Allow canvas reuse for WebGL layers
This commit is contained in:
@@ -0,0 +1,437 @@
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import DataTileSource from '../../../../../../src/ol/source/DataTile.js';
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import Layer from '../../../../../../src/ol/layer/Layer.js';
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import Map from '../../../../../../src/ol/Map.js';
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import TileLayer from '../../../../../../src/ol/layer/WebGLTile.js';
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import VectorLayer from '../../../../../../src/ol/layer/Vector.js';
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import VectorSource from '../../../../../../src/ol/source/Vector.js';
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import View from '../../../../../../src/ol/View.js';
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import WebGLLayerRenderer, {
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colorDecodeId,
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colorEncodeId,
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getBlankImageData,
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writePointFeatureToBuffers,
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} from '../../../../../../src/ol/renderer/webgl/Layer.js';
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import {getUid} from '../../../../../../src/ol/util.js';
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describe('ol/renderer/webgl/Layer', function () {
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describe('constructor', function () {
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let target;
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beforeEach(function () {
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target = document.createElement('div');
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target.style.width = '256px';
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target.style.height = '256px';
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document.body.appendChild(target);
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});
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afterEach(function () {
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document.body.removeChild(target);
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});
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it('creates a new instance', function () {
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const layer = new Layer({});
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const renderer = new WebGLLayerRenderer(layer);
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expect(renderer).to.be.a(WebGLLayerRenderer);
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});
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});
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describe('writePointFeatureToBuffers', function () {
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let vertexBuffer, indexBuffer, instructions;
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beforeEach(function () {
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vertexBuffer = new Float32Array(100);
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indexBuffer = new Uint32Array(100);
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instructions = new Float32Array(100);
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instructions.set([0, 0, 0, 0, 10, 11]);
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});
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it('writes correctly to the buffers (without custom attributes)', function () {
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const stride = 3;
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const positions = writePointFeatureToBuffers(
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instructions,
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4,
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vertexBuffer,
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indexBuffer,
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0
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);
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expect(vertexBuffer[0]).to.eql(10);
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expect(vertexBuffer[1]).to.eql(11);
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expect(vertexBuffer[2]).to.eql(0);
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expect(vertexBuffer[stride + 0]).to.eql(10);
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expect(vertexBuffer[stride + 1]).to.eql(11);
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expect(vertexBuffer[stride + 2]).to.eql(1);
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expect(vertexBuffer[stride * 2 + 0]).to.eql(10);
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expect(vertexBuffer[stride * 2 + 1]).to.eql(11);
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expect(vertexBuffer[stride * 2 + 2]).to.eql(2);
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expect(vertexBuffer[stride * 3 + 0]).to.eql(10);
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expect(vertexBuffer[stride * 3 + 1]).to.eql(11);
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expect(vertexBuffer[stride * 3 + 2]).to.eql(3);
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expect(indexBuffer[0]).to.eql(0);
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expect(indexBuffer[1]).to.eql(1);
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expect(indexBuffer[2]).to.eql(3);
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expect(indexBuffer[3]).to.eql(1);
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expect(indexBuffer[4]).to.eql(2);
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expect(indexBuffer[5]).to.eql(3);
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expect(positions.indexPosition).to.eql(6);
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expect(positions.vertexPosition).to.eql(stride * 4);
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});
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it('writes correctly to the buffers (with 2 custom attributes)', function () {
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instructions.set([0, 0, 0, 0, 0, 0, 0, 0, 10, 11, 12, 13]);
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const stride = 5;
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const positions = writePointFeatureToBuffers(
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instructions,
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8,
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vertexBuffer,
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indexBuffer,
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2
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);
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expect(vertexBuffer[0]).to.eql(10);
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expect(vertexBuffer[1]).to.eql(11);
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expect(vertexBuffer[2]).to.eql(0);
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expect(vertexBuffer[3]).to.eql(12);
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expect(vertexBuffer[4]).to.eql(13);
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expect(vertexBuffer[stride + 0]).to.eql(10);
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expect(vertexBuffer[stride + 1]).to.eql(11);
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expect(vertexBuffer[stride + 2]).to.eql(1);
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expect(vertexBuffer[stride + 3]).to.eql(12);
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expect(vertexBuffer[stride + 4]).to.eql(13);
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expect(vertexBuffer[stride * 2 + 0]).to.eql(10);
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expect(vertexBuffer[stride * 2 + 1]).to.eql(11);
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expect(vertexBuffer[stride * 2 + 2]).to.eql(2);
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expect(vertexBuffer[stride * 2 + 3]).to.eql(12);
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expect(vertexBuffer[stride * 2 + 4]).to.eql(13);
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expect(vertexBuffer[stride * 3 + 0]).to.eql(10);
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expect(vertexBuffer[stride * 3 + 1]).to.eql(11);
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expect(vertexBuffer[stride * 3 + 2]).to.eql(3);
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expect(vertexBuffer[stride * 3 + 3]).to.eql(12);
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expect(vertexBuffer[stride * 3 + 4]).to.eql(13);
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expect(indexBuffer[0]).to.eql(0);
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expect(indexBuffer[1]).to.eql(1);
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expect(indexBuffer[2]).to.eql(3);
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expect(indexBuffer[3]).to.eql(1);
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expect(indexBuffer[4]).to.eql(2);
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expect(indexBuffer[5]).to.eql(3);
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expect(positions.indexPosition).to.eql(6);
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expect(positions.vertexPosition).to.eql(stride * 4);
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});
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it('correctly chains buffer writes', function () {
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instructions.set([10, 11, 20, 21, 30, 31]);
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const stride = 3;
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let positions = writePointFeatureToBuffers(
