Initial import of UTFGrid support. Needs work.
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237
lib/OpenLayers/Layer/UTFGrid.js
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237
lib/OpenLayers/Layer/UTFGrid.js
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/* Copyright (c) 2006-2012 by OpenLayers Contributors (see authors.txt for
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* full list of contributors). Published under the Clear BSD license.
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* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license. */
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/**
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* @requires OpenLayers/Layer/Grid.js
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*/
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/**
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* Class: OpenLayers.Layer.UTFGrid
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* TODO
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*
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* Inherits from:
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* - <OpenLayers.Layer.Grid>
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*/
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OpenLayers.Layer.UTFGrid = OpenLayers.Class(OpenLayers.Layer.Grid, {
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/**
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* APIProperty: isBaseLayer
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* Default is true, as this is designed to be a base tile source.
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*/
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isBaseLayer: false,
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/**
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* APIProperty: sphericalMecator
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* Whether the tile extents should be set to the defaults for
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* spherical mercator. Useful for things like OpenStreetMap.
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* Default is false, except for the OSM subclass.
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*/
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sphericalMercator: false,
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/**
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* APIProperty: zoomOffset
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* {Number} If your cache has more zoom levels than you want to provide
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* access to with this layer, supply a zoomOffset. This zoom offset
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* is added to the current map zoom level to determine the level
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* for a requested tile. For example, if you supply a zoomOffset
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* of 3, when the map is at the zoom 0, tiles will be requested from
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* level 3 of your cache. Default is 0 (assumes cache level and map
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* zoom are equivalent). Using <zoomOffset> is an alternative to
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* setting <serverResolutions> if you only want to expose a subset
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* of the server resolutions.
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*/
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zoomOffset: 0,
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/**
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* APIProperty: serverResolutions
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* {Array} A list of all resolutions available on the server. Only set this
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* property if the map resolutions differ from the server. This
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* property serves two purposes. (a) <serverResolutions> can include
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* resolutions that the server supports and that you don't want to
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* provide with this layer; you can also look at <zoomOffset>, which is
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* an alternative to <serverResolutions> for that specific purpose.
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* (b) The map can work with resolutions that aren't supported by
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* the server, i.e. that aren't in <serverResolutions>. When the
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* map is displayed in such a resolution data for the closest
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* server-supported resolution is loaded and the layer div is
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* stretched as necessary.
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*/
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serverResolutions: null,
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/**
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* Constructor: OpenLayers.Layer.UTFGrid
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*
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* Parameters:
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* name - {String}
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* url - {String}
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* options - {Object} Hashtable of extra options to tag onto the layer
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*/
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initialize: function(name, url, options) {
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if (options && options.sphericalMercator || this.sphericalMercator) {
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options = OpenLayers.Util.extend({
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maxExtent: new OpenLayers.Bounds(
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-128 * 156543.03390625,
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-128 * 156543.03390625,
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128 * 156543.03390625,
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128 * 156543.03390625
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),
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maxResolution: 156543.03390625,
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numZoomLevels: 19,
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units: "m",
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projection: "EPSG:900913"
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}, options);
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}
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url = url || this.url;
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name = name || this.name;
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var newArguments = [name, url, {}, options];
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OpenLayers.Layer.Grid.prototype.initialize.apply(this, newArguments);
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},
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/**
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* APIMethod: clone
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* Create a clone of this layer
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*
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* Parameters:
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* obj - {Object} Is this ever used?
