Use blocked scoped variables
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
This commit is contained in:
@@ -23,7 +23,7 @@ import _ol_webgl_Buffer_ from '../../webgl/Buffer.js';
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* @param {ol.Extent} maxExtent Max extent.
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* @struct
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*/
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var _ol_render_webgl_LineStringReplay_ = function(tolerance, maxExtent) {
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const _ol_render_webgl_LineStringReplay_ = function(tolerance, maxExtent) {
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_ol_render_webgl_Replay_.call(this, tolerance, maxExtent);
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/**
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@@ -81,22 +81,22 @@ inherits(_ol_render_webgl_LineStringReplay_, _ol_render_webgl_Replay_);
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*/
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_ol_render_webgl_LineStringReplay_.prototype.drawCoordinates_ = function(flatCoordinates, offset, end, stride) {
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var i, ii;
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var numVertices = this.vertices.length;
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var numIndices = this.indices.length;
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let i, ii;
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let numVertices = this.vertices.length;
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let numIndices = this.indices.length;
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//To save a vertex, the direction of a point is a product of the sign (1 or -1), a prime from
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//ol.render.webgl.LineStringReplay.Instruction_, and a rounding factor (1 or 2). If the product is even,
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//we round it. If it is odd, we don't.
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var lineJoin = this.state_.lineJoin === 'bevel' ? 0 :
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const lineJoin = this.state_.lineJoin === 'bevel' ? 0 :
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this.state_.lineJoin === 'miter' ? 1 : 2;
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var lineCap = this.state_.lineCap === 'butt' ? 0 :
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const lineCap = this.state_.lineCap === 'butt' ? 0 :
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this.state_.lineCap === 'square' ? 1 : 2;
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var closed = _ol_geom_flat_topology_.lineStringIsClosed(flatCoordinates, offset, end, stride);
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var startCoords, sign, n;
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var lastIndex = numIndices;
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var lastSign = 1;
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const closed = _ol_geom_flat_topology_.lineStringIsClosed(flatCoordinates, offset, end, stride);
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let startCoords, sign, n;
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let lastIndex = numIndices;
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let lastSign = 1;
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//We need the adjacent vertices to define normals in joins. p0 = last, p1 = current, p2 = next.
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var p0, p1, p2;
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let p0, p1, p2;
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for (i = offset, ii = end; i < ii; i += stride) {
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@@ -121,10 +121,10 @@ _ol_render_webgl_LineStringReplay_.prototype.drawCoordinates_ = function(flatCoo
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if (lineCap) {
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numVertices = this.addVertices_([0, 0], p1, p2,
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lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.BEGIN_LINE_CAP * lineCap, numVertices);
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lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.BEGIN_LINE_CAP * lineCap, numVertices);
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numVertices = this.addVertices_([0, 0], p1, p2,
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-lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.BEGIN_LINE_CAP * lineCap, numVertices);
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-lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.BEGIN_LINE_CAP * lineCap, numVertices);
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this.indices[numIndices++] = n + 2;
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this.indices[numIndices++] = n;
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@@ -137,10 +137,10 @@ _ol_render_webgl_LineStringReplay_.prototype.drawCoordinates_ = function(flatCoo
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}
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numVertices = this.addVertices_([0, 0], p1, p2,
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lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.BEGIN_LINE * (lineCap || 1), numVertices);
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lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.BEGIN_LINE * (lineCap || 1), numVertices);
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numVertices = this.addVertices_([0, 0], p1, p2,
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-lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.BEGIN_LINE * (lineCap || 1), numVertices);
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-lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.BEGIN_LINE * (lineCap || 1), numVertices);
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lastIndex = numVertices / 7 - 1;
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@@ -156,10 +156,10 @@ _ol_render_webgl_LineStringReplay_.prototype.drawCoordinates_ = function(flatCoo
