Added new 'hitDEtectionRenderer' property to ol.style.Style and used it in custom drawing
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@@ -15,8 +15,9 @@ class VectorContext {
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* @param {import("../geom/SimpleGeometry.js").default} geometry Geometry.
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* @param {import("../Feature.js").FeatureLike} feature Feature.
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* @param {Function} renderer Renderer.
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* @param {Function} hitDetectionRenderer Renderer.
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*/
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drawCustom(geometry, feature, renderer) {}
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drawCustom(geometry, feature, renderer, hitDetectionRenderer) {}
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/**
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* Render a geometry.
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@@ -247,15 +247,20 @@ class CanvasBuilder extends VectorContext {
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* @param {import("../../geom/SimpleGeometry.js").default} geometry Geometry.
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* @param {import("../../Feature.js").FeatureLike} feature Feature.
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* @param {Function} renderer Renderer.
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* @param {Function} hitDetectionRenderer Renderer.
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*/
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drawCustom(geometry, feature, renderer) {
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drawCustom(geometry, feature, renderer, hitDetectionRenderer) {
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this.beginGeometry(geometry, feature);
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const type = geometry.getType();
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const stride = geometry.getStride();
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const builderBegin = this.coordinates.length;
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let flatCoordinates, builderEnd, builderEnds, builderEndss;
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let offset;
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if (type == GeometryType.MULTI_POLYGON) {
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switch(type) {
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case GeometryType.MULTI_POLYGON:
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flatCoordinates =
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/** @type {import("../../geom/MultiPolygon.js").default} */ (
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geometry
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@@ -285,10 +290,16 @@ class CanvasBuilder extends VectorContext {
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renderer,
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inflateMultiCoordinatesArray,
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]);
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} else if (
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type == GeometryType.POLYGON ||
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type == GeometryType.MULTI_LINE_STRING
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) {
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this.hitDetectionInstructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEndss,
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geometry,
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hitDetectionRenderer || renderer,
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inflateMultiCoordinatesArray]);
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break;
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case GeometryType.POLYGON:
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case GeometryType.MULTI_LINE_STRING:
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builderEnds = [];
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flatCoordinates =
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type == GeometryType.POLYGON
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@@ -313,10 +324,17 @@ class CanvasBuilder extends VectorContext {
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renderer,
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inflateCoordinatesArray,
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]);
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} else if (
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type == GeometryType.LINE_STRING ||
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type == GeometryType.CIRCLE
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) {
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this.hitDetectionInstructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnds,
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geometry,
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hitDetectionRenderer || renderer,
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inflateCoordinatesArray
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]);
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break;
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case GeometryType.LINE_STRING:
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case GeometryType.CIRCLE:
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flatCoordinates = geometry.getFlatCoordinates();
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builderEnd = this.appendFlatLineCoordinates(
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flatCoordinates,
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@@ -334,9 +352,19 @@ class CanvasBuilder extends VectorContext {
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renderer,
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inflateCoordinates,
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]);
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} else if (type == GeometryType.MULTI_POINT) {
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this.hitDetectionInstructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnd,
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geometry,
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hitDetectionRenderer || renderer,
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inflateCoordinates,
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]);
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break;
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case GeometryType.MULTI_POINT:
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flatCoordinates = geometry.getFlatCoordinates();
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builderEnd = this.appendFlatPointCoordinates(flatCoordinates, stride);
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if (builderEnd > builderBegin) {
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this.instructions.push([
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CanvasInstruction.CUSTOM,
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@@ -346,11 +374,21 @@ class CanvasBuilder extends VectorContext {
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renderer,
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inflateCoordinates,
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]);
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this.hitDetectionInstructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnd,
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geometry,
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hitDetectionRenderer || renderer,
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inflateCoordinates,
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]);
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}
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} else if (type == GeometryType.POINT) {
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break;
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case type == GeometryType.POINT:
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flatCoordinates = geometry.getFlatCoordinates();
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this.coordinates.push(flatCoordinates[0], flatCoordinates[1]);
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builderEnd = this.coordinates.length;
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this.instructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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@@ -358,6 +396,14 @@ class CanvasBuilder extends VectorContext {
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geometry,
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renderer,
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]);
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this.hitDetectionInstructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnd,
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geometry,
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hitDetectionRenderer || renderer,
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]);
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break;
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}
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this.endGeometry(feature);
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}
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@@ -208,7 +208,8 @@ function renderGeometry(replayGroup, geometry, style, feature) {
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replay.drawCustom(
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/** @type {import("../geom/SimpleGeometry.js").default} */ (geometry),
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feature,
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style.getRenderer()
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style.getRenderer(),
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style.getHitDetectionRenderer()
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);
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}
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@@ -49,6 +49,8 @@ import {assert} from '../asserts.js';
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* @property {import("./Image.js").default} [image] Image style.
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* @property {RenderFunction} [renderer] Custom renderer. When configured, `fill`, `stroke` and `image` will be
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* ignored, and the provided function will be called with each render frame for each geometry.
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* @property {RenderFunction} [hitDetectionRenderer] Custom renderer for hit detection. If provided will be used
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* in hit detection rendering.
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* @property {import("./Stroke.js").default} [stroke] Stroke style.
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* @property {import("./Text.js").default} [text] Text style.
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* @property {number} [zIndex] Z index.
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@@ -186,6 +188,12 @@ class Style {
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*/
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this.renderer_ = options.renderer !== undefined ? options.renderer : null;
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/**
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* @private
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* @type {RenderFunction|null}
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*/
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this.hitDetectionRenderer_ = options.hitDetectionRenderer !== undefined ? options.hitDetectionRenderer : null;
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/**
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* @private
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* @type {import("./Stroke.js").default}
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@@ -248,6 +256,27 @@ class Style {
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this.renderer_ = renderer;
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}
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/**
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* Sets a custom renderer function for this style used
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* in hit detection.
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* @param {RenderFunction|null} renderer Custom renderer function.
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* @api
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*/
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setHitDetectionRenderer(renderer) {
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this.hitDetectionRenderer_ = renderer;
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}
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/**
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* Get the custom renderer function that was configured with
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* {@link #setHitDetectionRenderer} or the `hitDetectionRenderer` constructor option.
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* @return {RenderFunction|null} Custom renderer function.
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* @api
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*/
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getHitDetectionRenderer() {
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return this.hitDetectionRenderer_;
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}
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/**
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* Get the geometry to be rendered.
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* @return {string|import("../geom/Geometry.js").default|GeometryFunction}
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