Use blocked scoped variables

In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
This commit is contained in:
Tim Schaub
2018-01-11 23:32:36 -07:00
parent 0bf2b04dee
commit ad62739a6e
684 changed files with 18120 additions and 18184 deletions

View File

@@ -14,9 +14,9 @@ import Event from '../events/Event.js';
* @param {?CanvasRenderingContext2D=} opt_context Context.
* @param {?ol.webgl.Context=} opt_glContext WebGL Context.
*/
var RenderEvent = function(
type, opt_vectorContext, opt_frameState, opt_context,
opt_glContext) {
const RenderEvent = function(
type, opt_vectorContext, opt_frameState, opt_context,
opt_glContext) {
Event.call(this, type);