Added new 'hitDEtectionRenderer' property to ol.style.Style and used it in custom drawing
This commit is contained in:
@@ -15,8 +15,9 @@ class VectorContext {
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* @param {import("../geom/SimpleGeometry.js").default} geometry Geometry.
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* @param {import("../Feature.js").FeatureLike} feature Feature.
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* @param {Function} renderer Renderer.
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* @param {Function} hitDetectionRenderer Renderer.
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*/
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drawCustom(geometry, feature, renderer) {}
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drawCustom(geometry, feature, renderer, hitDetectionRenderer) {}
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/**
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* Render a geometry.
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@@ -31,100 +31,100 @@ import {
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class CanvasBuilder extends VectorContext {
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/**
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* @param {number} tolerance Tolerance.
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* @param {import("../../extent.js").Extent} maxExtent Maximum extent.
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* @param {number} resolution Resolution.
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* @param {number} pixelRatio Pixel ratio.
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*/
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* @param {number} tolerance Tolerance.
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* @param {import("../../extent.js").Extent} maxExtent Maximum extent.
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* @param {number} resolution Resolution.
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* @param {number} pixelRatio Pixel ratio.
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*/
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constructor(tolerance, maxExtent, resolution, pixelRatio) {
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super();
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/**
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* @protected
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* @type {number}
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*/
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* @protected
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* @type {number}
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*/
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this.tolerance = tolerance;
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/**
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* @protected
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* @const
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* @type {import("../../extent.js").Extent}
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*/
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* @protected
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* @const
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* @type {import("../../extent.js").Extent}
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*/
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this.maxExtent = maxExtent;
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/**
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* @protected
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* @type {number}
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*/
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* @protected
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* @type {number}
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*/
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this.pixelRatio = pixelRatio;
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/**
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* @protected
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* @type {number}
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*/
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* @protected
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* @type {number}
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*/
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this.maxLineWidth = 0;
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/**
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* @protected
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* @const
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* @type {number}
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*/
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* @protected
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* @const
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* @type {number}
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*/
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this.resolution = resolution;
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/**
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* @private
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* @type {Array<*>}
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*/
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* @private
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* @type {Array<*>}
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*/
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this.beginGeometryInstruction1_ = null;
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/**
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* @private
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* @type {Array<*>}
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*/
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* @private
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* @type {Array<*>}
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*/
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this.beginGeometryInstruction2_ = null;
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/**
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* @private
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* @type {import("../../extent.js").Extent}
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*/
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* @private
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* @type {import("../../extent.js").Extent}
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*/
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this.bufferedMaxExtent_ = null;
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/**
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* @protected
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* @type {Array<*>}
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*/
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* @protected
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* @type {Array<*>}
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*/
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this.instructions = [];
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/**
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* @protected
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* @type {Array<number>}
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*/
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* @protected
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* @type {Array<number>}
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*/
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this.coordinates = [];
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/**
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* @private
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* @type {import("../../coordinate.js").Coordinate}
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*/
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* @private
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* @type {import("../../coordinate.js").Coordinate}
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*/
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this.tmpCoordinate_ = [];
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/**
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* @protected
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* @type {Array<*>}
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*/
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* @protected
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* @type {Array<*>}
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*/
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this.hitDetectionInstructions = [];
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/**
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* @protected
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* @type {import("../canvas.js").FillStrokeState}
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*/
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* @protected
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* @type {import("../canvas.js").FillStrokeState}
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*/
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this.state = /** @type {import("../canvas.js").FillStrokeState} */ ({});
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}
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/**
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* @protected
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* @param {Array<number>} dashArray Dash array.
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* @return {Array<number>} Dash array with pixel ratio applied
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*/
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* @protected
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* @param {Array<number>} dashArray Dash array.
