Use blocked scoped variables
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
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@@ -6,11 +6,11 @@ import TileLayer from '../src/ol/layer/Tile.js';
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import {toRadians} from '../src/ol/math.js';
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import OSM from '../src/ol/source/OSM.js';
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var view = new View({
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const view = new View({
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center: [0, 0],
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zoom: 2
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});
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var map = new Map({
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const map = new Map({
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layers: [
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new TileLayer({
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source: new OSM()
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@@ -30,15 +30,15 @@ function el(id) {
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}
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var gn = new GyroNorm();
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const gn = new GyroNorm();
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gn.init().then(function() {
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gn.start(function(event) {
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var center = view.getCenter();
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var resolution = view.getResolution();
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var alpha = toRadians(event.do.beta);
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var beta = toRadians(event.do.beta);
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var gamma = toRadians(event.do.gamma);
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const center = view.getCenter();
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const resolution = view.getResolution();
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const alpha = toRadians(event.do.beta);
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const beta = toRadians(event.do.beta);
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const gamma = toRadians(event.do.gamma);
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el('alpha').innerText = alpha + ' [rad]';
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el('beta').innerText = beta + ' [rad]';
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