Add circle replay to WebGL renderer
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@@ -282,6 +282,7 @@ ol.render.canvas.ReplayGroup.prototype.replayHitDetection_ = function(
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* number, boolean)>}
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*/
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ol.render.canvas.ReplayGroup.BATCH_CONSTRUCTORS_ = {
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'Circle': ol.render.canvas.PolygonReplay,
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'Image': ol.render.canvas.ImageReplay,
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'LineString': ol.render.canvas.LineStringReplay,
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'Polygon': ol.render.canvas.PolygonReplay,
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