Add circle replay to WebGL renderer

This commit is contained in:
GaborFarkas
2016-10-30 16:33:04 +01:00
parent 86c914f3df
commit ac6408be3b
9 changed files with 695 additions and 7 deletions

View File

@@ -47,10 +47,10 @@ ol.renderer.vector.renderCircleGeometry_ = function(replayGroup, geometry, style
var fillStyle = style.getFill();
var strokeStyle = style.getStroke();
if (fillStyle || strokeStyle) {
var polygonReplay = replayGroup.getReplay(
style.getZIndex(), ol.render.ReplayType.POLYGON);
polygonReplay.setFillStrokeStyle(fillStyle, strokeStyle);
polygonReplay.drawCircle(geometry, feature);
var circleReplay = replayGroup.getReplay(
style.getZIndex(), ol.render.ReplayType.CIRCLE);
circleReplay.setFillStrokeStyle(fillStyle, strokeStyle);
circleReplay.drawCircle(geometry, feature);
}
var textStyle = style.getText();
if (textStyle) {