Merge pull request #409 from elemoine/tilequeue

Tile renderers needn't listen for tile change
This commit is contained in:
Éric Lemoine
2013-03-22 09:17:46 -07:00
6 changed files with 22 additions and 39 deletions

View File

@@ -398,8 +398,6 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
this.updateWantedTiles(frameState.wantedTiles, tileSource, tileCoord);
tileCenter = tileGrid.getTileCoordCenter(tileCoord);
frameState.tileQueue.enqueue(tile, tileSourceKey, tileCenter);
} else if (tileState == ol.TileState.LOADING) {
this.listenToTileChange(tile);
} else if (tileState == ol.TileState.LOADED) {
if (mapRenderer.isTileTextureLoaded(tile)) {
tilesToDrawByZ[z][tileCoord.toString()] = tile;