Use blocked scoped variables

In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
This commit is contained in:
Tim Schaub
2018-01-11 23:32:36 -07:00
parent 0bf2b04dee
commit ad62739a6e
684 changed files with 18120 additions and 18184 deletions
+25 -25
View File
@@ -16,22 +16,22 @@ import XYZ from '../src/ol/source/XYZ.js';
* @return {ImageData} Output image.
*/
function shade(inputs, data) {
var elevationImage = inputs[0];
var width = elevationImage.width;
var height = elevationImage.height;
var elevationData = elevationImage.data;
var shadeData = new Uint8ClampedArray(elevationData.length);
var dp = data.resolution * 2;
var maxX = width - 1;
var maxY = height - 1;
var pixel = [0, 0, 0, 0];
var twoPi = 2 * Math.PI;
var halfPi = Math.PI / 2;
var sunEl = Math.PI * data.sunEl / 180;
var sunAz = Math.PI * data.sunAz / 180;
var cosSunEl = Math.cos(sunEl);
var sinSunEl = Math.sin(sunEl);
var pixelX, pixelY, x0, x1, y0, y1, offset,
const elevationImage = inputs[0];
const width = elevationImage.width;
const height = elevationImage.height;
const elevationData = elevationImage.data;
const shadeData = new Uint8ClampedArray(elevationData.length);
const dp = data.resolution * 2;
const maxX = width - 1;
const maxY = height - 1;
const pixel = [0, 0, 0, 0];
const twoPi = 2 * Math.PI;
const halfPi = Math.PI / 2;
const sunEl = Math.PI * data.sunEl / 180;
const sunAz = Math.PI * data.sunAz / 180;
const cosSunEl = Math.cos(sunEl);
const sinSunEl = Math.sin(sunEl);
let pixelX, pixelY, x0, x1, y0, y1, offset,
z0, z1, dzdx, dzdy, slope, aspect, cosIncidence, scaled;
for (pixelY = 0; pixelY <= maxY; ++pixelY) {
y0 = pixelY === 0 ? 0 : pixelY - 1;
@@ -102,19 +102,19 @@ function shade(inputs, data) {
return {data: shadeData, width: width, height: height};
}
var elevation = new XYZ({
const elevation = new XYZ({
url: 'https://{a-d}.tiles.mapbox.com/v3/aj.sf-dem/{z}/{x}/{y}.png',
crossOrigin: 'anonymous',
transition: 0
});
var raster = new RasterSource({
const raster = new RasterSource({
sources: [elevation],
operationType: 'image',
operation: shade
});
var map = new Map({
const map = new Map({
target: 'map',
layers: [
new TileLayer({
@@ -134,11 +134,11 @@ var map = new Map({
})
});
var controlIds = ['vert', 'sunEl', 'sunAz'];
var controls = {};
const controlIds = ['vert', 'sunEl', 'sunAz'];
const controls = {};
controlIds.forEach(function(id) {
var control = document.getElementById(id);
var output = document.getElementById(id + 'Out');
const control = document.getElementById(id);
const output = document.getElementById(id + 'Out');
control.addEventListener('input', function() {
output.innerText = control.value;
raster.changed();
@@ -149,9 +149,9 @@ controlIds.forEach(function(id) {
raster.on('beforeoperations', function(event) {
// the event.data object will be passed to operations
var data = event.data;
const data = event.data;
data.resolution = event.resolution;
for (var id in controls) {
for (const id in controls) {
data[id] = Number(controls[id].value);
}
});