor(0, 0, size[0] * pixelRatio, size[1] * pixelRatio);
|
||||
replayGroup.replay(context,
|
||||
viewState.center, viewState.resolution, viewState.rotation,
|
||||
size, pixelRatio, layerState.opacity,
|
||||
layerState.managed ? frameState.skippedFeatureUids : {});
|
||||
viewState.center, viewState.resolution, viewState.rotation,
|
||||
size, pixelRatio, layerState.opacity,
|
||||
layerState.managed ? frameState.skippedFeatureUids : {});
|
||||
gl.disable(gl.SCISSOR_TEST);
|
||||
}
|
||||
|
||||
@@ -122,9 +122,9 @@ WebGLVectorLayerRenderer.prototype.composeFrame = function(frameState, layerStat
|
||||
* @inheritDoc
|
||||
*/
|
||||
WebGLVectorLayerRenderer.prototype.disposeInternal = function() {
|
||||
var replayGroup = this.replayGroup_;
|
||||
const replayGroup = this.replayGroup_;
|
||||
if (replayGroup) {
|
||||
var context = this.mapRenderer.getContext();
|
||||
const context = this.mapRenderer.getContext();
|
||||
replayGroup.getDeleteResourcesFunction(context)();
|
||||
this.replayGroup_ = null;
|
||||
}
|
||||
@@ -139,27 +139,27 @@ WebGLVectorLayerRenderer.prototype.forEachFeatureAtCoordinate = function(coordin
|
||||
if (!this.replayGroup_ || !this.layerState_) {
|
||||
return undefined;
|
||||
} else {
|
||||
var context = this.mapRenderer.getContext();
|
||||
var viewState = frameState.viewState;
|
||||
var layer = this.getLayer();
|
||||
var layerState = this.layerState_;
|
||||
const context = this.mapRenderer.getContext();
|
||||
const viewState = frameState.viewState;
|
||||
const layer = this.getLayer();
|
||||
const layerState = this.layerState_;
|
||||
/** @type {Object.<string, boolean>} */
|
||||
var features = {};
|
||||
const features = {};
|
||||
return this.replayGroup_.forEachFeatureAtCoordinate(coordinate,
|
||||
context, viewState.center, viewState.resolution, viewState.rotation,
|
||||
frameState.size, frameState.pixelRatio, layerState.opacity,
|
||||
{},
|
||||
/**
|
||||
context, viewState.center, viewState.resolution, viewState.rotation,
|
||||
frameState.size, frameState.pixelRatio, layerState.opacity,
|
||||
{},
|
||||
/**
|
||||
* @param {ol.Feature|ol.render.Feature} feature Feature.
|
||||
* @return {?} Callback result.
|
||||
*/
|
||||
function(feature) {
|
||||
var key = getUid(feature).toString();
|
||||
if (!(key in features)) {
|
||||
features[key] = true;
|
||||
return callback.call(thisArg, feature, layer);
|
||||
}
|
||||
});
|
||||
function(feature) {
|
||||
const key = getUid(feature).toString();
|
||||
if (!(key in features)) {
|
||||
features[key] = true;
|
||||
return callback.call(thisArg, feature, layer);
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
@@ -171,13 +171,13 @@ WebGLVectorLayerRenderer.prototype.hasFeatureAtCoordinate = function(coordinate,
|
||||
if (!this.replayGroup_ || !this.layerState_) {
|
||||
return false;
|
||||
} else {
|
||||
var context = this.mapRenderer.getContext();
|
||||
var viewState = frameState.viewState;
|
||||
var layerState = this.layerState_;
|
||||
const context = this.mapRenderer.getContext();
|
||||
const viewState = frameState.viewState;
|
||||
const layerState = this.layerState_;
|
||||
return this.replayGroup_.hasFeatureAtCoordinate(coordinate,
|
||||
context, viewState.center, viewState.resolution, viewState.rotation,
|
||||
frameState.size, frameState.pixelRatio, layerState.opacity,
|
||||
frameState.skippedFeatureUids);
|
||||
context, viewState.center, viewState.resolution, viewState.rotation,
|
||||
frameState.size, frameState.pixelRatio, layerState.opacity,
|
||||
frameState.skippedFeatureUids);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -186,9 +186,9 @@ WebGLVectorLayerRenderer.prototype.hasFeatureAtCoordinate = function(coordinate,
|
||||
* @inheritDoc
|
||||
*/
|
||||
WebGLVectorLayerRenderer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