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p0 = p0 || [0, 0];
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numVertices = this.addVertices_(p0, p1, [0, 0],
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lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.END_LINE * (lineCap || 1), numVertices);
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lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.END_LINE * (lineCap || 1), numVertices);
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numVertices = this.addVertices_(p0, p1, [0, 0],
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-lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.END_LINE * (lineCap || 1), numVertices);
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-lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.END_LINE * (lineCap || 1), numVertices);
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this.indices[numIndices++] = n;
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this.indices[numIndices++] = lastIndex - 1;
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@@ -171,10 +171,10 @@ _ol_render_webgl_LineStringReplay_.prototype.drawCoordinates_ = function(flatCoo
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if (lineCap) {
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numVertices = this.addVertices_(p0, p1, [0, 0],
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lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.END_LINE_CAP * lineCap, numVertices);
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lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.END_LINE_CAP * lineCap, numVertices);
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numVertices = this.addVertices_(p0, p1, [0, 0],
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-lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.END_LINE_CAP * lineCap, numVertices);
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-lastSign * _ol_render_webgl_LineStringReplay_.Instruction_.END_LINE_CAP * lineCap, numVertices);
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this.indices[numIndices++] = n + 2;
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this.indices[numIndices++] = n;
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@@ -197,13 +197,13 @@ _ol_render_webgl_LineStringReplay_.prototype.drawCoordinates_ = function(flatCoo
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? -1 : 1;
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numVertices = this.addVertices_(p0, p1, p2,
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sign * _ol_render_webgl_LineStringReplay_.Instruction_.BEVEL_FIRST * (lineJoin || 1), numVertices);
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sign * _ol_render_webgl_LineStringReplay_.Instruction_.BEVEL_FIRST * (lineJoin || 1), numVertices);
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numVertices = this.addVertices_(p0, p1, p2,
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sign * _ol_render_webgl_LineStringReplay_.Instruction_.BEVEL_SECOND * (lineJoin || 1), numVertices);
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sign * _ol_render_webgl_LineStringReplay_.Instruction_.BEVEL_SECOND * (lineJoin || 1), numVertices);
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numVertices = this.addVertices_(p0, p1, p2,
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-sign * _ol_render_webgl_LineStringReplay_.Instruction_.MITER_BOTTOM * (lineJoin || 1), numVertices);
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-sign * _ol_render_webgl_LineStringReplay_.Instruction_.MITER_BOTTOM * (lineJoin || 1), numVertices);
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if (i > offset) {
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this.indices[numIndices++] = n;
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@@ -225,7 +225,7 @@ _ol_render_webgl_LineStringReplay_.prototype.drawCoordinates_ = function(flatCoo
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//Add miter
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if (lineJoin) {
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numVertices = this.addVertices_(p0, p1, p2,
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sign * _ol_render_webgl_LineStringReplay_.Instruction_.MITER_TOP * lineJoin, numVertices);
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sign * _ol_render_webgl_LineStringReplay_.Instruction_.MITER_TOP * lineJoin, numVertices);
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this.indices[numIndices++] = n + 1;
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this.indices[numIndices++] = n + 3;
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@@ -239,10 +239,10 @@ _ol_render_webgl_LineStringReplay_.prototype.drawCoordinates_ = function(flatCoo
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? 1 : -1;
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numVertices = this.addVertices_(p0, p1, p2,
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sign * _ol_render_webgl_LineStringReplay_.Instruction_.BEVEL_FIRST * (lineJoin || 1), numVertices);
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sign * _ol_render_webgl_LineStringReplay_.Instruction_.BEVEL_FIRST * (lineJoin || 1), numVertices);
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numVertices = this.addVertices_(p0, p1, p2,
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-sign * _ol_render_webgl_LineStringReplay_.Instruction_.MITER_BOTTOM * (lineJoin || 1), numVertices);
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-sign * _ol_render_webgl_LineStringReplay_.Instruction_.MITER_BOTTOM * (lineJoin || 1), numVertices);
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this.indices[numIndices++] = n;
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this.indices[numIndices++] = lastIndex - 1;
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@@ -285,12 +285,12 @@ _ol_render_webgl_LineStringReplay_.prototype.addVertices_ = function(p0, p1, p2,
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* @private
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*/
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_ol_render_webgl_LineStringReplay_.prototype.isValid_ = function(flatCoordinates, offset, end, stride) {
