Update the icon-sprite-webgl example to use a WebGLPoints layer

This commit is contained in:
Olivier Guyot
2019-10-25 10:24:51 +02:00
parent d643951a74
commit a64f2eb720
2 changed files with 36 additions and 162 deletions
+3 -3
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@@ -3,13 +3,13 @@ layout: example.html
title: Icon Sprites with WebGL title: Icon Sprites with WebGL
shortdesc: Rendering many icons with WebGL shortdesc: Rendering many icons with WebGL
docs: > docs: >
This example shows how to use `ol/renderer/webgl/PointsLayer` to render This example shows how to use `ol/layer/WebGLPoints` to render
a very large amount of sprites. The above map is based on a dataset from the National UFO Reporting Center: each a very large amount of sprites. The above map is based on a dataset from the National UFO Reporting Center: each
icon marks a UFO sighting according to its reported shape (disk, light, fireball...). The older the sighting, the redder icon marks a UFO sighting according to its reported shape (disk, light, fireball...). The older the sighting, the redder
the icon. the icon.
A very simple sprite atlas is used in the form of a PNG file containing all icons on a grid. Then, the `texCoordCallback` A very simple sprite atlas is used in the form of a PNG file containing all icons on a grid. Then, the `style` object
option of the `ol/renderer/webgl/PointsLayer` constructor is used to specify which sprite to use according to the sighting shape. given to the `ol/layer/WebGLPoints` constructor is used to specify which sprite to use according to the sighting shape.
The dataset contains around 80k points and can be found here: https://www.kaggle.com/NUFORC/ufo-sightings The dataset contains around 80k points and can be found here: https://www.kaggle.com/NUFORC/ufo-sightings
tags: "webgl, icon, sprite, point, ufo" tags: "webgl, icon, sprite, point, ufo"
+33 -159
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@@ -4,11 +4,9 @@ import TileLayer from '../src/ol/layer/Tile.js';
import TileJSON from '../src/ol/source/TileJSON.js'; import TileJSON from '../src/ol/source/TileJSON.js';
import Feature from '../src/ol/Feature.js'; import Feature from '../src/ol/Feature.js';
import Point from '../src/ol/geom/Point.js'; import Point from '../src/ol/geom/Point.js';
import VectorLayer from '../src/ol/layer/Vector.js';
import {Vector} from '../src/ol/source.js'; import {Vector} from '../src/ol/source.js';
import {fromLonLat} from '../src/ol/proj.js'; import {fromLonLat} from '../src/ol/proj.js';
import WebGLPointsLayerRenderer from '../src/ol/renderer/webgl/PointsLayer.js'; import WebGLPointsLayer from '../src/ol/layer/WebGLPoints.js';
import {colorToGlsl, numberToGlsl} from '../src/ol/style/expressions.js';
const key = 'pk.eyJ1IjoidHNjaGF1YiIsImEiOiJjaW5zYW5lNHkxMTNmdWttM3JyOHZtMmNtIn0.CDIBD8H-G2Gf-cPkIuWtRg'; const key = 'pk.eyJ1IjoidHNjaGF1YiIsImEiOiJjaW5zYW5lNHkxMTNmdWttM3JyOHZtMmNtIn0.CDIBD8H-G2Gf-cPkIuWtRg';
@@ -17,161 +15,40 @@ const vectorSource = new Vector({
attributions: 'National UFO Reporting Center' attributions: 'National UFO Reporting Center'
}); });
const texture = new Image();
texture.src = 'data/ufo_shapes.png';
// This describes the content of the associated sprite sheet
// coords are u0, v0 for a given shape (all icons have a size of 0.25 x 0.5)
const shapeTextureCoords = {
'light': [0, 0],
'sphere': [0.25, 0],
'circle': [0.25, 0],
'disc': [0.5, 0],
'oval': [0.5, 0],
'triangle': [0.75, 0],
'fireball': [0, 0.5],
'default': [0.75, 0.5]
};
const oldColor = [255, 160, 110]; const oldColor = [255, 160, 110];
const newColor = [180, 255, 200]; const newColor = [180, 255, 200];
const size = 16; const size = 16;
class WebglPointsLayer extends VectorLayer { const style = {
createRenderer() { symbol: {
return new WebGLPointsLayerRenderer(this, { symbolType: 'image',
attributes: [ src: 'data/ufo_shapes.png',
{ size: size,
name: 'year', color: [
callback: function(feature) { 'interpolate',
return feature.get('year'); ['stretch', ['get', 'year'], 1950, 2013, 0, 1],
} oldColor,
}, newColor
{ ],
name: 'texCoordU', rotateWithView: false,
callback: function(feature) { offset: [
let coords = shapeTextureCoords[feature.get('shape')]; 0,
if (!coords) { 9
coords = shapeTextureCoords['default']; ],
} textureCoord: [
return coords[0]; 'match',
} ['get', 'shape'],
