Add circle replay to WebGL renderer
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@@ -47,10 +47,10 @@ ol.renderer.vector.renderCircleGeometry_ = function(replayGroup, geometry, style
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var fillStyle = style.getFill();
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var strokeStyle = style.getStroke();
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if (fillStyle || strokeStyle) {
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var polygonReplay = replayGroup.getReplay(
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style.getZIndex(), ol.render.ReplayType.POLYGON);
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polygonReplay.setFillStrokeStyle(fillStyle, strokeStyle);
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polygonReplay.drawCircle(geometry, feature);
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var circleReplay = replayGroup.getReplay(
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style.getZIndex(), ol.render.ReplayType.CIRCLE);
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circleReplay.setFillStrokeStyle(fillStyle, strokeStyle);
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circleReplay.drawCircle(geometry, feature);
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}
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var textStyle = style.getText();
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if (textStyle) {
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