|
||||
var coordinate = _ol_transform_.apply(
|
||||
frameState.pixelToCoordinateTransform, pixel.slice());
|
||||
var hasFeature = this.hasFeatureAtCoordinate(coordinate, frameState);
|
||||
const coordinate = _ol_transform_.apply(
|
||||
frameState.pixelToCoordinateTransform, pixel.slice());
|
||||
const hasFeature = this.hasFeatureAtCoordinate(coordinate, frameState);
|
||||
|
||||
if (hasFeature) {
|
||||
return callback.call(thisArg, this.getLayer(), null);
|
||||
@@ -212,34 +212,34 @@ WebGLVectorLayerRenderer.prototype.handleStyleImageChange_ = function(event) {
|
||||
* @inheritDoc
|
||||
*/
|
||||
WebGLVectorLayerRenderer.prototype.prepareFrame = function(frameState, layerState, context) {
|
||||
var vectorLayer = /** @type {ol.layer.Vector} */ (this.getLayer());
|
||||
var vectorSource = vectorLayer.getSource();
|
||||
const vectorLayer = /** @type {ol.layer.Vector} */ (this.getLayer());
|
||||
const vectorSource = vectorLayer.getSource();
|
||||
|
||||
var animating = frameState.viewHints[ViewHint.ANIMATING];
|
||||
var interacting = frameState.viewHints[ViewHint.INTERACTING];
|
||||
var updateWhileAnimating = vectorLayer.getUpdateWhileAnimating();
|
||||
var updateWhileInteracting = vectorLayer.getUpdateWhileInteracting();
|
||||
const animating = frameState.viewHints[ViewHint.ANIMATING];
|
||||
const interacting = frameState.viewHints[ViewHint.INTERACTING];
|
||||
const updateWhileAnimating = vectorLayer.getUpdateWhileAnimating();
|
||||
const updateWhileInteracting = vectorLayer.getUpdateWhileInteracting();
|
||||
|
||||
if (!this.dirty_ && (!updateWhileAnimating && animating) ||
|
||||
(!updateWhileInteracting && interacting)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
var frameStateExtent = frameState.extent;
|
||||
var viewState = frameState.viewState;
|
||||
var projection = viewState.projection;
|
||||
var resolution = viewState.resolution;
|
||||
var pixelRatio = frameState.pixelRatio;
|
||||
var vectorLayerRevision = vectorLayer.getRevision();
|
||||
var vectorLayerRenderBuffer = vectorLayer.getRenderBuffer();
|
||||
var vectorLayerRenderOrder = vectorLayer.getRenderOrder();
|
||||
const frameStateExtent = frameState.extent;
|
||||
const viewState = frameState.viewState;
|
||||
const projection = viewState.projection;
|
||||
const resolution = viewState.resolution;
|
||||
const pixelRatio = frameState.pixelRatio;
|
||||
const vectorLayerRevision = vectorLayer.getRevision();
|
||||
const vectorLayerRenderBuffer = vectorLayer.getRenderBuffer();
|
||||
let vectorLayerRenderOrder = vectorLayer.getRenderOrder();
|
||||
|
||||
if (vectorLayerRenderOrder === undefined) {
|
||||
vectorLayerRenderOrder = _ol_renderer_vector_.defaultOrder;
|
||||
}
|
||||
|
||||
var extent = buffer(frameStateExtent,
|
||||
vectorLayerRenderBuffer * resolution);
|
||||
const extent = buffer(frameStateExtent,
|
||||
vectorLayerRenderBuffer * resolution);
|
||||
|
||||
if (!this.dirty_ &&
|
||||
this.renderedResolution_ == resolution &&
|
||||
@@ -251,22 +251,22 @@ WebGLVectorLayerRenderer.prototype.prepareFrame = function(frameState, layerStat
|
||||
|
||||
if (this.replayGroup_) {
|
||||
frameState.postRenderFunctions.push(
|
||||
this.replayGroup_.getDeleteResourcesFunction(context));
|
||||
this.replayGroup_.getDeleteResourcesFunction(context));
|
||||
}
|
||||
|
||||
this.dirty_ = false;
|
||||
|
||||
var replayGroup = new _ol_render_webgl_ReplayGroup_(
|
||||
_ol_renderer_vector_.getTolerance(resolution, pixelRatio),
|
||||
extent, vectorLayer.getRenderBuffer());
|
||||
const replayGroup = new _ol_render_webgl_ReplayGroup_(
|
||||
_ol_renderer_vector_.getTolerance(resolution, pixelRatio),
|
||||
extent, vectorLayer.getRenderBuffer());
|
||||
vectorSource.loadFeatures(extent, resolution, projection);
|
||||
/**
|
||||
* @param {ol.Feature} feature Feature.