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instructions,
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0,
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vertexBuffer,
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indexBuffer,
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0
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);
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positions = writePointFeatureToBuffers(
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instructions,
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2,
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vertexBuffer,
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indexBuffer,
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0,
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positions
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);
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positions = writePointFeatureToBuffers(
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instructions,
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4,
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vertexBuffer,
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indexBuffer,
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0,
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positions
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);
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expect(vertexBuffer[0]).to.eql(10);
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expect(vertexBuffer[1]).to.eql(11);
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expect(vertexBuffer[2]).to.eql(0);
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expect(vertexBuffer[stride * 4 + 0]).to.eql(20);
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expect(vertexBuffer[stride * 4 + 1]).to.eql(21);
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expect(vertexBuffer[stride * 4 + 2]).to.eql(0);
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expect(vertexBuffer[stride * 8 + 0]).to.eql(30);
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expect(vertexBuffer[stride * 8 + 1]).to.eql(31);
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expect(vertexBuffer[stride * 8 + 2]).to.eql(0);
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expect(indexBuffer[6 + 0]).to.eql(4);
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expect(indexBuffer[6 + 1]).to.eql(5);
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expect(indexBuffer[6 + 2]).to.eql(7);
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expect(indexBuffer[6 + 3]).to.eql(5);
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expect(indexBuffer[6 + 4]).to.eql(6);
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expect(indexBuffer[6 + 5]).to.eql(7);
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expect(indexBuffer[6 * 2 + 0]).to.eql(8);
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expect(indexBuffer[6 * 2 + 1]).to.eql(9);
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expect(indexBuffer[6 * 2 + 2]).to.eql(11);
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expect(indexBuffer[6 * 2 + 3]).to.eql(9);
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expect(indexBuffer[6 * 2 + 4]).to.eql(10);
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expect(indexBuffer[6 * 2 + 5]).to.eql(11);
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expect(positions.indexPosition).to.eql(6 * 3);
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expect(positions.vertexPosition).to.eql(stride * 4 * 3);
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});
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});
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describe('getBlankImageData', function () {
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it('creates a 1x1 white texture', function () {
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const texture = getBlankImageData();
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expect(texture.height).to.eql(1);
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expect(texture.width).to.eql(1);
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expect(texture.data[0]).to.eql(255);
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expect(texture.data[1]).to.eql(255);
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expect(texture.data[2]).to.eql(255);
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expect(texture.data[3]).to.eql(255);
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});
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});
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describe('colorEncodeId and colorDecodeId', function () {
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it('correctly encodes and decodes ids', function () {
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expect(colorDecodeId(colorEncodeId(0))).to.eql(0);
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expect(colorDecodeId(colorEncodeId(1))).to.eql(1);
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expect(colorDecodeId(colorEncodeId(123))).to.eql(123);
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expect(colorDecodeId(colorEncodeId(12345))).to.eql(12345);
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expect(colorDecodeId(colorEncodeId(123456))).to.eql(123456);
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expect(colorDecodeId(colorEncodeId(91612))).to.eql(91612);
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expect(colorDecodeId(colorEncodeId(1234567890))).to.eql(1234567890);
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});
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it('correctly reuses array', function () {
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const arr = [];
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expect(colorEncodeId(123, arr)).to.be(arr);
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});
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it('is compatible with Uint8Array storage', function () {
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const encoded = colorEncodeId(91612);
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const typed = Uint8Array.of(
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encoded[0] * 255,
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encoded[1] * 255,
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encoded[2] * 255,
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encoded[3] * 255
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);
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const arr = [
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typed[0] / 255,
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typed[1] / 255,
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typed[2] / 255,
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typed[3] / 255,
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];
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const decoded = colorDecodeId(arr);
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expect(decoded).to.eql(91612);
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});
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});
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describe('context sharing', () => {
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let target;
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beforeEach(() => {
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target = document.createElement('div');
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target.style.width = '256px';
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target.style.height = '256px';
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document.body.appendChild(target);
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});
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afterEach(() => {
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document.body.removeChild(target);
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});
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function getWebGLLayer(className) {
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return new TileLayer({
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className: className,
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source: new DataTileSource({
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loader(z, x, y) {
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return Promise.resolve(new ImageData(256, 256));
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},
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}),
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});
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}
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function getCanvasLayer(className) {
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return new VectorLayer({
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className: className,
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source: new VectorSource(),
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});
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}
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function expectCacheKeyMatches(layer, key) {
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expect(layer.getRenderer().helper.canvasCacheKeyMatches(key)).to.be(true);
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}
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function dispose(map) {
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map.setLayers([]);
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map.setTarget(null);
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}
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it('allows sequences of WebGL layers to share a canvas', () => {
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const layer1 = getWebGLLayer();
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const layer2 = getWebGLLayer();