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var range = end - offset;
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const range = end - offset;
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if (range < stride * 2) {
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return false;
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} else if (range === stride * 2) {
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var firstP = [flatCoordinates[offset], flatCoordinates[offset + 1]];
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var lastP = [flatCoordinates[offset + stride], flatCoordinates[offset + stride + 1]];
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const firstP = [flatCoordinates[offset], flatCoordinates[offset + 1]];
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const lastP = [flatCoordinates[offset + stride], flatCoordinates[offset + stride + 1]];
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return !equals(firstP, lastP);
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}
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@@ -302,11 +302,11 @@ _ol_render_webgl_LineStringReplay_.prototype.isValid_ = function(flatCoordinates
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* @inheritDoc
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*/
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_ol_render_webgl_LineStringReplay_.prototype.drawLineString = function(lineStringGeometry, feature) {
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var flatCoordinates = lineStringGeometry.getFlatCoordinates();
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var stride = lineStringGeometry.getStride();
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let flatCoordinates = lineStringGeometry.getFlatCoordinates();
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const stride = lineStringGeometry.getStride();
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if (this.isValid_(flatCoordinates, 0, flatCoordinates.length, stride)) {
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flatCoordinates = _ol_geom_flat_transform_.translate(flatCoordinates, 0, flatCoordinates.length,
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stride, -this.origin[0], -this.origin[1]);
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stride, -this.origin[0], -this.origin[1]);
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if (this.state_.changed) {
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this.styleIndices_.push(this.indices.length);
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this.state_.changed = false;
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@@ -314,7 +314,7 @@ _ol_render_webgl_LineStringReplay_.prototype.drawLineString = function(lineStrin
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this.startIndices.push(this.indices.length);
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this.startIndicesFeature.push(feature);
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this.drawCoordinates_(
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flatCoordinates, 0, flatCoordinates.length, stride);
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flatCoordinates, 0, flatCoordinates.length, stride);
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}
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};
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@@ -323,19 +323,19 @@ _ol_render_webgl_LineStringReplay_.prototype.drawLineString = function(lineStrin
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* @inheritDoc
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*/
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_ol_render_webgl_LineStringReplay_.prototype.drawMultiLineString = function(multiLineStringGeometry, feature) {
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var indexCount = this.indices.length;
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var ends = multiLineStringGeometry.getEnds();
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const indexCount = this.indices.length;
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const ends = multiLineStringGeometry.getEnds();
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ends.unshift(0);
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var flatCoordinates = multiLineStringGeometry.getFlatCoordinates();
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var stride = multiLineStringGeometry.getStride();
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var i, ii;
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const flatCoordinates = multiLineStringGeometry.getFlatCoordinates();
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const stride = multiLineStringGeometry.getStride();
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let i, ii;
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if (ends.length > 1) {
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for (i = 1, ii = ends.length; i < ii; ++i) {
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if (this.isValid_(flatCoordinates, ends[i - 1], ends[i], stride)) {
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var lineString = _ol_geom_flat_transform_.translate(flatCoordinates, ends[i - 1], ends[i],
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stride, -this.origin[0], -this.origin[1]);
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const lineString = _ol_geom_flat_transform_.translate(flatCoordinates, ends[i - 1], ends[i],
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stride, -this.origin[0], -this.origin[1]);
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this.drawCoordinates_(
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lineString, 0, lineString.length, stride);
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lineString, 0, lineString.length, stride);
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}
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}
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}
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@@ -356,23 +356,23 @@ _ol_render_webgl_LineStringReplay_.prototype.drawMultiLineString = function(mult
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* @param {number} stride Stride.