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*
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* Returns:
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* {<OpenLayers.Layer.UTFGrid>} An exact clone of this OpenLayers.Layer.UTFGrid
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*/
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clone: function (obj) {
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if (obj == null) {
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obj = new OpenLayers.Layer.UTFGrid(this.name,
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this.url,
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this.getOptions());
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}
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//get all additions from superclasses
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obj = OpenLayers.Layer.Grid.prototype.clone.apply(this, [obj]);
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return obj;
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},
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/**
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* Method: getURL
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*
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* Parameters:
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* bounds - {<OpenLayers.Bounds>}
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*
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* Returns:
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* {String} A string with the layer's url and parameters and also the
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* passed-in bounds and appropriate tile size specified as
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* parameters
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*/
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getURL: function (bounds) {
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var xyz = this.getXYZ(bounds);
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var url = this.url;
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if (OpenLayers.Util.isArray(url)) {
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var s = '' + xyz.x + xyz.y + xyz.z;
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url = this.selectUrl(s, url);
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}
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return OpenLayers.String.format(url, xyz);
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},
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/**
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* Method: getTileInfo
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* Get tile information for a given location at the current map resolution.
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*
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* Parameters:
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* loc - {<OpenLayers.LonLat} A location in map coordinates.
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*
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* Returns:
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* {Object} An object with "col", "row", "i", and "j" properties. The col
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* and row values are zero based tile indexes from the top left. The
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* i and j values are the number of pixels to the left and top
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* (respectively) of the given location within the target tile.
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*/
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getTileInfo: function(loc) {
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var res = this.getServerResolution();
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var fx = (loc.lon - this.tileOrigin.lon) / (res * this.tileSize.w);
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var fy = (this.tileOrigin.lat - loc.lat) / (res * this.tileSize.h);
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var col = Math.floor(fx);
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var row = Math.floor(fy);
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var resolutions = this.serverResolutions || this.resolutions;
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var zoom = this.zoomOffset == 0 ?
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OpenLayers.Util.indexOf(resolutions, res) :
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this.getServerZoom() + this.zoomOffset;
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return {
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col: col,
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row: row,
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zoom: zoom,
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i: Math.floor((fx - col) * this.tileSize.w),
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j: Math.floor((fy - row) * this.tileSize.h)
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};
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},
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getTile: function(loc) {
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var info = this.getTileInfo(loc);
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var tile = null;
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//TODO how to find the tile instance given a lonLat
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var row = this.grid[1]; //info.row];
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if (typeof(row) !== 'undefined' && row !== null) {
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tile = row[1]; //info.col];
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}
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return tile;
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},
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/**
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* APIProperty: tileClass
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* {<OpenLayers.Tile>} The tile class to use for this layer.
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* Defaults is OpenLayers.Tile (not Tile.Image)
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*/
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tileClass: OpenLayers.Tile.UTFGrid,
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/**
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* Method: getXYZ
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* Calculates x, y and z for the given bounds.
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*
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* Parameters:
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* bounds - {<OpenLayers.Bounds>}
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*
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* Returns:
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* {Object} - an object with x, y and z properties.
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*/
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getXYZ: function(bounds) {
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var res = this.getServerResolution();
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var x = Math.round((bounds.left - this.maxExtent.left) /
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(res * this.tileSize.w));
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var y = Math.round((this.maxExtent.top - bounds.top) /
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(res * this.tileSize.h));
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var resolutions = this.serverResolutions || this.resolutions;
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var z = this.zoomOffset == 0 ?
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OpenLayers.Util.indexOf(resolutions, res) :
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this.getServerZoom() + this.zoomOffset;
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var limit = Math.pow(2, z);
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if (this.wrapDateLine)
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{
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x = ((x % limit) + limit) % limit;
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}
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return {'x': x, 'y': y, 'z': z};
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},
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/* APIMethod: setMap
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* When the layer is added to a map, then we can fetch our origin
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* (if we don't have one.)
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*
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* Parameters:
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* map - {<OpenLayers.Map>}
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*/
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setMap: function(map) {
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OpenLayers.Layer.Grid.prototype.setMap.apply(this, arguments);
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if (!this.tileOrigin) {
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this.tileOrigin = new OpenLayers.LonLat(this.maxExtent.left,
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this.maxExtent.top);
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}
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},
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CLASS_NAME: "OpenLayers.Layer.UTFGrid"
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});
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