Use blocked scoped variables

In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
This commit is contained in:
Tim Schaub
2018-01-11 23:32:36 -07:00
parent 0bf2b04dee
commit ad62739a6e
684 changed files with 18120 additions and 18184 deletions

View File

@@ -10,10 +10,10 @@ import Stroke from '../src/ol/style/Stroke.js';
import Style from '../src/ol/style/Style.js';
var stroke = new Stroke({color: 'black', width: 2});
var fill = new Fill({color: 'red'});
const stroke = new Stroke({color: 'black', width: 2});
const fill = new Fill({color: 'red'});
var styles = {
const styles = {
'square': new Style({
image: new RegularShape({
fill: fill,
@@ -66,25 +66,25 @@ var styles = {
};
var styleKeys = ['x', 'cross', 'star', 'triangle', 'square'];
var count = 250;
var features = new Array(count);
var e = 4500000;
for (var i = 0; i < count; ++i) {
var coordinates = [2 * e * Math.random() - e, 2 * e * Math.random() - e];
const styleKeys = ['x', 'cross', 'star', 'triangle', 'square'];
const count = 250;
const features = new Array(count);
const e = 4500000;
for (let i = 0; i < count; ++i) {
const coordinates = [2 * e * Math.random() - e, 2 * e * Math.random() - e];
features[i] = new Feature(new Point(coordinates));
features[i].setStyle(styles[styleKeys[Math.floor(Math.random() * 5)]]);
}
var source = new VectorSource({
const source = new VectorSource({
features: features
});
var vectorLayer = new VectorLayer({
const vectorLayer = new VectorLayer({
source: source
});
var map = new Map({
const map = new Map({
layers: [
vectorLayer
],