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*/
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_ol_render_webgl_LineStringReplay_.prototype.drawPolygonCoordinates = function(
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flatCoordinates, holeFlatCoordinates, stride) {
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flatCoordinates, holeFlatCoordinates, stride) {
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if (!_ol_geom_flat_topology_.lineStringIsClosed(flatCoordinates, 0,
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flatCoordinates.length, stride)) {
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flatCoordinates.length, stride)) {
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flatCoordinates.push(flatCoordinates[0]);
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flatCoordinates.push(flatCoordinates[1]);
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}
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this.drawCoordinates_(flatCoordinates, 0, flatCoordinates.length, stride);
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if (holeFlatCoordinates.length) {
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var i, ii;
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let i, ii;
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for (i = 0, ii = holeFlatCoordinates.length; i < ii; ++i) {
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if (!_ol_geom_flat_topology_.lineStringIsClosed(holeFlatCoordinates[i], 0,
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holeFlatCoordinates[i].length, stride)) {
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holeFlatCoordinates[i].length, stride)) {
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holeFlatCoordinates[i].push(holeFlatCoordinates[i][0]);
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holeFlatCoordinates[i].push(holeFlatCoordinates[i][1]);
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}
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this.drawCoordinates_(holeFlatCoordinates[i], 0,
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holeFlatCoordinates[i].length, stride);
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holeFlatCoordinates[i].length, stride);
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}
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}
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};
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@@ -383,7 +383,7 @@ _ol_render_webgl_LineStringReplay_.prototype.drawPolygonCoordinates = function(
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* @param {number=} opt_index Index count.
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*/
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_ol_render_webgl_LineStringReplay_.prototype.setPolygonStyle = function(feature, opt_index) {
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var index = opt_index === undefined ? this.indices.length : opt_index;
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const index = opt_index === undefined ? this.indices.length : opt_index;
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this.startIndices.push(index);
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this.startIndicesFeature.push(feature);
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if (this.state_.changed) {
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@@ -427,8 +427,8 @@ _ol_render_webgl_LineStringReplay_.prototype.finish = function(context) {
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* @inheritDoc
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*/
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_ol_render_webgl_LineStringReplay_.prototype.getDeleteResourcesFunction = function(context) {
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var verticesBuffer = this.verticesBuffer;
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var indicesBuffer = this.indicesBuffer;
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const verticesBuffer = this.verticesBuffer;
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const indicesBuffer = this.indicesBuffer;
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return function() {
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context.deleteBuffer(verticesBuffer);
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context.deleteBuffer(indicesBuffer);
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@@ -441,13 +441,12 @@ _ol_render_webgl_LineStringReplay_.prototype.getDeleteResourcesFunction = functi
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*/
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_ol_render_webgl_LineStringReplay_.prototype.setUpProgram = function(gl, context, size, pixelRatio) {
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// get the program
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var fragmentShader, vertexShader;
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fragmentShader = _ol_render_webgl_linestringreplay_defaultshader_.fragment;
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vertexShader = _ol_render_webgl_linestringreplay_defaultshader_.vertex;
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var program = context.getProgram(fragmentShader, vertexShader);
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const fragmentShader = _ol_render_webgl_linestringreplay_defaultshader_.fragment;
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const vertexShader = _ol_render_webgl_linestringreplay_defaultshader_.vertex;
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const program = context.getProgram(fragmentShader, vertexShader);
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// get the locations
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var locations;
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let locations;
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if (!this.defaultLocations_) {
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locations = new _ol_render_webgl_linestringreplay_defaultshader_Locations_(gl, program);
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this.defaultLocations_ = locations;
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@@ -460,19 +459,19 @@ _ol_render_webgl_LineStringReplay_.prototype.setUpProgram = function(gl, context
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// enable the vertex attrib arrays
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gl.enableVertexAttribArray(locations.a_lastPos);
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gl.vertexAttribPointer(locations.a_lastPos, 2, _ol_webgl_.FLOAT,
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false, 28, 0);
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false, 28, 0);
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gl.enableVertexAttribArray(locations.a_position);
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gl.vertexAttribPointer(locations.a_position, 2, _ol_webgl_.FLOAT,
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false, 28, 8);
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false, 28, 8);
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gl.enableVertexAttribArray(locations.a_nextPos);
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gl.vertexAttribPointer(locations.a_nextPos, 2, _ol_webgl_.FLOAT,
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false, 28, 16);
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false, 28, 16);
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gl.enableVertexAttribArray(locations.a_direction);
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gl.vertexAttribPointer(locations.a_direction, 1, _ol_webgl_.FLOAT,
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false, 28, 24);
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false, 28, 24);
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// Enable renderer specific uniforms.
