Remove unnecessary build flags

This commit is contained in:
Tim Schaub
2016-12-28 12:03:24 -07:00
parent afefe66af8
commit a1229cdef7
3 changed files with 4 additions and 35 deletions

View File

@@ -67,14 +67,6 @@ ol.DRAG_BOX_HYSTERESIS_PIXELS = 8;
ol.ENABLE_CANVAS = true;
/**
* @define {boolean} Enable rendering of ol.layer.Image based layers. Default
* is `true`. Setting this to false at compile time in advanced mode removes
* all code supporting Image layers from the build.
*/
ol.ENABLE_IMAGE = true;
/**
* @define {boolean} Enable integration with the Proj4js library. Default is
* `true`.
@@ -89,30 +81,6 @@ ol.ENABLE_PROJ4JS = true;
ol.ENABLE_RASTER_REPROJECTION = true;
/**
* @define {boolean} Enable rendering of ol.layer.Tile based layers. Default is
* `true`. Setting this to false at compile time in advanced mode removes
* all code supporting Tile layers from the build.
*/
ol.ENABLE_TILE = true;
/**
* @define {boolean} Enable rendering of ol.layer.Vector based layers. Default
* is `true`. Setting this to false at compile time in advanced mode removes
* all code supporting Vector layers from the build.
*/
ol.ENABLE_VECTOR = true;
/**
* @define {boolean} Enable rendering of ol.layer.VectorTile based layers.
* Default is `true`. Setting this to false at compile time in advanced mode
* removes all code supporting VectorTile layers from the build.
*/
ol.ENABLE_VECTOR_TILE = true;
/**
* @define {boolean} Enable the WebGL renderer. Default is `true`. Setting
* this to false at compile time in advanced mode removes all code