Provide layer states array in frame state
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@@ -117,21 +117,21 @@ ol.renderer.dom.Map.prototype.renderFrame = function(frameState) {
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});
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}
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var layerStates = frameState.layerStates;
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var layersArray = frameState.layersArray;
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var layerStatesArray = frameState.layerStatesArray;
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var i, ii, layer, layerRenderer, layerState;
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for (i = 0, ii = layersArray.length; i < ii; ++i) {
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layer = layersArray[i];
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for (i = 0, ii = layerStatesArray.length; i < ii; ++i) {
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layerState = layerStatesArray[i];
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layer = layerState.layer;
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layerRenderer = /** @type {ol.renderer.dom.Layer} */ (
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this.getLayerRenderer(layer));
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goog.asserts.assertInstanceof(layerRenderer, ol.renderer.dom.Layer);
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addChild.call(this, layerRenderer.getTarget(), i);
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layerState = frameState.layerStates[goog.getUid(layer)];
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if (layerState.sourceState == ol.source.State.READY) {
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layerRenderer.prepareFrame(frameState, layerState);
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}
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}
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var layerStates = frameState.layerStates;
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var layerKey;
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for (layerKey in this.getLayerRenderers()) {
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if (!(layerKey in layerStates)) {
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