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gl.uniform2fv(locations.u_size, size);
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@@ -498,8 +497,8 @@ _ol_render_webgl_LineStringReplay_.prototype.shutDownProgram = function(gl, loca
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*/
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_ol_render_webgl_LineStringReplay_.prototype.drawReplay = function(gl, context, skippedFeaturesHash, hitDetection) {
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//Save GL parameters.
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var tmpDepthFunc = /** @type {number} */ (gl.getParameter(gl.DEPTH_FUNC));
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var tmpDepthMask = /** @type {boolean} */ (gl.getParameter(gl.DEPTH_WRITEMASK));
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const tmpDepthFunc = /** @type {number} */ (gl.getParameter(gl.DEPTH_FUNC));
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const tmpDepthMask = /** @type {boolean} */ (gl.getParameter(gl.DEPTH_WRITEMASK));
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if (!hitDetection) {
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gl.enable(gl.DEPTH_TEST);
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@@ -511,7 +510,7 @@ _ol_render_webgl_LineStringReplay_.prototype.drawReplay = function(gl, context,
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this.drawReplaySkipping_(gl, context, skippedFeaturesHash);
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} else {
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//Draw by style groups to minimize drawElements() calls.
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var i, start, end, nextStyle;
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let i, start, end, nextStyle;
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end = this.startIndices[this.startIndices.length - 1];
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for (i = this.styleIndices_.length - 1; i >= 0; --i) {
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start = this.styleIndices_[i];
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@@ -539,7 +538,7 @@ _ol_render_webgl_LineStringReplay_.prototype.drawReplay = function(gl, context,
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* @param {Object} skippedFeaturesHash Ids of features to skip.
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*/
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_ol_render_webgl_LineStringReplay_.prototype.drawReplaySkipping_ = function(gl, context, skippedFeaturesHash) {
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var i, start, end, nextStyle, groupStart, feature, featureUid, featureIndex, featureStart;
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let i, start, end, nextStyle, groupStart, feature, featureUid, featureIndex, featureStart;
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featureIndex = this.startIndices.length - 2;
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end = start = this.startIndices[featureIndex + 1];
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for (i = this.styleIndices_.length - 1; i >= 0; --i) {
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@@ -576,8 +575,8 @@ _ol_render_webgl_LineStringReplay_.prototype.drawReplaySkipping_ = function(gl,
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* @inheritDoc
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*/
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_ol_render_webgl_LineStringReplay_.prototype.drawHitDetectionReplayOneByOne = function(gl, context, skippedFeaturesHash,
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featureCallback, opt_hitExtent) {
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var i, start, end, nextStyle, groupStart, feature, featureUid, featureIndex;
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featureCallback, opt_hitExtent) {
