Use typeof to simplify JSDoc class types
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@@ -8,8 +8,7 @@ import {listenOnce, unlistenByKey} from './events.js';
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import EventType from './events/EventType.js';
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import EventType from './events/EventType.js';
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/**
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/**
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* @typedef {function(new: ImageTile, import("./tilecoord.js").TileCoord,
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* @typedef {typeof ImageTile} TileClass
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* TileState, string, ?string, import("./Tile.js").LoadFunction)} TileClass
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* @api
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* @api
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*/
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*/
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@@ -13,7 +13,7 @@ import {get as getProjection} from '../proj.js';
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/**
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/**
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {Array<function(new: import("../format/Feature.js").default)>} [formatConstructors] Format constructors.
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* @property {Array<typeof import("../format/Feature.js").default>} [formatConstructors] Format constructors.
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* @property {import("../source/Vector.js").default} [source] Optional vector source where features will be added. If a source is provided
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* @property {import("../source/Vector.js").default} [source] Optional vector source where features will be added. If a source is provided
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* all existing features will be removed and new features will be added when
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* all existing features will be removed and new features will be added when
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* they are dropped on the target. If you want to add features to a vector
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* they are dropped on the target. If you want to add features to a vector
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@@ -101,7 +101,7 @@ class DragAndDrop extends Interaction {
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/**
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/**
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* @private
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* @private
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* @type {Array<function(new: import("../format/Feature.js").default)>}
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* @type {Array<typeof import("../format/Feature.js").default>}
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*/
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*/
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this.formatConstructors_ = options.formatConstructors ?
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this.formatConstructors_ = options.formatConstructors ?
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options.formatConstructors : [];
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options.formatConstructors : [];
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@@ -19,9 +19,7 @@ import {create as createTransform, compose as composeTransform} from '../../tran
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/**
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/**
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* @type {Object<ReplayType,
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* @type {Object<ReplayType, typeof CanvasReplay>}
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* function(new: CanvasReplay, number, import("../../extent.js").Extent,
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* number, number, boolean, Array<import("../canvas.js").DeclutterGroup>)>}
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*/
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*/
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const BATCH_CONSTRUCTORS = {
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const BATCH_CONSTRUCTORS = {
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'Circle': CanvasPolygonReplay,
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'Circle': CanvasPolygonReplay,
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@@ -19,9 +19,7 @@ import WebGLTextReplay from '../webgl/TextReplay.js';
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const HIT_DETECTION_SIZE = [1, 1];
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const HIT_DETECTION_SIZE = [1, 1];
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/**
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/**
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* @type {Object<import("../ReplayType.js").default,
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* @type {Object<import("../ReplayType.js").default, typeof import("./Replay.js").default>}
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* function(new: import("./Replay.js").default, number,
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* import("../../extent.js").Extent)>}
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*/
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*/
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const BATCH_CONSTRUCTORS = {
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const BATCH_CONSTRUCTORS = {
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'Circle': WebGLCircleReplay,
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'Circle': WebGLCircleReplay,
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@@ -93,8 +93,7 @@ class TileImage extends UrlTile {
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/**
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/**
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* @protected
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* @protected
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* @type {function(new: ImageTile, import("../tilecoord.js").TileCoord, TileState, string,
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* @type {typeof ImageTile}
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* ?string, import("../Tile.js").LoadFunction, import("../Tile.js").Options=)}
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*/
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*/
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this.tileClass = options.tileClass !== undefined ?
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this.tileClass = options.tileClass !== undefined ?
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options.tileClass : ImageTile;
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options.tileClass : ImageTile;
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