Redefine ol.Size to be Array.<number>

This commit is contained in:
Frederic Junod
2013-05-31 16:24:47 +02:00
parent 1d7ca27e61
commit a1a7e21f92
33 changed files with 139 additions and 157 deletions
+6 -5
View File
@@ -23,6 +23,7 @@ goog.require('ol.renderer.webgl.ImageLayer');
goog.require('ol.renderer.webgl.TileLayer');
goog.require('ol.renderer.webgl.map.shader.Color');
goog.require('ol.renderer.webgl.map.shader.Default');
goog.require('ol.size');
goog.require('ol.structs.Buffer');
goog.require('ol.structs.IntegerSet');
goog.require('ol.structs.LRUCache');
@@ -83,7 +84,7 @@ ol.renderer.webgl.Map = function(container, map) {
* @private
* @type {ol.Size}
*/
this.canvasSize_ = new ol.Size(container.clientHeight, container.clientWidth);
this.canvasSize_ = [container.clientHeight, container.clientWidth];
/**
* @private
@@ -556,9 +557,9 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
}
var size = frameState.size;
if (!this.canvasSize_.equals(size)) {
this.canvas_.width = size.width;
this.canvas_.height = size.height;
if (!ol.size.equals(this.canvasSize_, size)) {
this.canvas_.width = size[0];
this.canvas_.height = size[1];
this.canvasSize_ = size;
}
@@ -567,7 +568,7 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
gl.clearColor(0, 0, 0, 0);
gl.clear(goog.webgl.COLOR_BUFFER_BIT);
gl.enable(goog.webgl.BLEND);
gl.viewport(0, 0, size.width, size.height);
gl.viewport(0, 0, size[0], size[1]);
this.bindBuffer(goog.webgl.ARRAY_BUFFER, this.arrayBuffer_);
@@ -146,13 +146,13 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
var tileSize = tileGrid.getTileSize(z);
var maxDimension = Math.max(
tileRangeSize.width * tileSize.width,
tileRangeSize.height * tileSize.height);
tileRangeSize[0] * tileSize[0],
tileRangeSize[1] * tileSize[1]);
var framebufferDimension = ol.math.roundUpToPowerOfTwo(maxDimension);
var framebufferExtentDimension = tileResolution * framebufferDimension;
var origin = tileGrid.getOrigin(z);
var minX = origin[0] + tileRange.minX * tileSize.width * tileResolution;
var minY = origin[1] + tileRange.minY * tileSize.height * tileResolution;
var minX = origin[0] + tileRange.minX * tileSize[0] * tileResolution;
var minY = origin[1] + tileRange.minY * tileSize[1] * tileResolution;
framebufferExtent = [
minX, minX + framebufferExtentDimension,
minY, minY + framebufferExtentDimension
@@ -292,9 +292,9 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
0);
goog.vec.Mat4.rotateZ(texCoordMatrix, view2DState.rotation);
goog.vec.Mat4.scale(texCoordMatrix,
frameState.size.width * view2DState.resolution /
frameState.size[0] * view2DState.resolution /
(framebufferExtent[1] - framebufferExtent[0]),
frameState.size.height * view2DState.resolution /
frameState.size[1] * view2DState.resolution /
(framebufferExtent[3] - framebufferExtent[2]),
1);
goog.vec.Mat4.translate(texCoordMatrix,