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let i, start, end, nextStyle, groupStart, feature, featureUid, featureIndex;
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featureIndex = this.startIndices.length - 2;
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end = this.startIndices[featureIndex + 1];
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for (i = this.styleIndices_.length - 1; i >= 0; --i) {
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@@ -594,12 +593,12 @@ _ol_render_webgl_LineStringReplay_.prototype.drawHitDetectionReplayOneByOne = fu
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if (skippedFeaturesHash[featureUid] === undefined &&
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feature.getGeometry() &&
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(opt_hitExtent === undefined || intersects(
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/** @type {Array<number>} */ (opt_hitExtent),
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feature.getGeometry().getExtent()))) {
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/** @type {Array<number>} */ (opt_hitExtent),
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feature.getGeometry().getExtent()))) {
|
||||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
||||
this.drawElements(gl, context, start, end);
|
||||
|
||||
var result = featureCallback(feature);
|
||||
const result = featureCallback(feature);
|
||||
|
||||
if (result) {
|
||||
return result;
|
||||
@@ -632,19 +631,19 @@ _ol_render_webgl_LineStringReplay_.prototype.setStrokeStyle_ = function(gl, colo
|
||||
* @inheritDoc
|
||||
*/
|
||||
_ol_render_webgl_LineStringReplay_.prototype.setFillStrokeStyle = function(fillStyle, strokeStyle) {
|
||||
var strokeStyleLineCap = strokeStyle.getLineCap();
|
||||
const strokeStyleLineCap = strokeStyle.getLineCap();
|
||||
this.state_.lineCap = strokeStyleLineCap !== undefined ?
|
||||
strokeStyleLineCap : _ol_render_webgl_.defaultLineCap;
|
||||
var strokeStyleLineDash = strokeStyle.getLineDash();
|
||||
const strokeStyleLineDash = strokeStyle.getLineDash();
|
||||
this.state_.lineDash = strokeStyleLineDash ?
|
||||
strokeStyleLineDash : _ol_render_webgl_.defaultLineDash;
|
||||
var strokeStyleLineDashOffset = strokeStyle.getLineDashOffset();
|
||||
const strokeStyleLineDashOffset = strokeStyle.getLineDashOffset();
|
||||
this.state_.lineDashOffset = strokeStyleLineDashOffset ?
|
||||
strokeStyleLineDashOffset : _ol_render_webgl_.defaultLineDashOffset;
|
||||
var strokeStyleLineJoin = strokeStyle.getLineJoin();
|
||||
const strokeStyleLineJoin = strokeStyle.getLineJoin();
|
||||
this.state_.lineJoin = strokeStyleLineJoin !== undefined ?
|
||||
strokeStyleLineJoin : _ol_render_webgl_.defaultLineJoin;
|
||||
var strokeStyleColor = strokeStyle.getColor();
|
||||
let strokeStyleColor = strokeStyle.getColor();
|
||||
if (!(strokeStyleColor instanceof CanvasGradient) &&
|
||||
!(strokeStyleColor instanceof CanvasPattern)) {
|
||||
strokeStyleColor = asArray(strokeStyleColor).map(function(c, i) {
|
||||
@@ -653,10 +652,10 @@ _ol_render_webgl_LineStringReplay_.prototype.setFillStrokeStyle = function(fillS
|
||||
} else {
|
||||
strokeStyleColor = _ol_render_webgl_.defaultStrokeStyle;
|
||||
}
|
||||
var strokeStyleWidth = strokeStyle.getWidth();
|
||||
let strokeStyleWidth = strokeStyle.getWidth();
|
||||
strokeStyleWidth = strokeStyleWidth !== undefined ?
|
||||
strokeStyleWidth : _ol_render_webgl_.defaultLineWidth;
|
||||
var strokeStyleMiterLimit = strokeStyle.getMiterLimit();
|
||||
let strokeStyleMiterLimit = strokeStyle.getMiterLimit();
|
||||
strokeStyleMiterLimit = strokeStyleMiterLimit !== undefined ?
|
||||
strokeStyleMiterLimit : _ol_render_webgl_.defaultMiterLimit;
|
||||
if (!this.state_.strokeColor || !equals(this.state_.strokeColor, strokeStyleColor) ||
|
||||
|
||||
Reference in New Issue
Block a user