Use blocked scoped variables

In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
This commit is contained in:
Tim Schaub
2018-01-11 23:32:36 -07:00
parent 0bf2b04dee
commit ad62739a6e
684 changed files with 18120 additions and 18184 deletions

View File

@@ -20,13 +20,13 @@ import {inherits} from '../index.js';
* @param {olx.control.RotateOptions=} opt_options Rotate options.
* @api
*/
var Rotate = function(opt_options) {
const Rotate = function(opt_options) {
var options = opt_options ? opt_options : {};
const options = opt_options ? opt_options : {};
var className = options.className !== undefined ? options.className : 'ol-rotate';
const className = options.className !== undefined ? options.className : 'ol-rotate';
var label = options.label !== undefined ? options.label : '\u21E7';
const label = options.label !== undefined ? options.label : '\u21E7';
/**
* @type {Element}
@@ -43,23 +43,23 @@ var Rotate = function(opt_options) {
this.label_.classList.add('ol-compass');
}
var tipLabel = options.tipLabel ? options.tipLabel : 'Reset rotation';
const tipLabel = options.tipLabel ? options.tipLabel : 'Reset rotation';
var button = document.createElement('button');
const button = document.createElement('button');
button.className = className + '-reset';
button.setAttribute('type', 'button');
button.title = tipLabel;
button.appendChild(this.label_);
_ol_events_.listen(button, EventType.CLICK,
Rotate.prototype.handleClick_, this);
Rotate.prototype.handleClick_, this);
var cssClasses = className + ' ' + CLASS_UNSELECTABLE + ' ' + CLASS_CONTROL;
var element = document.createElement('div');
const cssClasses = className + ' ' + CLASS_UNSELECTABLE + ' ' + CLASS_CONTROL;
const element = document.createElement('div');
element.className = cssClasses;
element.appendChild(button);
var render = options.render ? options.render : Rotate.render;
const render = options.render ? options.render : Rotate.render;
this.callResetNorth_ = options.resetNorth ? options.resetNorth : undefined;
@@ -114,8 +114,8 @@ Rotate.prototype.handleClick_ = function(event) {
* @private
*/
Rotate.prototype.resetNorth_ = function() {
var map = this.getMap();
var view = map.getView();
const map = this.getMap();
const view = map.getView();
if (!view) {
// the map does not have a view, so we can't act
// upon it
@@ -142,15 +142,15 @@ Rotate.prototype.resetNorth_ = function() {
* @api
*/
Rotate.render = function(mapEvent) {
var frameState = mapEvent.frameState;
const frameState = mapEvent.frameState;
if (!frameState) {
return;
}
var rotation = frameState.viewState.rotation;
const rotation = frameState.viewState.rotation;
if (rotation != this.rotation_) {
var transform = 'rotate(' + rotation + 'rad)';
const transform = 'rotate(' + rotation + 'rad)';
if (this.autoHide_) {
var contains = this.element.classList.contains(CLASS_HIDDEN);
const contains = this.element.classList.contains(CLASS_HIDDEN);
if (!contains && rotation === 0) {
this.element.classList.add(CLASS_HIDDEN);
} else if (contains && rotation !== 0) {