Store touch coordinates as ol.Pixel instead of goog.math.Coordinate
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@@ -58,7 +58,7 @@ ol.pointer.MouseSource = function(dispatcher) {
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/**
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* @const
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* @type {Array.<goog.math.Coordinate>}
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* @type {Array.<ol.Pixel>}
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*/
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this.lastTouches = [];
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};
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@@ -118,7 +118,7 @@ ol.pointer.MouseSource.prototype.isEventSimulatedFromTouch_ =
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var x = inEvent.clientX, y = inEvent.clientY;
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for (var i = 0, l = lts.length, t; i < l && (t = lts[i]); i++) {
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// simulated mouse events will be swallowed near a primary touchend
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var dx = Math.abs(x - t.x), dy = Math.abs(y - t.y);
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var dx = Math.abs(x - t[0]), dy = Math.abs(y - t[1]);
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if (dx <= ol.pointer.MouseSource.DEDUP_DIST &&
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dy <= ol.pointer.MouseSource.DEDUP_DIST) {
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return true;
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@@ -31,7 +31,6 @@
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goog.provide('ol.pointer.TouchSource');
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goog.require('goog.array');
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goog.require('goog.math.Coordinate');
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goog.require('goog.object');
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goog.require('ol.pointer.EventSource');
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goog.require('ol.pointer.MouseSource');
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@@ -434,7 +433,7 @@ ol.pointer.TouchSource.prototype.dedupSynthMouse_ = function(inEvent) {
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// only the primary finger will synth mouse events
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if (this.isPrimaryTouch_(t)) {
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// remember x/y of last touch
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var lt = new goog.math.Coordinate(t.clientX, t.clientY);
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var lt = /** @type {ol.Pixel} */ ([t.clientX, t.clientY]);
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lts.push(lt);
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goog.global.setTimeout(function() {
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