|
||||
* @this {ol.renderer.webgl.VectorLayer}
|
||||
*/
|
||||
var renderFeature = function(feature) {
|
||||
var styles;
|
||||
var styleFunction = feature.getStyleFunction();
|
||||
const renderFeature = function(feature) {
|
||||
let styles;
|
||||
let styleFunction = feature.getStyleFunction();
|
||||
if (styleFunction) {
|
||||
styles = styleFunction.call(feature, resolution);
|
||||
} else {
|
||||
@@ -276,21 +276,21 @@ WebGLVectorLayerRenderer.prototype.prepareFrame = function(frameState, layerStat
|
||||
}
|
||||
}
|
||||
if (styles) {
|
||||
var dirty = this.renderFeature(
|
||||
feature, resolution, pixelRatio, styles, replayGroup);
|
||||
const dirty = this.renderFeature(
|
||||
feature, resolution, pixelRatio, styles, replayGroup);
|
||||
this.dirty_ = this.dirty_ || dirty;
|
||||
}
|
||||
};
|
||||
if (vectorLayerRenderOrder) {
|
||||
/** @type {Array.<ol.Feature>} */
|
||||
var features = [];
|
||||
const features = [];
|
||||
vectorSource.forEachFeatureInExtent(extent,
|
||||
/**
|
||||
/**
|
||||
* @param {ol.Feature} feature Feature.
|
||||
*/
|
||||
function(feature) {
|
||||
features.push(feature);
|
||||
}, this);
|
||||
function(feature) {
|
||||
features.push(feature);
|
||||
}, this);
|
||||
features.sort(vectorLayerRenderOrder);
|
||||
features.forEach(renderFeature.bind(this));
|
||||
} else {
|
||||
@@ -321,19 +321,19 @@ WebGLVectorLayerRenderer.prototype.renderFeature = function(feature, resolution,
|
||||
if (!styles) {
|
||||
return false;
|
||||
}
|
||||
var loading = false;
|
||||
let loading = false;
|
||||
if (Array.isArray(styles)) {
|
||||
for (var i = styles.length - 1, ii = 0; i >= ii; --i) {
|
||||
for (let i = styles.length - 1, ii = 0; i >= ii; --i) {
|
||||
loading = _ol_renderer_vector_.renderFeature(
|
||||
replayGroup, feature, styles[i],
|
||||
_ol_renderer_vector_.getSquaredTolerance(resolution, pixelRatio),
|
||||
this.handleStyleImageChange_, this) || loading;
|
||||
replayGroup, feature, styles[i],
|
||||
_ol_renderer_vector_.getSquaredTolerance(resolution, pixelRatio),
|
||||
this.handleStyleImageChange_, this) || loading;
|
||||
}
|
||||
} else {
|
||||
loading = _ol_renderer_vector_.renderFeature(
|
||||
replayGroup, feature, styles,
|
||||
_ol_renderer_vector_.getSquaredTolerance(resolution, pixelRatio),
|
||||
this.handleStyleImageChange_, this) || loading;
|
||||
replayGroup, feature, styles,
|
||||
_ol_renderer_vector_.getSquaredTolerance(resolution, pixelRatio),
|
||||
this.handleStyleImageChange_, this) || loading;
|
||||
}
|
||||
return loading;
|
||||
};
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
import {DEBUG_WEBGL} from '../../index.js';
|
||||
import _ol_webgl_Fragment_ from '../../webgl/Fragment.js';
|
||||
import _ol_webgl_Vertex_ from '../../webgl/Vertex.js';
|
||||
var _ol_renderer_webgl_defaultmapshader_ = {};
|
||||
const _ol_renderer_webgl_defaultmapshader_ = {};
|
||||
|
||||
_ol_renderer_webgl_defaultmapshader_.fragment = new _ol_webgl_Fragment_(DEBUG_WEBGL ?
|
||||
'precision mediump float;\nvarying vec2 v_texCoord;\n\n\nuniform float u_opacity;\nuniform sampler2D u_texture;\n\nvoid main(void) {\n vec4 texColor = texture2D(u_texture, v_texCoord);\n gl_FragColor.rgb = texColor.rgb;\n gl_FragColor.a = texColor.a * u_opacity;\n}\n' :
|
||||
|
||||
@@ -10,43 +10,43 @@ import {DEBUG_WEBGL} from '../../../index.js';
|
||||
* @param {WebGLProgram} program Program.