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* @return {Array<number>} Dash array with pixel ratio applied
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*/
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applyPixelRatio(dashArray) {
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const pixelRatio = this.pixelRatio;
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return pixelRatio == 1
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@@ -135,11 +135,11 @@ class CanvasBuilder extends VectorContext {
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}
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/**
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* @param {Array<number>} flatCoordinates Flat coordinates.
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* @param {number} stride Stride.
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* @protected
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* @return {number} My end
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*/
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* @param {Array<number>} flatCoordinates Flat coordinates.
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* @param {number} stride Stride.
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* @protected
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* @return {number} My end
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*/
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appendFlatPointCoordinates(flatCoordinates, stride) {
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const extent = this.getBufferedMaxExtent();
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const tmpCoord = this.tmpCoordinate_;
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@@ -157,15 +157,15 @@ class CanvasBuilder extends VectorContext {
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}
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/**
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* @param {Array<number>} flatCoordinates Flat coordinates.
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* @param {number} offset Offset.
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* @param {number} end End.
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* @param {number} stride Stride.
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* @param {boolean} closed Last input coordinate equals first.
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* @param {boolean} skipFirst Skip first coordinate.
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* @protected
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* @return {number} My end.
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*/
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* @param {Array<number>} flatCoordinates Flat coordinates.
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* @param {number} offset Offset.
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* @param {number} end End.
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* @param {number} stride Stride.
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* @param {boolean} closed Last input coordinate equals first.
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* @param {boolean} skipFirst Skip first coordinate.
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* @protected
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* @return {number} My end.
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*/
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appendFlatLineCoordinates(
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flatCoordinates,
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offset,
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@@ -219,13 +219,13 @@ class CanvasBuilder extends VectorContext {
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}
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/**
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* @param {Array<number>} flatCoordinates Flat coordinates.
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* @param {number} offset Offset.
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* @param {Array<number>} ends Ends.
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* @param {number} stride Stride.
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* @param {Array<number>} builderEnds Builder ends.
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* @return {number} Offset.
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*/
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* @param {Array<number>} flatCoordinates Flat coordinates.
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* @param {number} offset Offset.
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* @param {Array<number>} ends Ends.
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* @param {number} stride Stride.
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* @param {Array<number>} builderEnds Builder ends.
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* @return {number} Offset.
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*/
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drawCustomCoordinates_(flatCoordinates, offset, ends, stride, builderEnds) {
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for (let i = 0, ii = ends.length; i < ii; ++i) {
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const end = ends[i];
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@@ -244,100 +244,106 @@ class CanvasBuilder extends VectorContext {
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}
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/**
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* @param {import("../../geom/SimpleGeometry.js").default} geometry Geometry.
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* @param {import("../../Feature.js").FeatureLike} feature Feature.
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* @param {Function} renderer Renderer.
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*/
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drawCustom(geometry, feature, renderer) {
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* @param {import("../../geom/SimpleGeometry.js").default} geometry Geometry.
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* @param {import("../../Feature.js").FeatureLike} feature Feature.
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* @param {Function} renderer Renderer.
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* @param {Function} hitDetectionRenderer Renderer.