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const layer3 = getWebGLLayer();
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const layer4 = getCanvasLayer();
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const layer5 = getCanvasLayer();
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const layer6 = getWebGLLayer();
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const map = new Map({
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target: target,
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layers: [layer1, layer2, layer3, layer4, layer5, layer6],
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view: new View({
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center: [0, 0],
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zoom: 0,
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}),
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});
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map.renderSync();
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const mapId = getUid(map);
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expectCacheKeyMatches(layer1, `map/${mapId}/group/0`);
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expectCacheKeyMatches(layer1, `map/${mapId}/group/0`);
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expectCacheKeyMatches(layer2, `map/${mapId}/group/0`);
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expectCacheKeyMatches(layer3, `map/${mapId}/group/0`);
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// layer4 and layer5 cannot be grouped
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expectCacheKeyMatches(layer6, `map/${mapId}/group/1`);
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dispose(map);
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});
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it('does not group layers with different className', () => {
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const layer1 = getWebGLLayer();
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const layer2 = getWebGLLayer();
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const layer3 = getWebGLLayer('foo');
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const layer4 = getWebGLLayer('foo');
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const layer5 = getWebGLLayer();
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const map = new Map({
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target: target,
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layers: [layer1, layer2, layer3, layer4, layer5],
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view: new View({
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center: [0, 0],
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zoom: 0,
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}),
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});
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map.renderSync();
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const mapId = getUid(map);
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expectCacheKeyMatches(layer1, `map/${mapId}/group/0`);
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expectCacheKeyMatches(layer2, `map/${mapId}/group/0`);
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expectCacheKeyMatches(layer3, `map/${mapId}/group/1`);
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expectCacheKeyMatches(layer4, `map/${mapId}/group/1`);
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expectCacheKeyMatches(layer5, `map/${mapId}/group/2`);
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dispose(map);
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});
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it('collapses groups when a layer is removed', () => {
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const layer1 = getWebGLLayer();
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const layer2 = getWebGLLayer('foo');
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const layer3 = getWebGLLayer();
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const map = new Map({
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target: target,
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layers: [layer1, layer2, layer3],
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view: new View({
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center: [0, 0],
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zoom: 0,
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}),
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});
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map.renderSync();
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const mapId = getUid(map);
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expectCacheKeyMatches(layer1, `map/${mapId}/group/0`);
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expectCacheKeyMatches(layer2, `map/${mapId}/group/1`);
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expectCacheKeyMatches(layer3, `map/${mapId}/group/2`);
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map.removeLayer(layer2);
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map.renderSync();
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expectCacheKeyMatches(layer1, `map/${mapId}/group/0`);
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expect(layer2.getRenderer().helper).to.be(undefined);
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expectCacheKeyMatches(layer3, `map/${mapId}/group/0`);
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dispose(map);
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});
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it('regroups when layer order changes', () => {
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const layer1 = getWebGLLayer();
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const layer2 = getWebGLLayer();
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const layer3 = getCanvasLayer();
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const layer4 = getWebGLLayer();
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const map = new Map({
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target: target,
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layers: [layer1, layer2, layer3, layer4],
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view: new View({
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center: [0, 0],
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zoom: 0,
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}),
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});
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map.renderSync();
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const mapId = getUid(map);
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expectCacheKeyMatches(layer1, `map/${mapId}/group/0`);
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expectCacheKeyMatches(layer2, `map/${mapId}/group/0`);
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// layer3 cannot be grouped
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expectCacheKeyMatches(layer4, `map/${mapId}/group/1`);
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map.removeLayer(layer2);
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map.addLayer(layer2);
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map.renderSync();
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expectCacheKeyMatches(layer1, `map/${mapId}/group/0`);
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// layer3 cannot be grouped
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expectCacheKeyMatches(layer4, `map/${mapId}/group/1`);
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expectCacheKeyMatches(layer2, `map/${mapId}/group/1`);
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dispose(map);
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});
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it('changes groups based on z-index', () => {
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const layer1 = getWebGLLayer();
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const layer2 = getWebGLLayer('foo');
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const layer3 = getWebGLLayer();
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const map = new Map({
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target: target,
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layers: [layer1, layer2, layer3],
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view: new View({
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center: [0, 0],
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zoom: 0,
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}),
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});
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map.renderSync();
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const mapId = getUid(map);
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expectCacheKeyMatches(layer1, `map/${mapId}/group/0`);
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expectCacheKeyMatches(layer2, `map/${mapId}/group/1`);
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expectCacheKeyMatches(layer3, `map/${mapId}/group/2`);
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layer1.setZIndex(1);
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map.renderSync();
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expectCacheKeyMatches(layer2, `map/${mapId}/group/0`);
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expectCacheKeyMatches(layer3, `map/${mapId}/group/1`);
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expectCacheKeyMatches(layer1, `map/${mapId}/group/1`);
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dispose(map);
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});
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});
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});
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