|
||||
* @struct
|
||||
*/
|
||||
var _ol_renderer_webgl_defaultmapshader_Locations_ = function(gl, program) {
|
||||
const _ol_renderer_webgl_defaultmapshader_Locations_ = function(gl, program) {
|
||||
|
||||
/**
|
||||
* @type {WebGLUniformLocation}
|
||||
*/
|
||||
this.u_texCoordMatrix = gl.getUniformLocation(
|
||||
program, DEBUG_WEBGL ? 'u_texCoordMatrix' : 'd');
|
||||
program, DEBUG_WEBGL ? 'u_texCoordMatrix' : 'd');
|
||||
|
||||
/**
|
||||
* @type {WebGLUniformLocation}
|
||||
*/
|
||||
this.u_projectionMatrix = gl.getUniformLocation(
|
||||
program, DEBUG_WEBGL ? 'u_projectionMatrix' : 'e');
|
||||
program, DEBUG_WEBGL ? 'u_projectionMatrix' : 'e');
|
||||
|
||||
/**
|
||||
* @type {WebGLUniformLocation}
|
||||
*/
|
||||
this.u_opacity = gl.getUniformLocation(
|
||||
program, DEBUG_WEBGL ? 'u_opacity' : 'f');
|
||||
program, DEBUG_WEBGL ? 'u_opacity' : 'f');
|
||||
|
||||
/**
|
||||
* @type {WebGLUniformLocation}
|
||||
*/
|
||||
this.u_texture = gl.getUniformLocation(
|
||||
program, DEBUG_WEBGL ? 'u_texture' : 'g');
|
||||
program, DEBUG_WEBGL ? 'u_texture' : 'g');
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.a_position = gl.getAttribLocation(
|
||||
program, DEBUG_WEBGL ? 'a_position' : 'b');
|
||||
program, DEBUG_WEBGL ? 'a_position' : 'b');
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.a_texCoord = gl.getAttribLocation(
|
||||
program, DEBUG_WEBGL ? 'a_texCoord' : 'c');
|
||||
program, DEBUG_WEBGL ? 'a_texCoord' : 'c');
|
||||
};
|
||||
|
||||
export default _ol_renderer_webgl_defaultmapshader_Locations_;
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
import {DEBUG_WEBGL} from '../../index.js';
|
||||
import _ol_webgl_Fragment_ from '../../webgl/Fragment.js';
|
||||
import _ol_webgl_Vertex_ from '../../webgl/Vertex.js';
|
||||
var _ol_renderer_webgl_tilelayershader_ = {};
|
||||
const _ol_renderer_webgl_tilelayershader_ = {};
|
||||
|
||||
_ol_renderer_webgl_tilelayershader_.fragment = new _ol_webgl_Fragment_(DEBUG_WEBGL ?
|
||||
'precision mediump float;\nvarying vec2 v_texCoord;\n\n\nuniform sampler2D u_texture;\n\nvoid main(void) {\n gl_FragColor = texture2D(u_texture, v_texCoord);\n}\n' :
|
||||
|
||||
@@ -10,31 +10,31 @@ import {DEBUG_WEBGL} from '../../../index.js';
|
||||
* @param {WebGLProgram} program Program.
|
||||
* @struct
|
||||
*/
|
||||
var _ol_renderer_webgl_tilelayershader_Locations_ = function(gl, program) {
|
||||
const _ol_renderer_webgl_tilelayershader_Locations_ = function(gl, program) {
|
||||
|
||||
/**
|
||||
* @type {WebGLUniformLocation}
|
||||
*/
|
||||
this.u_tileOffset = gl.getUniformLocation(
|
||||
program, DEBUG_WEBGL ? 'u_tileOffset' : 'd');
|
||||
program, DEBUG_WEBGL ? 'u_tileOffset' : 'd');
|
||||
|
||||
/**
|
||||
* @type {WebGLUniformLocation}
|
||||
*/
|
||||
this.u_texture = gl.getUniformLocation(
|
||||
program, DEBUG_WEBGL ? 'u_texture' : 'e');
|
||||
program, DEBUG_WEBGL ? 'u_texture' : 'e');
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.a_position = gl.getAttribLocation(
|
||||
program, DEBUG_WEBGL ? 'a_position' : 'b');
|
||||
program, DEBUG_WEBGL ? 'a_position' : 'b');
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.a_texCoord = gl.getAttribLocation(
|
||||
program, DEBUG_WEBGL ? 'a_texCoord' : 'c');
|
||||
program, DEBUG_WEBGL ? 'a_texCoord' : 'c');
|
||||
};
|
||||
|
||||
export default _ol_renderer_webgl_tilelayershader_Locations_;
|
||||
|
||||
Reference in New Issue
Block a user