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*/
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drawCustom(geometry, feature, renderer, hitDetectionRenderer) {
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this.beginGeometry(geometry, feature);
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const type = geometry.getType();
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const stride = geometry.getStride();
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const builderBegin = this.coordinates.length;
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let flatCoordinates, builderEnd, builderEnds, builderEndss;
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let offset;
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if (type == GeometryType.MULTI_POLYGON) {
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flatCoordinates =
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/** @type {import("../../geom/MultiPolygon.js").default} */ (
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geometry
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).getOrientedFlatCoordinates();
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builderEndss = [];
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const endss =
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/** @type {import("../../geom/MultiPolygon.js").default} */ (
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geometry
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).getEndss();
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offset = 0;
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for (let i = 0, ii = endss.length; i < ii; ++i) {
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const myEnds = [];
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switch(type) {
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case GeometryType.MULTI_POLYGON:
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flatCoordinates =
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/** @type {import("../../geom/MultiPolygon.js").default} */ (
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geometry
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).getOrientedFlatCoordinates();
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builderEndss = [];
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const endss =
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/** @type {import("../../geom/MultiPolygon.js").default} */ (
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geometry
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).getEndss();
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offset = 0;
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for (let i = 0, ii = endss.length; i < ii; ++i) {
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const myEnds = [];
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offset = this.drawCustomCoordinates_(
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flatCoordinates,
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offset,
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endss[i],
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stride,
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myEnds
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);
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builderEndss.push(myEnds);
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}
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this.instructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEndss,
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geometry,
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renderer,
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inflateMultiCoordinatesArray,
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]);
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this.hitDetectionInstructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEndss,
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geometry,
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hitDetectionRenderer || renderer,
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inflateMultiCoordinatesArray]);
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break;
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case GeometryType.POLYGON:
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case GeometryType.MULTI_LINE_STRING:
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builderEnds = [];
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flatCoordinates =
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type == GeometryType.POLYGON
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? /** @type {import("../../geom/Polygon.js").default} */ (
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geometry
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).getOrientedFlatCoordinates()
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: geometry.getFlatCoordinates();
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offset = this.drawCustomCoordinates_(
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flatCoordinates,
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offset,
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endss[i],
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0,
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/** @type {import("../../geom/Polygon.js").default|import("../../geom/MultiLineString.js").default} */ (
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geometry
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).getEnds(),
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stride,
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myEnds
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builderEnds
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);
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this.instructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnds,
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geometry,
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renderer,
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inflateCoordinatesArray,
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]);
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this.hitDetectionInstructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnds,
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geometry,
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hitDetectionRenderer || renderer,
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inflateCoordinatesArray
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]);
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break;
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case GeometryType.LINE_STRING:
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case GeometryType.CIRCLE:
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flatCoordinates = geometry.getFlatCoordinates();
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builderEnd = this.appendFlatLineCoordinates(
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flatCoordinates,
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0,
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flatCoordinates.length,
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stride,
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false,
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false
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);
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builderEndss.push(myEnds);
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}
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this.instructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEndss,
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geometry,
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renderer,
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inflateMultiCoordinatesArray,
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]);
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} else if (
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type == GeometryType.POLYGON ||
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type == GeometryType.MULTI_LINE_STRING
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) {
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builderEnds = [];
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flatCoordinates =
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type == GeometryType.POLYGON
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? /** @type {import("../../geom/Polygon.js").default} */ (
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geometry
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).getOrientedFlatCoordinates()
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: geometry.getFlatCoordinates();
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offset = this.drawCustomCoordinates_(
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flatCoordinates,
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0,
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/** @type {import("../../geom/Polygon.js").default|import("../../geom/MultiLineString.js").default} */ (
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geometry
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).getEnds(),
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stride,
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builderEnds
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);
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this.instructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnds,
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geometry,
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renderer,
