remove skipFeature logic
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@@ -190,7 +190,7 @@ describe('ol.renderer.canvas.VectorLayer', function() {
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const replayGroup = {};
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renderer.replayGroup_ = replayGroup;
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replayGroup.forEachFeatureAtCoordinate = function(coordinate,
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resolution, rotation, hitTolerance, skippedFeaturesUids, callback) {
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resolution, rotation, hitTolerance, callback) {
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const feature = new Feature();
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callback(feature);
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callback(feature);
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@@ -202,7 +202,6 @@ describe('ol.renderer.canvas.VectorLayer', function() {
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const coordinate = [0, 0];
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const frameState = {
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layerStatesArray: [{}],
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skippedFeatureUids: {},
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viewState: {
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resolution: 1,
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rotation: 0
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@@ -228,7 +227,6 @@ describe('ol.renderer.canvas.VectorLayer', function() {
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worldWidth = getWidth(projExtent);
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buffer = layer.getRenderBuffer();
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frameState = {
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skippedFeatureUids: {},
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viewHints: [],
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viewState: {
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projection: projection,
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