Rotation for image layers
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@@ -42,13 +42,6 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
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* @type {?import("../../ImageBase.js").default}
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*/
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this.image_ = null;
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/**
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* @protected
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* @type {import("../../transform.js").Transform}
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*/
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this.imageTransform_ = createTransform();
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}
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/**
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@@ -58,24 +51,14 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
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return !this.image_ ? null : this.image_.getImage();
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}
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/**
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* @inheritDoc
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*/
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getImageTransform() {
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return this.imageTransform_;
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}
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/**
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* @inheritDoc
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*/
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prepareFrame(frameState, layerState) {
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const pixelRatio = frameState.pixelRatio;
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const size = frameState.size;
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const viewState = frameState.viewState;
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const viewCenter = viewState.center;
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const viewResolution = viewState.resolution;
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let image;
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const imageLayer = /** @type {import("../../layer/Image.js").default} */ (this.getLayer());
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const imageSource = /** @type {import("../../source/Image.js").default} */ (imageLayer.getSource());
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@@ -86,8 +69,7 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
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renderedExtent = getIntersection(renderedExtent, layerState.extent);
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}
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if (!hints[ViewHint.ANIMATING] && !hints[ViewHint.INTERACTING] &&
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!isEmpty(renderedExtent)) {
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if (!hints[ViewHint.ANIMATING] && !hints[ViewHint.INTERACTING] && !isEmpty(renderedExtent)) {
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let projection = viewState.projection;
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if (!ENABLE_RASTER_REPROJECTION) {
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const sourceProjection = imageSource.getProjection();
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@@ -101,30 +83,6 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
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}
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}
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if (this.image_) {
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image = this.image_;
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const imageExtent = image.getExtent();
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const imageResolution = image.getResolution();
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const imagePixelRatio = image.getPixelRatio();
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const scale = pixelRatio * imageResolution /
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(viewResolution * imagePixelRatio);
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const transform = composeTransform(this.imageTransform_,
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pixelRatio * size[0] / 2, pixelRatio * size[1] / 2,
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scale, scale,
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0,
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imagePixelRatio * (imageExtent[0] - viewCenter[0]) / imageResolution,
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imagePixelRatio * (viewCenter[1] - imageExtent[3]) / imageResolution);
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composeTransform(this.coordinateToCanvasPixelTransform,
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pixelRatio * size[0] / 2 - transform[4], pixelRatio * size[1] / 2 - transform[5],
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pixelRatio / viewResolution, -pixelRatio / viewResolution,
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0,
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-viewCenter[0], -viewCenter[1]);
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this.renderedResolution = imageResolution * pixelRatio / imagePixelRatio;
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}
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return !!this.image_;
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}
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@@ -132,18 +90,45 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
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* @inheritDoc
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*/
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renderFrame(frameState, layerState) {
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const image = this.image_;
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const imageExtent = image.getExtent();
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const imageResolution = image.getResolution();
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const imagePixelRatio = image.getPixelRatio();
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const pixelRatio = frameState.pixelRatio;
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const context = this.context;
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const canvas = context.canvas;
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const viewState = frameState.viewState;
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const viewCenter = viewState.center;
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const viewResolution = viewState.resolution;
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const size = frameState.size;
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const scale = pixelRatio * imageResolution / (viewResolution * imagePixelRatio);
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let width = Math.round(frameState.size[0] * pixelRatio);
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let height = Math.round(frameState.size[1] * pixelRatio);
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const rotation = frameState.viewState.rotation;
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let width = Math.round(size[0] * pixelRatio);
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let height = Math.round(size[1] * pixelRatio);
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const rotation = viewState.rotation;
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if (rotation) {
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const size = Math.round(Math.sqrt(width * width + height * height));
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width = height = size;
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}
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const transform = composeTransform(this.transform_,
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width / 2, height / 2,
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scale, scale,
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0,
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imagePixelRatio * (imageExtent[0] - viewCenter[0]) / imageResolution,
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imagePixelRatio * (viewCenter[1] - imageExtent[3]) / imageResolution);
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composeTransform(this.coordinateToCanvasPixelTransform,
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pixelRatio * size[0] / 2 - transform[4], pixelRatio * size[1] / 2 - transform[5],
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pixelRatio / viewResolution, -pixelRatio / viewResolution,
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0,
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-viewCenter[0], -viewCenter[1]);
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this.renderedResolution = imageResolution * pixelRatio / imagePixelRatio;
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const context = this.context;
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const canvas = context.canvas;
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if (canvas.width != width || canvas.height != height) {
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canvas.width = width;
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canvas.height = height;
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@@ -153,8 +138,6 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
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context.clearRect(0, 0, width, height);
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}
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const image = this.image_.getImage();
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// clipped rendering if layer extent is set
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const extent = layerState.extent;
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const clipped = extent !== undefined &&
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@@ -164,17 +147,15 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
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this.clip(context, frameState, extent);
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}
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const imageTransform = this.getImageTransform();
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const img = image.getImage();
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// for performance reasons, context.setTransform is only used
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// when the view is rotated. see http://jsperf.com/canvas-transform
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const dx = imageTransform[4];
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const dy = imageTransform[5];
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const dw = image.width * imageTransform[0];
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const dh = image.height * imageTransform[3];
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const dx = transform[4];
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const dy = transform[5];
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const dw = img.width * transform[0];
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const dh = img.height * transform[3];
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if (dw >= 0.5 && dh >= 0.5) {
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this.context.drawImage(image, 0, 0, +image.width, +image.height,
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this.context.drawImage(img, 0, 0, +img.width, +img.height,
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Math.round(dx), Math.round(dy), Math.round(dw), Math.round(dh));
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}
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@@ -182,6 +163,11 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
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context.restore();
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}
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const canvasTransform = 'rotate(' + rotation + 'rad)';
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if (canvasTransform !== canvas.style.transform) {
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canvas.style.transform = canvasTransform;
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}
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return canvas;
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}
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