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inflateCoordinatesArray,
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]);
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} else if (
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type == GeometryType.LINE_STRING ||
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type == GeometryType.CIRCLE
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) {
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flatCoordinates = geometry.getFlatCoordinates();
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builderEnd = this.appendFlatLineCoordinates(
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flatCoordinates,
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0,
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flatCoordinates.length,
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stride,
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false,
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false
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);
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this.instructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnd,
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geometry,
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renderer,
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inflateCoordinates,
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]);
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} else if (type == GeometryType.MULTI_POINT) {
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flatCoordinates = geometry.getFlatCoordinates();
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builderEnd = this.appendFlatPointCoordinates(flatCoordinates, stride);
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if (builderEnd > builderBegin) {
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this.instructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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@@ -346,27 +352,67 @@ class CanvasBuilder extends VectorContext {
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renderer,
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inflateCoordinates,
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]);
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}
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} else if (type == GeometryType.POINT) {
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flatCoordinates = geometry.getFlatCoordinates();
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this.coordinates.push(flatCoordinates[0], flatCoordinates[1]);
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builderEnd = this.coordinates.length;
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this.instructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnd,
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geometry,
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renderer,
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]);
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this.hitDetectionInstructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnd,
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geometry,
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hitDetectionRenderer || renderer,
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inflateCoordinates,
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]);
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break;
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case GeometryType.MULTI_POINT:
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flatCoordinates = geometry.getFlatCoordinates();
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builderEnd = this.appendFlatPointCoordinates(flatCoordinates, stride);
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if (builderEnd > builderBegin) {
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this.instructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnd,
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geometry,
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renderer,
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inflateCoordinates,
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]);
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this.hitDetectionInstructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnd,
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geometry,
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hitDetectionRenderer || renderer,
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inflateCoordinates,
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]);
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}
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break;
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case type == GeometryType.POINT:
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flatCoordinates = geometry.getFlatCoordinates();
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this.coordinates.push(flatCoordinates[0], flatCoordinates[1]);
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builderEnd = this.coordinates.length;
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this.instructions.push([
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CanvasInstruction.CUSTOM,
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builderBegin,
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builderEnd,
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geometry,
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renderer,
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]);
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this.hitDetectionInstructions.push([
|
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CanvasInstruction.CUSTOM,
|
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builderBegin,
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builderEnd,
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geometry,
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hitDetectionRenderer || renderer,
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]);
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break;
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}
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this.endGeometry(feature);
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}
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/**
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* @protected
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* @param {import("../../geom/Geometry").default|import("../Feature.js").default} geometry The geometry.
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* @param {import("../../Feature.js").FeatureLike} feature Feature.
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*/
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* @protected
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* @param {import("../../geom/Geometry").default|import("../Feature.js").default} geometry The geometry.
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* @param {import("../../Feature.js").FeatureLike} feature Feature.
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*/
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beginGeometry(geometry, feature) {
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this.beginGeometryInstruction1_ = [
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CanvasInstruction.BEGIN_GEOMETRY,
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@@ -385,8 +431,8 @@ class CanvasBuilder extends VectorContext {
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}
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/**
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* @return {import("../canvas.js").SerializableInstructions} the serializable instructions.
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||||
*/
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* @return {import("../canvas.js").SerializableInstructions} the serializable instructions.
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*/
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finish() {
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return {
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instructions: this.instructions,
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@@ -396,8 +442,8 @@ class CanvasBuilder extends VectorContext {
|
||||
}
|
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|
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/**
|
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* Reverse the hit detection instructions.
|
||||
*/
|
||||
* Reverse the hit detection instructions.
|
||||
*/
|
||||
reverseHitDetectionInstructions() {
|
||||
const hitDetectionInstructions = this.hitDetectionInstructions;
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// step 1 - reverse array
|
||||
@@ -422,9 +468,9 @@ class CanvasBuilder extends VectorContext {
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {import("../../style/Fill.js").default} fillStyle Fill style.
|
||||
* @param {import("../../style/Stroke.js").default} strokeStyle Stroke style.
|
||||
*/
|
||||
* @param {import("../../style/Fill.js").default} fillStyle Fill style.
|
||||
* @param {import("../../style/Stroke.js").default} strokeStyle Stroke style.
|
||||
*/
|
||||
setFillStrokeStyle(fillStyle, strokeStyle) {
|
||||
const state = this.state;
|
||||
if (fillStyle) {
|
||||
@@ -482,9 +528,9 @@ class CanvasBuilder extends VectorContext {
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {import("../canvas.js").FillStrokeState} state State.
|
||||
* @return {Array<*>} Fill instruction.
|
||||
*/
|
||||
* @param {import("../canvas.js").FillStrokeState} state State.
|
||||
* @return {Array<*>} Fill instruction.
