Merge pull request #13939 from ahocevar/vectortile-postrender

Render vector tile vectors in correct sequence for the postrender event
This commit is contained in:
Andreas Hocevar
2022-08-05 17:13:49 +02:00
committed by GitHub
2 changed files with 86 additions and 7 deletions
+4 -7
View File
@@ -617,18 +617,16 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
} }
/** /**
* Render the layer. * Render the vectors for this layer.
* @param {CanvasRenderingContext2D} context Target context.
* @param {import("../../Map.js").FrameState} frameState Frame state. * @param {import("../../Map.js").FrameState} frameState Frame state.
* @param {HTMLElement} target Target that may be used to render content to.
* @return {HTMLElement} The rendered element.
*/ */
renderFrame(frameState, target) { postRender(context, frameState) {
const viewHints = frameState.viewHints; const viewHints = frameState.viewHints;
const hifi = !( const hifi = !(
viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING] viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]
); );
super.renderFrame(frameState, target);
this.renderedPixelToCoordinateTransform_ = this.renderedPixelToCoordinateTransform_ =
frameState.pixelToCoordinateTransform.slice(); frameState.pixelToCoordinateTransform.slice();
this.renderedRotation_ = frameState.viewState.rotation; this.renderedRotation_ = frameState.viewState.rotation;
@@ -637,7 +635,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
this.getLayer() this.getLayer()
); );
const renderMode = layer.getRenderMode(); const renderMode = layer.getRenderMode();
const context = this.context;
const alpha = context.globalAlpha; const alpha = context.globalAlpha;
context.globalAlpha = layer.getOpacity(); context.globalAlpha = layer.getOpacity();
const replayTypes = VECTOR_REPLAYS[renderMode]; const replayTypes = VECTOR_REPLAYS[renderMode];
@@ -725,7 +722,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
context.globalAlpha = alpha; context.globalAlpha = alpha;
this.ready = ready; this.ready = ready;
return this.container; super.postRender(context, frameState);
} }
/** /**
@@ -400,6 +400,88 @@ describe('ol/renderer/canvas/VectorTileLayer', function () {
}); });
}); });
describe('#renderFrame', function () {
it('uses correct image - vector sequence in vector mode', function () {
const layer = new VectorTileLayer({
renderMode: 'vector',
source: new VectorTileSource({
tileGrid: createXYZ(),
}),
});
const sourceTile = new VectorTile([0, 0, 0], 2);
sourceTile.features_ = [new RenderFeature('Point', [0, 0])];
sourceTile.getImage = function () {
return document.createElement('canvas');
};
layer.getSource().getSourceTiles = () => [sourceTile];
const tile = new VectorRenderTile([0, 0, 0], 1, [0, 0, 0], function () {
return sourceTile;
});
tile.transition_ = 0;
tile.replayState_[getUid(layer)] = [{dirty: true}];
tile.setState(TileState.LOADED);
layer.getSource().getTile = function () {
return tile;
};
const renderer = new CanvasVectorTileLayerRenderer(layer);
renderer.isDrawableTile = function () {
return true;
};
const proj = getProjection('EPSG:3857');
const frameState = {
layerStatesArray: [layer.getLayerState()],
layerIndex: 0,
extent: proj.getExtent(),
pixelRatio: 1,
pixelToCoordinateTransform: create(),
time: Date.now(),
viewHints: [],
viewState: {
center: [0, 0],
resolution: 156543.03392804097,
projection: proj,
},
size: [256, 256],
usedTiles: {},
wantedTiles: {},
};
renderer.container = {};
const sequence = [];
renderer.context = {
clearRect: () => sequence.push('clearRect'),
save: () => sequence.push('save'),
restore: () => sequence.push('restore'),
beginPath: () => sequence.push('beginPath'),
moveTo: () => sequence.push('moveTo'),
lineTo: () => sequence.push('lineTo'),
clip: () => sequence.push('clip'),
canvas: {
style: {
transform: '',
},
},
};
layer.on('prerender', () => sequence.push('prerender'));
layer.on('postrender', () => sequence.push('postrender'));
renderer.renderFrame(frameState);
expect(sequence).to.eql([
'prerender',
'clearRect',
'save',
'beginPath',
'moveTo',
'lineTo',
'lineTo',
'lineTo',
'clip',
'restore',
'postrender',
]);
});
});
describe('#forEachFeatureAtCoordinate', function () { describe('#forEachFeatureAtCoordinate', function () {
/** @type {VectorTileLayer] */ let layer; /** @type {VectorTileLayer] */ let layer;
/** @type {CanvasVectorTileLayerRenderer} */ let renderer; /** @type {CanvasVectorTileLayerRenderer} */ let renderer;