From a421943eb1d4c880ad845becd7d5b7fe558a884c Mon Sep 17 00:00:00 2001 From: Tom Payne Date: Wed, 18 Jul 2012 00:09:54 +0200 Subject: [PATCH] Clear framebuffer before writing tiles --- src/ol/webgl/tilelayerrenderer.js | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/ol/webgl/tilelayerrenderer.js b/src/ol/webgl/tilelayerrenderer.js index 216d324747..a3407dc4ee 100644 --- a/src/ol/webgl/tilelayerrenderer.js +++ b/src/ol/webgl/tilelayerrenderer.js @@ -269,6 +269,8 @@ ol.webgl.TileLayerRenderer.prototype.redraw = function() { gl.bindFramebuffer(goog.webgl.FRAMEBUFFER, this.framebuffer_); } + gl.clearColor(0, 0, 0, 0); + gl.clear(goog.webgl.COLOR_BUFFER_BIT); gl.disable(goog.webgl.BLEND); var program = map.getProgram(this.fragmentShader_, this.vertexShader_);