|
||||
*/
|
||||
createFill(state) {
|
||||
const fillStyle = state.fillStyle;
|
||||
/** @type {Array<*>} */
|
||||
@@ -497,16 +543,16 @@ class CanvasBuilder extends VectorContext {
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {import("../canvas.js").FillStrokeState} state State.
|
||||
*/
|
||||
* @param {import("../canvas.js").FillStrokeState} state State.
|
||||
*/
|
||||
applyStroke(state) {
|
||||
this.instructions.push(this.createStroke(state));
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {import("../canvas.js").FillStrokeState} state State.
|
||||
* @return {Array<*>} Stroke instruction.
|
||||
*/
|
||||
* @param {import("../canvas.js").FillStrokeState} state State.
|
||||
* @return {Array<*>} Stroke instruction.
|
||||
*/
|
||||
createStroke(state) {
|
||||
return [
|
||||
CanvasInstruction.SET_STROKE_STYLE,
|
||||
@@ -521,9 +567,9 @@ class CanvasBuilder extends VectorContext {
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {import("../canvas.js").FillStrokeState} state State.
|
||||
* @param {function(this:CanvasBuilder, import("../canvas.js").FillStrokeState):Array<*>} createFill Create fill.
|
||||
*/
|
||||
* @param {import("../canvas.js").FillStrokeState} state State.
|
||||
* @param {function(this:CanvasBuilder, import("../canvas.js").FillStrokeState):Array<*>} createFill Create fill.
|
||||
*/
|
||||
updateFillStyle(state, createFill) {
|
||||
const fillStyle = state.fillStyle;
|
||||
if (typeof fillStyle !== 'string' || state.currentFillStyle != fillStyle) {
|
||||
@@ -535,9 +581,9 @@ class CanvasBuilder extends VectorContext {
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {import("../canvas.js").FillStrokeState} state State.
|
||||
* @param {function(this:CanvasBuilder, import("../canvas.js").FillStrokeState): void} applyStroke Apply stroke.
|
||||
*/
|
||||
* @param {import("../canvas.js").FillStrokeState} state State.
|
||||
* @param {function(this:CanvasBuilder, import("../canvas.js").FillStrokeState): void} applyStroke Apply stroke.
|
||||
*/
|
||||
updateStrokeStyle(state, applyStroke) {
|
||||
const strokeStyle = state.strokeStyle;
|
||||
const lineCap = state.lineCap;
|
||||
@@ -570,8 +616,8 @@ class CanvasBuilder extends VectorContext {
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {import("../../Feature.js").FeatureLike} feature Feature.
|
||||
*/
|
||||
* @param {import("../../Feature.js").FeatureLike} feature Feature.
|
||||
*/
|
||||
endGeometry(feature) {
|
||||
this.beginGeometryInstruction1_[2] = this.instructions.length;
|
||||
this.beginGeometryInstruction1_ = null;
|
||||
@@ -583,12 +629,12 @@ class CanvasBuilder extends VectorContext {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the buffered rendering extent. Rendering will be clipped to the extent
|
||||
* provided to the constructor. To account for symbolizers that may intersect
|
||||
* this extent, we calculate a buffered extent (e.g. based on stroke width).
|
||||
* @return {import("../../extent.js").Extent} The buffered rendering extent.
|
||||
* @protected
|
||||
*/
|
||||
* Get the buffered rendering extent. Rendering will be clipped to the extent
|
||||
* provided to the constructor. To account for symbolizers that may intersect
|
||||
* this extent, we calculate a buffered extent (e.g. based on stroke width).
|
||||
* @return {import("../../extent.js").Extent} The buffered rendering extent.
|
||||
* @protected
|
||||
*/
|
||||
getBufferedMaxExtent() {
|
||||
if (!this.bufferedMaxExtent_) {
|
||||
this.bufferedMaxExtent_ = clone(this.maxExtent);
|
||||
|
||||
Reference in New Issue
Block a user