Accept an object literal for static layer styling
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@@ -1,6 +1,5 @@
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import Map from '../src/ol/Map.js';
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import View from '../src/ol/View.js';
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import {Circle as CircleStyle, Fill, Stroke, Style} from '../src/ol/style.js';
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import {Draw, Modify, Snap} from '../src/ol/interaction.js';
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import {OSM, Vector as VectorSource} from '../src/ol/source.js';
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import {Tile as TileLayer, Vector as VectorLayer} from '../src/ol/layer.js';
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@@ -13,21 +12,13 @@ const raster = new TileLayer({
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const source = new VectorSource();
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const vector = new VectorLayer({
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source: source,
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style: new Style({
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fill: new Fill({
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color: 'rgba(255, 255, 255, 0.2)',
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}),
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stroke: new Stroke({
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color: '#ffcc33',
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width: 2,
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}),
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image: new CircleStyle({
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radius: 7,
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fill: new Fill({
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color: '#ffcc33',
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}),
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}),
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}),
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style: {
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'fill-color': 'rgba(255, 255, 255, 0.2)',
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'stroke-color': '#ffcc33',
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'stroke-width': 2,
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'circle-radius': 7,
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'circle-fill-color': '#ffcc33',
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},
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});
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// Limit multi-world panning to one world east and west of the real world.
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