Use blocked scoped variables

In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
This commit is contained in:
Tim Schaub
2018-01-11 23:32:36 -07:00
parent 0bf2b04dee
commit ad62739a6e
684 changed files with 18120 additions and 18184 deletions

View File

@@ -7,11 +7,11 @@ import {fromLonLat, toLonLat} from '../src/ol/proj.js';
import OSM from '../src/ol/source/OSM.js';
var layer = new TileLayer({
const layer = new TileLayer({
source: new OSM()
});
var map = new Map({
const map = new Map({
layers: [layer],
target: 'map',
view: new View({
@@ -20,10 +20,10 @@ var map = new Map({
})
});
var pos = fromLonLat([16.3725, 48.208889]);
const pos = fromLonLat([16.3725, 48.208889]);
// Vienna marker
var marker = new Overlay({
const marker = new Overlay({
position: pos,
positioning: 'center-center',
element: document.getElementById('marker'),
@@ -32,22 +32,22 @@ var marker = new Overlay({
map.addOverlay(marker);
// Vienna label
var vienna = new Overlay({
const vienna = new Overlay({
position: pos,
element: document.getElementById('vienna')
});
map.addOverlay(vienna);
// Popup showing the position the user clicked
var popup = new Overlay({
const popup = new Overlay({
element: document.getElementById('popup')
});
map.addOverlay(popup);
map.on('click', function(evt) {
var element = popup.getElement();
var coordinate = evt.coordinate;
var hdms = _ol_coordinate_.toStringHDMS(toLonLat(coordinate));
const element = popup.getElement();
const coordinate = evt.coordinate;
const hdms = _ol_coordinate_.toStringHDMS(toLonLat(coordinate));
$(element).popover('destroy');
popup.setPosition(coordinate);