}, 'light', [0, 0, 0.25, 0.5],
{ 'sphere', [0.25, 0, 0.5, 0.5],
name: 'texCoordV', 'circle', [0.25, 0, 0.5, 0.5],
callback: function(feature) { 'disc', [0.5, 0, 0.75, 0.5],
let coords = shapeTextureCoords[feature.get('shape')]; 'oval', [0.5, 0, 0.75, 0.5],
if (!coords) { 'triangle', [0.75, 0, 1, 0.5],
coords = shapeTextureCoords['default']; 'fireball', [0, 0.5, 0.25, 1],
} [0.75, 0.5, 1, 1]
return coords[1]; ]
}
}
],
uniforms: {
u_texture: texture
},
vertexShader: [
'precision mediump float;',
'uniform mat4 u_projectionMatrix;',
'uniform mat4 u_offsetScaleMatrix;',
'uniform mat4 u_offsetRotateMatrix;',
'attribute vec2 a_position;',
'attribute float a_index;',
'attribute float a_year;',
'attribute float a_texCoordU;',
'attribute float a_texCoordV;',
'varying vec2 v_texCoord;',
'varying float v_year;',
'void main(void) {',
' mat4 offsetMatrix = u_offsetScaleMatrix;',
' float offsetX = a_index == 0.0 || a_index == 3.0 ? ',
' ' + numberToGlsl(-size / 2) + ' : ' + numberToGlsl(size / 2) + ';',
' float offsetY = a_index == 0.0 || a_index == 1.0 ? ',
' ' + numberToGlsl(-size / 2) + ' : ' + numberToGlsl(size / 2) + ';',
' vec4 offsets = offsetMatrix * vec4(offsetX, offsetY, 0.0, 0.0);',
' gl_Position = u_projectionMatrix * vec4(a_position, 0.0, 1.0) + offsets;',
' float u = a_index == 0.0 || a_index == 3.0 ? a_texCoordU : a_texCoordU + 0.25;',
' float v = a_index == 2.0 || a_index == 3.0 ? a_texCoordV : a_texCoordV + 0.5;',
' v_texCoord = vec2(u, v);',
' v_year = a_year;',
'}'
].join(' '),
fragmentShader: [
'precision mediump float;',
'uniform float u_time;',
'uniform float u_minYear;',
'uniform float u_maxYear;',
'uniform sampler2D u_texture;',
'varying vec2 v_texCoord;',
'varying float v_year;',
'void main(void) {',
' vec4 textureColor = texture2D(u_texture, v_texCoord);',
' if (textureColor.a < 0.1) {',
' discard;',
' }',
// color is interpolated based on year
' float ratio = clamp((v_year - 1950.0) / (2013.0 - 1950.0), 0.0, 1.1);',
' vec3 color = mix(vec3(' + colorToGlsl(oldColor) + '),',
' vec3(' + colorToGlsl(newColor) + '), ratio);',
' gl_FragColor = vec4(color, 1.0) * textureColor;',
' gl_FragColor.rgb *= gl_FragColor.a;',
'}'
].join(' '),
hitVertexShader: [
'precision mediump float;',
'uniform mat4 u_projectionMatrix;',
'uniform mat4 u_offsetScaleMatrix;',
'uniform mat4 u_offsetRotateMatrix;',
'attribute vec2 a_position;',
'attribute float a_index;',
'attribute vec4 a_hitColor;',
'attribute float a_texCoordU;',
'attribute float a_texCoordV;',
'varying vec2 v_texCoord;',
'varying vec4 v_hitColor;',
'void main(void) {',
' mat4 offsetMatrix = u_offsetScaleMatrix;',
' float offsetX = a_index == 0.0 || a_index == 3.0 ? ',
' ' + numberToGlsl(-size / 2) + ' : ' + numberToGlsl(size / 2) + ';',
' float offsetY = a_index == 0.0 || a_index == 1.0 ? ',
' ' + numberToGlsl(-size / 2) + ' : ' + numberToGlsl(size / 2) + ';',
' vec4 offsets = offsetMatrix * vec4(offsetX, offsetY, 0.0, 0.0);',
' gl_Position = u_projectionMatrix * vec4(a_position, 0.0, 1.0) + offsets;',
' float u = a_index == 0.0 || a_index == 3.0 ? a_texCoordU : a_texCoordU + 0.25;',
' float v = a_index == 2.0 || a_index == 3.0 ? a_texCoordV : a_texCoordV + 0.5;',
' v_texCoord = vec2(u, v);',
' v_hitColor = a_hitColor;',
'}'
].join(' '),
hitFragmentShader: [
'precision mediump float;',
'uniform sampler2D u_texture;',
'varying vec2 v_texCoord;',
'varying vec4 v_hitColor;',
'void main(void) {',
' vec4 textureColor = texture2D(u_texture, v_texCoord);',
' if (textureColor.a < 0.1) {',
' discard;',
' }',
' gl_FragColor = v_hitColor;',
'}'
].join(' ')
});
} }
} };
function loadData() { function loadData() {
const client = new XMLHttpRequest(); const client = new XMLHttpRequest();
@@ -217,8 +94,9 @@ const map = new Map({
crossOrigin: 'anonymous' crossOrigin: 'anonymous'
}) })
}), }),
new WebglPointsLayer({ new WebGLPointsLayer({
source: vectorSource source: vectorSource,
style: style
}) })
], ],
target: document.getElementById('map'), target: document.getElementById('map'),
@@ -242,7 +120,3 @@ map.on('pointermove', function(evt) {
info.innerText = 'On ' + datetime + ', lasted ' + duration + ' seconds and had a "' + shape + '" shape.'; info.innerText = 'On ' + datetime + ', lasted ' + duration + ' seconds and had a "' + shape + '" shape.';
}); });
}); });
texture.addEventListener('load', function() {
map.render();
});