Use blocked scoped variables

In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
This commit is contained in:
Tim Schaub
2018-01-11 23:32:36 -07:00
parent 0bf2b04dee
commit ad62739a6e
684 changed files with 18120 additions and 18184 deletions
+11 -11
View File
@@ -10,9 +10,9 @@ import Stroke from '../src/ol/style/Stroke.js';
import Style from '../src/ol/style/Style.js';
var stroke = new Stroke({color: 'black', width: 1});
const stroke = new Stroke({color: 'black', width: 1});
var styles = {
const styles = {
'square': new Style({
image: new RegularShape({
fill: new Fill({color: 'blue'}),
@@ -46,14 +46,14 @@ var styles = {
function createLayer(coordinates, style, zIndex) {
var feature = new Feature(new Point(coordinates));
const feature = new Feature(new Point(coordinates));
feature.setStyle(style);
var source = new VectorSource({
const source = new VectorSource({
features: [feature]
});
var vectorLayer = new VectorLayer({
const vectorLayer = new VectorLayer({
source: source
});
vectorLayer.setZIndex(zIndex);
@@ -61,15 +61,15 @@ function createLayer(coordinates, style, zIndex) {
return vectorLayer;
}
var layer0 = createLayer([40, 40], styles['star'], 0);
var layer1 = createLayer([0, 0], styles['square'], 1);
var layer2 = createLayer([0, 40], styles['triangle'], 0);
const layer0 = createLayer([40, 40], styles['star'], 0);
const layer1 = createLayer([0, 0], styles['square'], 1);
const layer2 = createLayer([0, 40], styles['triangle'], 0);
var layers = [];
const layers = [];
layers.push(layer1);
layers.push(layer2);
var map = new Map({
const map = new Map({
layers: layers,
target: 'map',
view: new View({
@@ -82,7 +82,7 @@ layer0.setMap(map);
function bindInputs(id, layer) {
var idxInput = document.getElementById('idx' + id);
const idxInput = document.getElementById('idx' + id);
idxInput.onchange = function() {
layer.setZIndex(parseInt(this.value, 10) || 0);
};